***Apologies for another monster post, the discussion continued while I was asleep***
Mammoth wrote:This one in particular doesn't bother me
For something that doesn't particularly bother you, you are arguing against it pretty hard, or rather against those who support it.
Mammoth wrote:I'm an alt.
I think that was pretty obvious by your attitude.
It's okay, I'm used to people without the backbone to stand by their statements in EVE.
SmokeyIndustries wrote:If it doesnt matter, and it's a little amount why take it out....
Because the way the mechanic is with that particular resource, it shouldn't be gained through recycling the lowest tier modules.
As Mammoth is so fond of saying now, "you are missing the point".
SmokeyIndustries wrote:Getting espitium from recycling helps you just as much as it helps everyone else in the game... yes even me.
So you know what benefits our corp better than we do?
SmokeyIndustries wrote:There are some people that dont want to go to beta. At all. Period. EVER. NO MATTER WHAT FOR.
Perhaps the DEVs want to discourage that mentality, or correct what they see as a loop-hole to a high-level material, or quite simply free up T1 manufacturing for new players.
It is impossible to give everything what they "want". Like in the real world, you don't always get what you "want".
Some of us want it gone, others don't. Some will get what they want, others won't.
They pay money to play the game, same as you.
Surprised this didn't come up sooner to be honest.
What this means to people is they can play the game, and not care about what happens on beta
That is the "microcosm" mentality that I personally believe is a bad thing. For a critical and rare resource, when it's supply is threatened it should echo throughout the game.
The spice must flow.
they can still aquire espitium thru recycling
Which is why it is a loop-hole, inefficient or not. If you really want it, recycle T2+ modules.
Arga wrote:Are you suggesting a second refining method to make espitium?
I think Aeon might be but my earlier suggestion was simply having two different build requirements on the CT. An efficient method and a less efficient method.
The less efficient method would use more lower-end materials in place of high-ends. Overall the cost would be significantly more (maybe say, 15%), but at least they would be buildable in a high-end shortage.
Could even make it that each bot has quality grades, based on what it was made with. The lower quality materials, the less hitpoints or such. If the quality grade was used, the less quality bots would work out cheaper, just not as strong as the high quality version.
For an analogy:
Stone Spear vs Bronze Spear vs Iron Spear
It was a good thought, but the amounts of 'cheap' material that would be needed to make espitium would make the price of everything go up.
That would only occur if people were unable to use the efficient method.