Topic: My ear, it's bleeding!
I just moved up from a Prometheus to a Baphomet and.... OMFG, ouch!
The movement sound is a cardiac monitor attached to a corpse - just one long, ear piercing drone. I can't imagine how that was some sort of intentional design.
Now it's forced me to turn off all movement sounds, so I can't hear the trudge of a nearby mech or the grind of a passing sequor. Please, please fix the corpse tone of the Baphomet...
Or someone, please identify that sound in the resource files so I can rename a silent audio file and insert it to replace the corpse tone.