Topic: NPC E-war
This is seriously limiting the ability of new players of expanding beyond Alpha-1 territory, much less beta. Currently anything above class 2 mechs spams so much e-war anything less than an assault is sent scuttling back to the shelter of starter terminals.
It's perfectly expected that players will have tons of e-war in PvP, but you don't go into beta looking for a fight with just 1 or 2 team members. But NPCs are what people take on when they're learning, or when they're doing their solo thing. Groups of 3 to 5 or more NPCs should not be able to demob x5, neut x5, what-have-you unless they're bad-nasties and even then it should only be one or two of a five unit spawn.
Lowering the e-war of NPCs will allow younger pilots to expand out, explore, and find their spot in the game without forcing them straightaway into a Mech or Heavy just to survive a few light-bot mobs with more e-war than an entire lance of PvP players.