Arga wrote:This is just for general discussion, not a feature request... but if they want to put in a giant iron clock, that would be cool )
Actually it could be a nice new PVE content :
On the map you find a teleporter that move you into a small map (ideally underground of -why not- on the luna !), where you have to kill stuffs to get reward.
The dungeon should not be an instance, everybody finding it should be able to enter.
The reward could be the npc loot, and/or a cargo to find/hack (like in intrusion).
To make things a little more interesting, once the dungeon was looted:
-> it could change location. So you have to find it again
-> or dungeon can be only found by artifact hunting
You can make different level dungeon :
- lvl1 close to the outpost not moving much for beginner the reward begin basic mods, kernel...
- up to higl level one where you must be a team with hacking modules needed
I don't know how much work this can be to implement, but it looks to me like a great idea to improve PVE content.
Cu on the field
Tereva