see how anything outdamages long range missiles as the extension for cycletimes are trained up? (took adv. robotics and all damage extension lvl5 as base)
now imagine your slow little green bot that has a weekness against kinetic damage gets hit by a EM gun? (note: t4 em gun and t4 missile launcher having about 0.5s cycletime difference)
Very interesting. Do you have a graph comparison at max skill? My thoughts is that missiles perform better at high extensions simply because the net increase is higher (12 minus 30% versus 6 minus 30%).