/rawr!
2 2009-12-08 18:56:03
Topic: Cargo Window Title (1 replies, posted in Resolved bugs and features)
The bot's cargo container window is still showing the previous patch weight. Example, the Termis now holds 15 U, but the window says "30 U Robot Cargo".
Just a small visual bug I guess.
3 2009-11-17 19:47:43
Topic: Leadership skills (1 replies, posted in Resolved bugs and features)
In a squad today testing out the Leadership skills for mining. I was the squad leader with 2 points into Aligned Exploitation, and I have 3 points into squad leadership; I made sure I was the squad leader
Currently, Aligned Exploitation is not working. The mining cycle time is the same and unaffected whether in/out of a squad.
4 2009-11-15 19:34:08
Topic: Helioptris (1 replies, posted in Resolved bugs and features)
I have not noticed any new Helioptris plants in over a week after harvesting them. I noticed in the latest patch notes about the plants "Helioptris and Triandlus were doomed to extinction. Efforts have been made to save these precious plants."
I have had a hard time finding Helioptris. Is it still bugged or is just me? ![]()
5 2009-11-14 23:00:31
Re: 28 Charge miner client crash (11 replies, posted in Resolved bugs and features)
This bug now seems fixed in the desync update on today's servers.
![]()
6 2009-11-14 06:30:02
Re: 28 Charge miner client crash (11 replies, posted in Resolved bugs and features)
I testing mining on 3 different bots, the 3 bots did indeed crash at 28 charges. I also tested running a repper, but not in combat and alt-tabbed, and still crashed at 28.
7 2009-11-14 01:20:06
Re: 28 Charge miner client crash (11 replies, posted in Resolved bugs and features)
Maybe this is somehow related to http://forums.perpetuum-online.com/topi ozen-bug/?
I will check later tonight.
8 2009-11-13 02:50:50
Topic: Robot/mods/camera "frozen" bug (6 replies, posted in Resolved bugs and features)
After the latest patch (Nov 13), while mining my bot and modules would just freeze up and cannot rotate the camera either. If I try to turn off the frozen module off I would disconnect. During this time of "frozeness", my mining modules would still appear to be mining, consuming charges but no ore mined.
This would happen every 5 minutes or less after logging back in.
Also, while in this state of being frozen, chat channels are functioning as normal.
Edit: This seems to only happen when I am mining. Can anyone else confirm?
9 2009-11-12 07:05:44
Re: Come on in say hi (15 replies, posted in Open discussion)
Hello to all fellow testers.
This will be my 4th Beta Test since I started playing MMO's, and I am an avid gamer.
A little about my "career".
I have Beta tested Anarchy Online and played it for a long while. I had multiple toons either level 200 and above and recently I revisited the game to level one of my toons to 220. A lot of good memories in that game
After AO, I had the opportunity to beta test Eve Online. After being sucked into sci-fi games, I quickly enjoyed the game. Since the beta, I still have an active account and play from time to time. I live in null sec space with my fellow corpies and WI peeps and a carebear at heart.
During Eve-O, I was invited to the World of Warcraft beta. Being a huge fan of the Warcraft series I became immediately involved in the WoW lore and still play very regularly. I've been in my WoW guild for a few years now and highly enjoy raiding on a few nights a week.
Now I am testing out the Perpetuum beta. Again, being a sci-fi freak and a mechwarrior fan back in the day(what more can you ask for?), I am loving it. I quickly signed up for the beta when I heard about it, and I gladly accepted the beta invitation.
Thank you for this opportunity to help beta test Perpetuum!
o/
Nova.
10 2009-11-12 06:08:56
Re: Damaged gear (15 replies, posted in Balancing)
GM Megatron wrote:Correct, we have set the NPC loot to be dropped undamaged.
Is this still the case?
I was fighting some Castels earlier today and only dropped damaged loot.
Crap, I knew I missed a post somewhere!
Thanks for the info ![]()
11 2009-11-12 04:50:24
Re: Wildly Inappropriate. (21 replies, posted in Corporation dialogues)
Late reply!
o/ Meno and Tomcat
Tomcat, don't forget to ask your "secret" question to the new folks. If you forget what that was, just remember Brad Pitt ![]()
12 2009-11-12 04:47:15
Re: Damaged gear (15 replies, posted in Balancing)
Correct, we have set the NPC loot to be dropped undamaged.
Is this still the case? ![]()
I was fighting some Castels earlier today and only dropped damaged loot.
13 2009-11-12 04:31:24
Re: Geo-Scan Data Compositing (17 replies, posted in Feature discussion and requests)
Maybe all the Geoscans Area/Tile can be all put into their respective Mining type category.
Example, Titan Ore Area/Tile scans into "Titan Ore", HDT Area/Tile into their own category.. and so on.
Perhaps this might be one of many ways to reduce all the clutter.

