Let allow corporation have only one hm undocked?
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Perpetuum Forums → Posts by Quelaag
Posts found: 1 to 25 of 39
1 2016-03-04 11:16:40
Re: The ultimate solution to fix power projection, open stations, and zerg (38 replies, posted in Feature discussion and requests)
2 2016-02-27 01:00:22
Re: Krazlov to Chalydor Connections (25 replies, posted in Balancing)
Look, Ville's whining in last 30 days about:
Robot speed
Robot balancing
Beta 2 teleport
This topic - gamma teleport.Surprisingly, when you owned the entire server, such issues are not raised.
you forgot probs whining
3 2016-02-19 01:43:32
Re: Intrusion 3.0 (93 replies, posted in Feature discussion and requests)
2Aye Pod
Dont be so stupid. You and Ville come here and start debate (come to thread that was created by russians). And when Line punish you for yours lie Ville start type something about bad english skills and now you join in that. Is that best what both of you can do?
4 2016-02-19 00:26:37
Re: Intrusion 3.0 (93 replies, posted in Feature discussion and requests)
2Ville
ur arguments so terrible, go ahed
and if you wish debate in thread with russians plz learn russian language instead hitting someone by bad english skill knowlage
5 2016-02-18 20:29:47
Re: A prediction (about outpost locking) (409 replies, posted in Feature discussion and requests)
Quelaag wrote:2 Aye Pod
Where i say that this is political? I dont. Ill repeat my question. So you wish allow making single specimen sap when your enemy cant response for this aggression and getting access to base?
Even if the enemy does 1 specimen sap while you are sleeping. Any one sap done again by you will lock the station.
Did you like it when PoE controlled all the betas? Would you support no station locking at all?
Now you start speech about politics? Funny. I am not understand what you wish? Making attack side more powerful than defence? You start think about that when "PoE start controlled all the betas"?
Whats will be if attacker will making single sap and will get access into it. They will allow them place spies into terminal. Get defence forces numbers on next sap. Bring tanked close range fitted mechs and break enemy's current meta. From all of that i see that you wish not to fight. Your looking easy kills for your self.
6 2016-02-18 19:49:37
Re: A prediction (about outpost locking) (409 replies, posted in Feature discussion and requests)
2 Aye Pod
Where i say that this is political? I dont. Ill repeat my question. So you wish allow making single specimen sap when your enemy cant response for this aggression and getting access to base?
7 2016-02-18 18:58:22
Re: A prediction (about outpost locking) (409 replies, posted in Feature discussion and requests)
2 Aye Pod, Celebro, Jita, Ville
So you allow making single specimen sap when your enemy cant response for this aggression and getting access to base? Take your hands out of this. Stop try invert game mechanics in way that you wish see in in current situation. From all years of pp i am tide from that.
-1
8 2016-02-12 01:22:31
Re: Steam Trading Cards now available (27 replies, posted in News and information)
Where is Ictus?
9 2016-02-10 11:44:38
Re: Centralized probes management (26 replies, posted in Feature discussion and requests)
+1
10 2015-12-26 12:54:29
Re: Where's my commission? (6 replies, posted in Q & A)
Yes! Give him xmas arkhe!
11 2015-05-12 21:10:17
Re: so you hated the T5 idea... (20 replies, posted in Feature discussion and requests)
Even if cortex will need conquer Zeta islands i wish NEW content, new types of robots with new models and icons.
12 2015-05-12 18:08:38
Re: so you hated the T5 idea... (20 replies, posted in Feature discussion and requests)
Quelaag wrote:Again no. From tree years of this game i want see NEW content (this mean new modules, new robots, with brand new models and images). Not recycled content.
All or Nothing = nothing;
Yes
Quelaag wrote:Ville wrote:What about the robots?
Using the same 3d models while giving them different role bonuses and names? Like ewar assault class or ewar hmech? Autocannon bot?
Thoughts?
Again no. From tree years of this game i want see NEW content (this mean new modules, new robots, with brand new models and images). Not recycled content.
Get this in your head. You are not going to see new robots or guns because they have noone who does art.
Given that fact retasking unused models, modules and bots is an easy way to make a game more diverse and fun. Eve manages to get close to 10 different ships out of one model. Perpetuum gets 3 only 2 of which are used that all fill the same purpose.. Think how much more fun perpetuum would be if each model had five variations filling specific roles.
Get this in your head that i am still belive. And i know that this no 3d/2d model specialist in dev team right now.
13 2015-05-12 18:01:36
Re: Scheduled server downtime - 2015-05-12 (109 replies, posted in News and information)
There is a change for mining liquid minerals that's not in the patch notes, that should still allow you to deplete a liquid field from one point (most of the time, depends also on the shape of the field), but it a different way than before.
However, we're getting some reports that it may not exactly work like we intended, so we're still doing more testing on that.
looks like it's broken now.
15 2015-05-12 11:47:35
Re: QoL: Additional range markers (6 replies, posted in Feature discussion and requests)
Zoom plz! Its not lot of work how i think...
16 2015-05-12 11:46:51
Re: so you hated the T5 idea... (20 replies, posted in Feature discussion and requests)
What about the robots?
Using the same 3d models while giving them different role bonuses and names? Like ewar assault class or ewar hmech? Autocannon bot?
Thoughts?
Again no. From tree years of this game i want see NEW content (this mean new modules, new robots, with brand new models and images). Not recycled content.
17 2015-05-08 12:31:31
Re: Question to Avatar Creations. (50 replies, posted in Q & A)
If DeV's introduce T5 equipment they also will need rename "perpetuum-online" into "villetuum-online" and delete all my accounts.
19 2014-05-15 10:14:58
Re: More corporate production and management (21 replies, posted in Feature discussion and requests)
+1
20 2014-05-12 20:32:44
Re: CTs - Delete calibration (21 replies, posted in Feature discussion and requests)
+1
21 2014-05-06 23:00:42
Topic: Next step to improve this game (5 replies, posted in General discussion)
This patch was awsome. One more time, thx alot for this.
But i think it will be better replace red color to lightgreen (or to other) in radar and other game state messages. What you think?
22 2014-05-06 22:57:03
Re: Excelent patch today (17 replies, posted in General discussion)
Looks like this patch make more then others for years, was so happy before just when items become stackable in field containers. Thx a lot.
23 2014-04-01 19:29:48
Re: Conserns / Predictions (107 replies, posted in General discussion)
These people from steam will give us that. A reason to fight.
Hope that you right.
24 2014-04-01 19:21:57
Re: Hey you, yes you. Come closer, closer. Ok I has question. (9 replies, posted in General discussion)
On April the 2nd, as a last step in preparation for our upcoming Steam launch, Perpetuum is going to change its payment model.
How you can see there year was not specified. So...
25 2014-03-26 18:06:16
Re: Recent NPC AI Changes (31 replies, posted in Bugs)
I think you guys missed the point. When I am hunting Observers its fine. It's when your like, "Ohai there is an observer, 700 M away, oh no worries I will just OMFG WTFBBQ??? HE'S RIGHT IN FRONT OF ME DEMOBING AND OH MY *** GOD... I'M DEAD. I'M *** DEAD. WTF?? WHEN DID THAT MOTHAFCKER GET A GOD DAMN PORTAL GUN!!! /Rageoff
I have lost more robots to NPCs in the past two weeks, than my entire PVP career the past year combined on all my accounts.
I need try to kill one.
Posts found: 1 to 25 of 39
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