26

(2 replies, posted in Events)

...

27

(184 replies, posted in General discussion)

PLAN by Inda:

Make the game playable in a short period of time 1-2 month or so until we could figure out how to go to F2P, like make painting possible, any other ideas, also test it.

Meanwhile we should find marekting plans.

When we are a state when confident to release a game "again",  lets make it F2P!

This way with the actual game we should get 1-2 year.

28

(184 replies, posted in General discussion)

RED vS BLUE is comin!

29

(184 replies, posted in General discussion)

Well, I think also
Perpetuum 2.0
is a valid option, the preoblem what the DEVs want, I dont think they have an intention to make that.

So I think we can have 1-2 more years easily with some smart changes and advertisement.

30

(184 replies, posted in General discussion)

Even CIR came back 2nd time, ehy not 3rd ?

well Reset and F2P could do something I  think, but before they change the latest Balance.

Annihilator wrote:

Menyhárt "Melchior" Gábor - for the best looking scifi-robot warmachines in a computergame, given the poly-threshold.

I really like the robot dessigns, but you need to code that also. So why not the whole DEV team?

Line wrote:

E-Corp CEO, don't remember the nick
Azyre

Probably Gambit.

33

(184 replies, posted in General discussion)

FIRST: Thank you Jita! I really appreciate your writes!


I would start from where we are now, you have many ideas seems like a bit impossible now, so my suggestion is to take what we have now and use that as a basic.

One idea I really like, and we can implenet just right now I think:

"10)   Increase the loot drop rate for PvP to 100%"

NEW names, who should be there at first!

Zortarg Calltar - Guide
Mark Zima - Perpetuum Planner

Doek - sequer.nl

Mitix?? - perp-kill

Balfizar - PVPer
Burial - known STC member
Peanutbutter - PVPer, startegiest (some say, one of the msot brilliant people ingame after Styx)
Gunner - you know...

Namenottaken, sadly I forgot his name they organised the PVP arena events way back.

Ville
Dont forget you Ville!


------------------------------------------
Blackomen - on of the biggest wallets he had

Karism - who made the famous terraforming picture on Steam

Jasdemi - thief!!!,  later ICE marketer, really big carebeer

-------------------------------------------
Lemon - PVPer from CIR, and Smiley corp or what

Purgatory - market PVP-er multiboxer

**** ???- the guy who tried to supply the market and had a blog about it

------------------------------------------
Buerocracy - late M2S memorable's

Lupus Aurelius - late M2S memorable's

JITA hallo fame list:


Jita - Today at 8:29 PM
****, syndic, beastmode, siddy, styx, da opa


Jita - Today at 8:30 PM
STC needs a dude for sure
Merkle

BeastmodeGuNs - the harddie people who died too many to be famous                               one of my favourite FC ingame


Styx - M2S leader, who was banned because of the "incident" way back 2010 or so.

Siddy - M2S PVP -er great skills, big mouth

Hetyllu - some russsian? guy who ruled Domhalarn in Open Beta

Jita - ...

Resentina

Syndic

Optikhan

The Omen - TOG leader

Da Opa - remmeber to AXE, and the famous Termis

Smokeyii - RG leader

Gambit - ECorp leader

"Leary - Today at 7:52 PM
you should add Smokey to your hall of fame
hes texan afterall"

37

(8 replies, posted in Bugs)

Good to see you guys!

Perpetuum will continue either way! This is amazing should not be stop!

I could say what you guys wrote, I had amazing times here, against or with you. My first MMORPG experience and started one of the best (in a way), I had a luck I think!

I can say something (hopefully not forbidden).

There will be some news soonish in a month hopefully, and don't ask anything else pls. can't say more.


I already made some conversation about Perpetuum future, lets wait a bit and then discuss when we have some answers/ news.

39

(9 replies, posted in Balancing)

I dont think so its needed.

We used to play 5 year and that was the last problem I heard. And as someone already said, T1, T2, and light, assault robots are able to be produced with Alpha resources, so that is should be enough.

If you reverse that that will effect overall market especially Epriton and what use tha.

What logicalNegation said is more of a problem. So make more materials what risky to get. We have only Epriton and Noralgis partly. (As they mentioned Gamma materials if I remember correctly.)

So again, I dont think so that is a big problem now, and dont need to change.

What Rugerx said its really good, I would support 1.,2.,4. fully!

Porbably the 2. would be the easiest to implement.

For me, the most needed stuff is somehow make the missions worth to do in groups/teams/squads.

If just we see, I think there would be a more healty community.

And the above mentioned stuff would be nice.

(The fundaments of the game is solid as I see, you could focus somethin else, a llittle marketing maybe?)

42

(17 replies, posted in Q & A)

Hello there do you have any news about the game lately?

43

(9 replies, posted in General discussion)

socom, I suggest to share the link you have,

every help can be good thx guys!

44

(9 replies, posted in General discussion)

Hello everyone!

There is an older player who come back (socom45), and try to help the game a bit, and make some advertisement, with youtube videos and blogposts from a big gaming community.

lets help them, lets show a bit more activity!

More info to come!

45

(7 replies, posted in Open discussion)

Line, that is a bug do you understand? wink

(It will stand until the DEVs dont make another patch or so LOL)

46

(7 replies, posted in Open discussion)

Its probably a bug, he was not online for a while.

Good stuff Beast (Still need to read alll though.)

Dont forget, Chorizo Balboa (Legend.) He was FC those times when we had some people (I am sad I could not play that time actively.)

I will continue.

Also dont forget JOKE was here when the game started, would be lovely to hear Jita about that times, I may do some insights there.

JOKE was a big part about that time, when first time Norhoop was ruled. And Jita, Krupp, Resentina, the main "faces" I recall now about that time.

... (should) to be continoued (by msyelf also)...

48

(73 replies, posted in Balancing)

I still dont think so its necessery to increas accumulator with tunings! (I am sure this much is dont needed.)

WHY?
1st)))
--------

There is not much module you can use in your head for combats, like comepletely change the "meta" PVP game.

Imagine 2 group with 8-10 people facing each other, there should be shooters and ew robots in it, but if the shooters dont use tunings (they cant use just 1-2 beacuse of energy) then they will use ECM and Supressors most of the time, sometimes even dont reach the enemy. So you have no idea who is ecm ing or supressing. (Didnt even mentioned EnWar robots, imagine a depressed team about accu and have 1 Ictus the other side.)

You screw up the "old balance" about group PVP, that is no needed really.

2nd)))
--------

Because you aleady was in need in energy when shooting, there wasnt such a really "stable" robot until you have max skills (and I still had troubles to killing NPC by own mostly beacuse of energy), just the missile robots and the Autocannons has that. So getting that even worse is that what I dont like. And in PVE not real option to use anyting on your headslot!!!


OVERALL: I dont see any point to increase energy consumption when you use tunings, but if we need to do, not like this HUGE amount we should take a bit more but thats it!!!

This is why I really dont want to go into Math about this.

49

(34 replies, posted in Q & A)

Any info about them Zoom?

Can we discuss the balance before its release?

I think he want something else not in corp.

I think ADFormer thinking about some "personal sharable" folders. So you make a folder and you can share to your accounts or something. Actually that is not a bad idea. Iam not sure how hard to make.