DEV Zoom wrote:

For this patch I have only tested the 4 lights and 4 assaults against each other and the only thing I thought was needed is some damage boost for the Pelistals (I chose to change the missile cycle bonus from 1% to 3% for both the Castel and the Waspish), and a slight nerf for the Prometheus' armor (850 to 800).

As mentioned in the blog speed will be looked at a bit later, but changing around the armor resistances like you suggest is worth considering.

You think you're doing robot balance, i understand, but i saw you only make robots useless most the times. Check, play the game.

2

(392 replies, posted in Bugs)

Target Name: relay.perpetuum-online.com
         IP: 109.236.88.139
  Date/Time: 25/06/2016 16:09:25 to 25/06/2016 16:15:11

Hop Sent Err   PL% Min Max Avg  Host Name / [IP]
12   139  18  12,9 148 398 179  [109.236.95.215]
13   138 138 100,0   0   0   0   [-]
14   138 138 100,0   0   0   0   [-]
15   138 138 100,0   0   0   0   [-]
16   138 138 100,0   0   0   0   [-]
17   138 138 100,0   0   0   0   [-]
18   138 138 100,0   0   0   0   [-]
19   138 138 100,0   0   0   0   [-]
20   138 138 100,0   0   0   0   [-]
21   138 138 100,0   0   0   0   [-]
22   138 138 100,0   0   0   0   [-]
23   138 138 100,0   0   0   0   [-]
24   138 138 100,0   0   0   0   [-]
25   138 138 100,0   0   0   0   [-]
26   138 138 100,0   0   0   0   [-]
27   138 138 100,0   0   0   0   [-]
28   138 138 100,0   0   0   0   [-]
29   138 138 100,0   0   0   0   [-]
30   138 138 100,0   0   0   0   [-]
31   138 138 100,0   0   0   0   [-]
32   138 138 100,0   0   0   0   [-]
33   138 138 100,0   0   0   0   [-]
34   138 138 100,0   0   0   0   [-]
35   138 138 100,0   0   0   0   [-]

Destination not reached in 35 hops

Celebro wrote:

Tokens should just be a number on your 'token wallet'.

NO.

I want buy/sell tokens.

4

(110 replies, posted in Bugs)

Tracerouting 1 servers...

-----
Tracing 'game-live.perpetuum-online.com'...
...
8. 4.68.111.121 - 212 ms - 11013
9. 4.69.166.21 - 702 ms - 11013
10. 4.69.166.21 - 254 ms - 11013
11. 212.113.8.46 - 408 ms - 11013
12. 109.200.218.166 - 670 ms - 11013
13. 109.236.95.215 - 568 ms - 11013
14. 109.236.88.139 - 375 ms - 0
Statistics sent.

*** All done!.

DEV Zoom wrote:

You need to reopen the map because that's not constantly updated.

Thanks, ... and, No update on teleport anomalies when expired?.

DEV Zoom wrote:

We're up, patch notes here: http://www.perpetuum-online.com/Changelog:2015-12-18

General
    Fix: Teleport anomalies will now properly update on the map.

It's NOT WORKING after Teleport anomalie is destroyed, you need dock/undock or jump to get map updated.

Nobody want to play a game with only one choice: Yellow, packages don't matter when you have only one option.

8

(44 replies, posted in Bugs)

I can show to DEV Zoom where mechs "Racing Observers" are running at 135+ kph at Kent.

Atm, i dont remember where i saw mech observer chasing me close, i was running at 155 kph and the mech observer was 1 or 2 kph slow than me.

DEV Zoom wrote:

I have found 3 such spawns:

Uria Belil III, Norhoop
Newima, Norhoop
Heydelhorn I, Domhalarn

These will be moved soon.

The Red NPCs Rebels return to their static camp Newima/Norhoop.

10

(1 replies, posted in Bugs)

Teleport Anomalies NOT updating in the map, the only way is docking/undocking.

Mr Dude wrote:

tl; dr: disposable "shuttles", when you need to move you agent, but not robots between terminals.

Or maybe a context option to request arkhe when you have other bots in terminal.

Disposable shuttles NOT REQUIRED, undock your only robot or ask someone bring a sequer with arkhes for you.

12

(16 replies, posted in Bugs)

DEV Zoom wrote:

Moved.

Not moved, their AI don't pay attention to you, their are rebels.

The new Heydelhorn 1 teleport is in the center of an old red NPCs static spot, they are not roaming, they are camping the teleport.

The new Heydelhorn 1 teleport is in the center of an old red NPCs static spot, they are not roaming, they are camping the teleport.

15

(28 replies, posted in Balancing)

Annihilator wrote:

actually, i cannot remember losing to a seth out there.
as far as i can tell, there have been a castel mk2, a zenith and a vagabond chasing me back to alpha, ...

Panic causes loss of memory, you don't remember targeting my seth at vougar mass 2?, and me shooting you before you jump to alpha?, but i go for the primary target first, MasterGunz.

MasterGunz was only like 100 meters behind you, you don't saw where MasterGunz was?, do you try to ecm me?, the panic block you?.

16

(2 replies, posted in Testing server)

Connecting... bar is full but stuck.

DEV Zoom wrote:

Factor Fett: read your support ticket on why you're in negative balance.

All is 0k, thanks.

I have -4 612 819 NIC. I can't buy nothing or spark teleport.

"Date","Type","Amount","New balance","Notes"
"2216-08-28 12:58:52","Purchase on market","-5 176 000.00 NIC","922 181.75 NIC","Item: xyz (i)"
"2216-08-28 13:00:09","Purchase on market","-534 000.00 NIC","388 181.72 NIC","Item: xyz (i)"
"2216-08-28 13:00:48","Transfer from other Agent","+5 000 000.00 NIC","5 388 181.50 NIC","Affected Agent: xyz"
"2216-08-28 15:09:40","Spark teleport fee","-1 000.00 NIC","5 387 181.50 NIC",""
"2216-08-28 12:57:55","Spark teleport fee","-1 000.00 NIC","6 098 181.50 NIC",""
"2216-08-28 12:52:31","Spark teleport fee","-1 000.00 NIC","6 099 181.50 NIC",""
"2216-08-28 12:31:24","Spark teleport fee","-1 000.00 NIC","6 100 181.50 NIC",""

19

(46 replies, posted in General discussion)

486 in General Chat. Couldn't stop crying.