This has been proposed a number of times but hope to re-frame the implementation strategy to make it more appealing to quickly integrate into the game. The biggest drawback from what I could read is dev-time sculpting a new island or dealing with hardpoints, like assignments etc..
This proposal avoids that, and using existing Gamma island maps, only with repainting Red no-build-zones, or local rule changes to prevent some, most, or all Gamma building constructions.
Proposal is as follows:
Wouldn't it be nice if there was a central passage between all of the islands, a place that provides faster routes, with risk of pvp or Red NPC's. A place where fledgling corps or pirates can set up a staging area and gank passersby?
Introduce a central Gamma island with restricted building, or more red zones to form safe passages through the island.
If possible, either: restrict any turret construction. Or just restrict to standard main terminals.
It is essential to provide a stepping stone for Gamma like this. Many come and go from this game with the promise of base-building and terraforming and literally never see it. Give them a dedicated sandbox to play in with lower risk and easier access, all the while providing critical player-mobility infrastructure to the game-world making it feel(and be) more connected so that players may find eachother and interact (you know.. like in an MMO)
In summary,
+Faster travel cross faction
+Easier access to Gamma content
+More PVP
+More access to high-end PVE (Level 3 taps, red npcs)
+Gamma island with more churn; less stagnant land holding.
Questions for Devs:
Is it possible to create a rule set, by island, or reclassified island type, to allow building and terraforming but prevent only some types of building? Specifically turrets, or anything else.
How much time would you budget for recycling and connecting an old gamma into the current world map?
Is there time to get it in before the Steam Sale ~June 22?
Great idea right? Yeah, awesome.
Cool! So simple plan: release Perpetuum Eplison Frontier on June 22nd, population surges, crowd goes wild, so much income, game so popular, everyone loves the Devs, very win, much internet.:D