This one time  I was running from Syndic in a prometheus with nothing but a T4 lwf.   He was following in his Arb mk2 that he likes to drive.  I decided to suicide in a pack of reds.   

He followed me into the pack, killed me before the reds did, and got out safely.  This actually happened more than once.

You have to either admit reds are not that strong,  or admit that syndic is a good pilot.  I leave the choice to you.

-K

52

(46 replies, posted in Balancing)

Oh - and my official recommendation to the Devs to 'balance' alpha's obvious and ridiculous OP-ness:

- Make all NPCs Roam Red on alpha
- Add a wandering Beastmode Boss NPC as a superior observer with +33% damage and drops.  Homage to BMG.

53

(46 replies, posted in Balancing)

In all fairness to the devs.  You  *CAN* still mine on Gamma and it's not all *that* risky.  You just have to move if you see a pack coming. I know not all of your accounts are miners. tongue

You just can't AFK mine like you can on alpha. You actually have to do some small effort of activity involving a thought or two - almost like - you know - playing a game?  As crap-tacular of an experience as mining in Perp is. Mining with a small bit of risk is still more exciting than being asleep on your keyboard racking in the worthless NIC. That's not an exaggeration - I have literally been asleep while mining.   In fact I think everyone here has.

Truthfully, I'd rather watch netflix and grind trade on elite dangerous,  even go insane mining an asteroid belt on Elite Dangerous, or engage in a much much more satisfying mining experience in a ship I personally designed and built in space engineers than watch a bunch of stacked Johnny 5 / Wall-E  rip offs circle jerk to a red stream of nothingness.

That's just me though.    Seriously though - anyone? space engineers?  I host on the cloud (f u Anni)  big_smile

54

(46 replies, posted in Balancing)

Illiathos spent $450.   
I can't even begin to imagine how much money Peanut spent.

Who's "winning" Perpetuum?  The devs obviously.   

I think I get what happened here. They got pwn3d in Eve, so they created a clone which is *really* a $$ scam for former Eve players.

+1 devs.

55

(28 replies, posted in Open discussion)

Ville wrote:

It's fun.

You are such a liar lol.

Stop! Hammer Time!

(I spent 10 minutes logging into this slow *** site to say that)

57

(21 replies, posted in General discussion)

I had an entire pack of reds respawn directly on my face when I was mining once.

58

(18 replies, posted in Events)

PvP = player vs lag vs player

59

(23 replies, posted in Recruitment forum)

BadAss wrote:
Zortarg wrote:

who are you?

I can ask you too. smile who are you? I do not know you and it do not interfere me with play. problem?

LOL, don't interfere with your playing.  Like people play. 

What happens politically if you set a bunch of inactive corps to enemies?  forum tears.
What happens actually if you set a bunch of inactive corps to enemies?  not 1 single thing, because NOBODY DOES ANYTHING.

Oh and uh.. good luck?  Enjoy the documentary "Unhung hero" on netflix as you AFK mine.

-K

60

(14 replies, posted in Open discussion)

Obi Wan Kenobi wrote:

both are bad games & terrible people play them.

Yet 1 game of either league of dota still has more people playing than this game.

Hey Devs,

What if you opened your prioritized backlog (assuming you have one) to the general public.  Do you think that would shut us up?

Despite the inevitable tear fest, it might establish a little confidence in the future of the game and also get some feedback on what the community feels as higher priority.

It's unorthodox, but at this point what do you really have to lose?

Inb4 inevitable tear fest about impending inevitable tear fest.  I'm so meta.

-K

62

(25 replies, posted in Feature discussion and requests)

Gwyndor wrote:

Just let nora grow in groups of 5 on gamma and only single or double on beta

Also - at least 100 away from any teleport.  And personally I'd like to see you make it extremely heavy so you have to pull out a Scarab or a Lithus to pick it up.

63

(25 replies, posted in Feature discussion and requests)

Celebro wrote:
Annihilator wrote:
Altera wrote:

Botting for the win.

I feel sorry for you if you think that the current system prevents botting.


100% agree, and setting up mechanics to deter botting is not fair for those that don't practice game breaking stuff.

Botting needs to be controlled by bans.

They can't ban the majority of their active population.

64

(45 replies, posted in Recruitment forum)

Annihilator wrote:

what are you doing?
killboard is rather inactive sad

They're reading about the amazon cloud.

65

(36 replies, posted in General discussion)

You have to get inside the mind of the new player.......
https://www.youtube.com/watch?v=mUzIKeQO5sg

Sadly, this is probably the best viewer comment:

"AAAHH, THIS IS SO BORING! No offence Jim but not even you can make this entertaining! No punch to anything, no feeling of weight, boring hotkey combat, crappy graphics. This is as interesting as the windows calculator!"

:-\

66

(18 replies, posted in Open discussion)

BeastmodeGuNs wrote:

Gunner is informed that Optikhan is a spy:
http://captiongenerator.com/36187/Gunne … n-is-a-spy

(yes messed up the title in the actual clip but whatever.)

I have chills.  Felt like I was on their TS again.

67

(18 replies, posted in Open discussion)

Phantomburn wrote:

I need to get drunk again.

^

68

(25 replies, posted in General discussion)

Single instance games don't scale well. That's the definition of a single instance game really.    So how do you go global with them?  Pretty similar to how Eve does it:

Blood, sweat, tears, a badass team of admins,  a single game instance cluster that is proxied across trusted high bandwidth channels. The key being - trusted high bandwidth channels. The in/outlets to those proxy nodes are what can be opened across different availability regions.   It's not too far off from any other high availability network really,  just more latency tolerance you have to build into your application and more streamlining the channel for absolute fastest response.   I built something similar a while back for a global financial app - also using amazon.  Funny story actually about a guy making a purchase on the back of a camel in a desert from an iphone - he was literally on a *** camel ordering *** via iphone.   What I wouldn't give for a picture.

High bandwidth channels like that can be created on cloud infrastructures - as evident by netflix's use of Amazon and Microsoft's crazy performance metrics on Azure they like to brag about.     To do this though - again - requires a rock solid team of badasses and a good chunk of money.  Perp has neither.

But they're already single instanced in a global environment and they're already outsourcing hosting. Nothing I've suggested is new to their chosen solution. I'm simply recommending a host that has proven itself more than whatever the crap they keep hosting their *** on.

This post is far too coherant and not funny enough.  I'm going to go get a beer now.

69

(1,455 replies, posted in General discussion)

... The devs   "fixed" interzone teleports to gamma by "moving" the islands further away from the other islands on their little pixel map. 

And you want them to actually write code for this?  Haven't you learned by now the only code that comes is the code they want to write for whatever sounds cool at that week.  *** you and *** everyone's ideas for a better game. This is their game.

Go buy another alt.  Give them the mac and cheese so they can *** out another feature.   That is the way of things.

-K

70

(25 replies, posted in General discussion)

It's clearly not the server causing lag?  Why?  because there are only 4 people on the server at any given time.
It's clearly not the code causing lag.  Why?  because there are approx 4 lines of code.

It's the host.  So let's use a little brainpower:
http://aws.amazon.com/solutions/case-studies/netflix/

Is AWS perfect?  Absolutely not. But *** netflix manages to deliver a decent fight scene from Buffy the Vampire Slayer without rubber banding her sexy behind all over my television screen - while I'm hosting a minecraft server locally - while playing space engineers - while posting this very post.   And i think that deserves a little attention. Maybe even a drink in their honor.

God forbid we place our servers on an infrastructure that allows us to distribute to different data centers in different availability zones all over the world at essentially the click of a button.  Cloud is evil. Let's not do that.

Why am I saying we?  What am I doing here?

More beer!

71

(38 replies, posted in News and information)

This is the most encouraging thing I've read on these forums in ages.

+100 awesome points to you guys.

72

(1,455 replies, posted in General discussion)

This thread has more posts than people who play this game.

/thread hijack.  Couldn't resist.    Add it to the fire boys. Let's create some content!  wh00t!   I'm drunk.

73

(20 replies, posted in General discussion)

- People arguing that it's not really X people playing the game but Y.  Where both X and Y are less than the number of people you will see at an IHop at 3am on a Wednesday.

74

(20 replies, posted in General discussion)

I lurked around today wondering the same thing.  This is the summary:

- Though gen chat might have 30+ alts the actual population truly is about 8 people.
- CIR/77 is still evil and ruining (present tense) the game for the 8 people that play it. 
- Everyone hates everyone unless directly asked then everyone loves everyone.
- Whatever happened 10 years ago is clearly still more important than what's going on today.
- Feature/Bugfix forums are very active with suggestions from everyone who's ever played this game basically illustrating that something is wrong but nobody *really* knows what. 
- Alpha is where you play the game (walk around in your robot)
- Beta is where you sit on a teleporters yelling "na na na boo boo you can't catch me!"
- Gamma is where you artifact (walk around in your robot picking up garbage) and sight see still unresolved bugs.
- My ticket that I submitted a ticket about 7 months ago - complete with math calc and screenshots clearly demonstrating a bug has still not been acknowledged.

So..mostly the same.  I'll check back in about 6 months.

-K

75

(25 replies, posted in Feature discussion and requests)

Liquidus,  Travel is 99% of this game.