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Perpetuum Forums → Posts by Krupp
Posts found: 1 to 25 of 37
2 2011-08-29 12:32:53
Re: WTB mk2 75% non-industrial ct's (1 replies, posted in Buying Items)
Still buying all your 75% non-industrial mk2 ct's
3 2011-08-22 14:23:38
Re: Player Conglomerate Suggestion (92 replies, posted in Feature discussion and requests)
Repeating stuff like a broken record does?
4 2011-08-22 13:50:36
Re: Player Conglomerate Suggestion (92 replies, posted in Feature discussion and requests)
Pyro craniac wrote:Are you that terrible that you need 75% of the population allied to you in order to feel safe?
You are part of the reason this game is just not fun.
By your reasoning 75% of the population would not agree with you
Didnt this thread use to be longer?
Yup, seems you need to be loudmouth forum warrior to be counted in this game
5 2011-08-12 09:09:14
Topic: WTB mk2 75% non-industrial ct's (1 replies, posted in Buying Items)
Buying all kinds of combat and ewar mk2 75% CT's, just mail me ingame.
6 2011-07-31 02:29:32
Re: New client option to choose the display adaptor to use (24 replies, posted in Feature discussion and requests)
Yes please, reading this explains to me why i have such *** fps with 2 cards and 5 screens
7 2011-07-01 10:51:26
Re: How can I avoid loosing another termis? (14 replies, posted in Q & A)
Termis are great shield tanks, just need to sacrifice some mining efficiency. I for 1 have always skilled my miners so i only need 2x rechargers max to get stable mining lasers, so i can fit tank in the other slots.
In the end it comes down to being super efficient and factor in a loss, or tank your miner and have lower yield.
8 2011-06-11 08:12:19
Re: Trial period (3 replies, posted in Feature discussion and requests)
On the subject of trials:
I want to see who invited a new member to the corporation preferably in "Corporation management > Members > Status History" or add an extra column the 1st Tab
9 2011-06-09 23:35:51
Re: More CT icons and sort CTs by percentages (33 replies, posted in Feature discussion and requests)
Yes please
10 2011-06-03 17:44:04
Re: Server is down (16 replies, posted in Q & A)
11 2011-05-09 15:37:52
Re: Fight blobs? i say fight the alliances! (40 replies, posted in General discussion)
MoBIoS wrote:PS: You were the guy on our teamspeak? Man, now I know why I didn´t understand a word you said.
No Not really dude, u wanna know who i wasbefore the patch.. Pm me and i will tell you ^^ i did accualy buy a T2 Em-gun proto from you guys about a month ago.
Hey Arachnix, bit weak changing your name after you got "uber troll rep"....
12 2011-05-02 16:38:07
Re: Episode 4 - Incoming Transmission Podcast (23 replies, posted in General discussion)
Sorry Kal, didnt get to replying your mail yet
13 2011-04-12 08:42:44
Re: What are your top 5 UI fixes/changes? (26 replies, posted in Feature discussion and requests)
Fix the random resorting of the targeting computer, assignments list, storages, inventory, basically remove that failing random auto sorting ingame. It seems to invent a new kind of order of things every time you touch a line/item
Remove the snapping back to top in the scanner window
Add multiple marker circles of specific sizes around waypoints, rather like the marker circle on the radar. This is to help with triangulating artifact scans. So you select a waypoint, right click, set waypoint marker range of e.g. 3241m and it appears on the map (or the radar).
Alternatively any other way that gives me some way to keep track of which module is being applied to which target (e.g. ECMs, sensor suppressors, remote armor repairers, miner/harvester mods, etc)
If i scroll up in a chat window to read back chat, don't have it auto scroll down every time a sentence gets added
14 2011-04-12 07:26:56
Re: Dear M2S (7 replies, posted in Buying Items)
Contact me ingame for t4 modules or proto's.
15 2011-04-07 17:01:52
Re: A free hint for you miners out there (6 replies, posted in General discussion)
Yup, we welcome new players to play around our glorious home, dont hesitate to ask me or any of my corporation members for advise.
=S=
16 2011-03-21 11:06:53
Topic: Corporation notes for member agents (2 replies, posted in Feature discussion and requests)
I would like to see a corporation note feature, so we can for instance make note who is who with regards to alts or corporation roles like main prototyper, village fool etc
17 2011-03-21 11:03:38
Topic: Forum error (2 replies, posted in Resolved bugs and features)
Getting this forum error since this morning:
Warning: Invalid argument supplied for foreach() in /var/www/ssl/accountstate.inc.php on line 32
Edit:
Using Firefox 3.6.3
18 2011-03-14 09:41:16
Re: Bugs appeared after patch (summary) (16 replies, posted in Resolved bugs and features)
Line wrote:- Russian translation on all new stuff doesn't work - all names are look like [def_bottype_ictus_mk2] etc. However, it works correctly in enghlish interface.
I get alot of this while checking on NPC info while roaming around. The resistances in the info screen are missing too. So it's not exclusive to Russian, it's in the English interface as well.
Also happens on some of the artifacts in your scanning window
19 2011-03-02 10:45:36
Re: Intrusions start 45s after they are supposed to (3 replies, posted in Resolved bugs and features)
Intrusion start is delayed by 45s. The intrusion window counts down to 0, then shows the next intrusion countdown for approximately 45s before the current intrusion info kicks in.
We've noticed this too
20 2011-02-21 08:24:24
Re: [LR Bond #1] 20 Shares @ 500k 20% interest two weeks[Closed/PAID] (17 replies, posted in Services and Discussion)
Shares and interest received.
21 2011-02-14 22:48:06
Re: Insurance action (268 replies, posted in General discussion)
GLiMPSE wrote:Wouldn't most of the money being gained be lost in trade fee's? I guess if you were going to do this on a massive scale to get the price high and then blow them all up... but the pricing is done on an average over 2 weeks i believe?
As long as the transaction fee's are raping enough and the average price is long enough I don't see the issue really. But i haven't really thought this out and I need more coffee.. Off to the kitchen.
I'm speaking to people about it and some say the exploit part did not even happen, and was perhaps only attempted (without success). I still wanted to clarify a few facts and explain why a lot of honest players are discouraged by the unprofessional manner the devs went about this. Anyone who came from Eve (no one can deny there are a lot) will obviously think the insurance FRAUD part is not even against the rules.
If you own the outpost you will only loose 0.5% on tax, rest will return to your corp wallet. Thats why you always saw the sequers up in Nauwy outpost.
22 2011-02-04 11:31:26
Re: [LR Bond #1] 20 Shares @ 500k 20% interest two weeks[Closed/PAID] (17 replies, posted in Services and Discussion)
I've bought 4 shares and i'll vouch for LethalRose as he is a trusted member of the New Hope alliance.
23 2011-01-31 11:54:40
Re: Speed Gap between EWAR lights and other light Bots >37.5%. Unbalanced (106 replies, posted in Balancing)
Light ewar need the extra base speed to compensate for the weight of ewar modules. If you would just give them a weight reducing bonus for ewar modules, the base speed can be reduced to prevent the excessive speed imbalance.
Example:
A t1 fitted intakt with 2 suppressors and nav 10 goes 88 kph.
If you give them a 66% weight reduction bonus on ewar mods, you can reduce the base speed to 66 kph and still make it go 88 kph fitted with ewar mods.
24 2011-01-31 09:09:05
Re: Two gamebreaking bugs that were supposed to get fixed. (15 replies, posted in Resolved bugs and features)
Thank you.
25 2011-01-27 12:17:22
Re: Two gamebreaking bugs that were supposed to get fixed. (15 replies, posted in Resolved bugs and features)
... In our next episode we'll try to cook something in the refining facility.
Cant be to hard to test, this 10k ep i just wasted makes me emo.
Posts found: 1 to 25 of 37
Perpetuum Forums → Posts by Krupp
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