So the double click on ground pathing as well as the shift-click on the radar pathing seems to get my bots stuck and randomly stops 100 times more now than before. It seems to me there's either something really bugged with the pathing, or two different pathing systems in place, of which one is horrible bugged.
I can either double-click on the ground or shift click on radar, and the bot starts moving. Now 1 of 2 things happens.
1. The bot stops after like 4 tiles. I click again, and it stops after random 5 tiles. This happens all the way to the bank, on both my clients I might add.¨
2. The bots goes awhile and get stuck into ONE impassable tile, the only ONE impassable tiles for miles. And it keeps rubberbanding into it forever. And if I then shift-click again on the same area that he's supposed to go, he loosens up, gets to himself and goes automatically around the damn bush(that's what she said).
This has been an issue before, but moreso now after this last patch. And there's no avoiding this bug. As a relatively new player I have been told about the shift-click on map thing when I got back into the game, and I have to say knowing this is a possibility has made the game worse than it was when I didn't know it existed. Because it's a nice feature, even Eve have this auto-piloting thing, which works better than this pathing. My bot often doesn't use the accelerated roads when auto-piloting, which kinda defeats the whole purpose of travelling.
Please, please, please have this issue sorted out, as it is quite frustrating, and makes often me loose the grip, mass double-quadruple-shift-click the *** outta the radar, pinging and annoying other players to my frustration over the game.