Strictly speaking we don't HAVE to, but there will be some sort of parsable feed at some point. I haven't yet started assessing all the security conditions and stuff for that, and there's no timeframe, but I'm sure somewhere down the road there will be an API you can nom nom data from.
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Perpetuum Forums → Posts by DEV Gargaj
Posts found: 476 to 500 of 550
477 2011-01-28 17:40:13
Re: Recruitment Code Giveaway! (55 replies, posted in General discussion)
I have a contact who reviews games for a popular gaming website. I've reached out to her to see what she can or can't do.
First off let me say that we really appreciate the effort of making our game more known, but here's one thing you should consider: even if they review the game, it's unlikely that they will re-subscribe for another month and you'll lose the chance to get your 15 day bonus on that code. Of course if you don't take issue of that, than there's no problem, but it's something to keep in mind.
478 2011-01-28 17:23:57
Re: Any recent news/reviews/interviews? (3 replies, posted in General discussion)
We recently appeared in Hungary's largest gaming magazine in a four-page spread review. We'll post pictures as soon as we cleared it out with the guys.
479 2011-01-16 18:24:57
Re: Email change and/or non-email login (18 replies, posted in General discussion)
I blocked the feature to avoid confusion. I haven't figured out how to remove the link yet >_<
480 2011-01-16 18:15:33
Re: Email change and/or non-email login (18 replies, posted in General discussion)
Yup, it has no effect.
481 2011-01-14 15:37:28
Re: Runtime Error! (3 replies, posted in Resolved bugs and features)
What CPU do you have?
482 2011-01-09 17:07:11
Re: Hard coded server ip (4 replies, posted in Feature discussion and requests)
On another note, we do not CONDONE the use of VPN software, but right now (given that we're still running on a fairly unoptimized network) for some people that's the only way to gain access to the game. Because of this, it is TOLERATED, but it's not CONDONED.
483 2011-01-09 17:03:13
Re: Hard coded server ip (4 replies, posted in Feature discussion and requests)
At the moment we cannot do that, but it's something to consider.
484 2011-01-06 15:52:27
Re: EWAR Lights too Cost-effective for PVP it makes other Bots Meaningless (106 replies, posted in Balancing)
And now will you add AOE weapons to light bots? (Going by the pic in the blog http://perpetuum-online.blogspot.com/ it seems Arty is mounted on a Prometheus!)
Nnnno, that's just "whatever bot was at hand". It's just a trajectory calculation test, not an actual module.
485 2010-12-30 15:42:12
Re: Game Breaker. (18 replies, posted in Open discussion)
"If You Can Read This You Are In Range"
486 2010-12-24 21:14:42
Re: Error while initializing DirectX! (12 replies, posted in Q & A)
The Intel GMA series don't actually support vertex shaders, they support the emulation of it via software.
Also, do note that e.g. netbooks (the main utilizers of the GMA series) only support 1024x600, which is less than the minimum 1024x768.
488 2010-12-22 20:34:39
Re: Game Crash on Launch (2 replies, posted in Resolved bugs and features)
Tried reinstalling?
489 2010-12-22 20:23:14
Re: Lost EP (13 replies, posted in Resolved bugs and features)
This only seems to happen to installing an extension, not upgrading. Just an observation.
...which isn't the case here, as he said (Level 3)
Anyway, Lege, I did a bruteforce calculation of your EP from start to finish.
Starter EP: 40k (early access)
Time elapsed since: 49k minutes
Spent EP: 87k
(40k + 49k) - 87k ~= 2k, which is what you have on the screenshot. I can send you a detailed log on how much what you spent on what, if you'd like to check our numbers.
490 2010-12-22 18:29:44
Re: Lost EP (13 replies, posted in Resolved bugs and features)
Can you provide a screenshot of your extension history + EP counter?
491 2010-12-22 18:01:27
Re: Lost EP (13 replies, posted in Resolved bugs and features)
Which extension were you buying?
492 2010-12-22 17:38:56
Re: Lost EP (13 replies, posted in Resolved bugs and features)
There was a bug with the first window which I'm fixing now, but you will never lose EP.
493 2010-12-21 13:39:20
Re: got Error while installing Perpetuum (C++ error) (13 replies, posted in Resolved bugs and features)
And do you get the runtime error too?
494 2010-12-21 00:08:23
Re: got Error while installing Perpetuum (C++ error) (13 replies, posted in Resolved bugs and features)
Better yet, can I contact ANY OF YOU who can reproduce this problem 100% in email?
495 2010-12-19 18:33:55
Re: got Error while installing Perpetuum (C++ error) (13 replies, posted in Resolved bugs and features)
hey guys, im getting this error while installing Perpetuum. im getting this while running Perpetuum Updater, i will show the error from the screenshot i took.
heres the screenshot :
http://i745.photobucket.com/albums/xx91 … lerror.jpgi even tried reinstalling it twice but i got the same error.
Can I contact you in email?
496 2010-12-14 17:10:03
Re: WTF is THIS LAG !!! (13 replies, posted in General discussion)
There was an issue with the service provider that caused the servers to be unreachable for a time (about an hour I think?). This was particularly unfortunate because ALL our servers were cut off, which included web, mail, IRC, everything - we couldn't notify anyone, we couldn't contact anyone, so we were NOT happy.
Long story short, all robots lost during that period were reimbursed. (I suppose this is the equivalent of an Act of God in MMOs?)
497 2010-12-12 03:49:52
Re: 2 EP/min instead of 1 (56 replies, posted in General discussion)
Yep, true. But then why allow multiboxing? A player then becomes a scientist commando economist. But that's probably for another discussion.
Technically that's multiple players.
498 2010-12-12 03:48:52
Re: Perpetuum Wiki (2 replies, posted in Guides and Resources)
There's also http://perpetuum.wikispot.org/. Used to be anyway.
499 2010-12-12 02:49:54
Re: unable to login at all (18 replies, posted in General discussion)
Okay, few minutes still, reboot took longer than we thought.
500 2010-12-12 02:38:12
Re: unable to login at all (18 replies, posted in General discussion)
I'll post some updates as soon as I get any.
Posts found: 476 to 500 of 550
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