Sheesh, if you turn off the Toast, then it is just bread!
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Perpetuum Forums → Posts by MonocleWinski
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Posts found: 17
1 2012-06-05 12:50:18
Re: Factory and Item production [Request] (20 replies, posted in Feature discussion and requests)
2 2012-06-04 20:58:39
Re: Return-for-free weekend (12 replies, posted in General discussion)
Would like to see them wait like 14 days, squash bugs etc, then make it a SEVEN days free return not a weekend.
3 2012-06-04 20:43:29
Re: Noralgis - Price / Availability / Demand (6 replies, posted in General discussion)
CIR been sniffing something I see, not a surprise
4 2012-06-04 20:36:14
Topic: Noralgis - Price / Availability / Demand (6 replies, posted in General discussion)
Noralgis.... The only way you get it, Buy it, Steal it, Plant It, Harvest It (your's or someone else's)
Adding a large requirement to manufacturing of a resource that comes *only* from player planted plants, is problematic at best.
People do not want to spend cash planting stuff that others will steal, human nature.
Farming it on Alpha leaves no recourse against the theif (cant shoot them)
Farming it on Beta/Gama, high risk, self explanatory
This change in the patch is not a big issue in concept, but the sheer size, is way over done
My Numbers are not spot on, and vary depneding on YOUR skills/relations, but they are close enough for discussion
Riveler Before, 0 Noralgis - MK2 16,000+ Noralgis
Riveler now, 360,000+ Noralgis, MK2 another 360,000+ Noralgis
Not double, not triple, but a **** Load more
I have a very hard time seeing Noralgis prices flattening out to a fair level...
I think alot of people, mostly new people, will be very very discouraged when it comes time to upgrade.
Discuss.......
5 2012-06-04 12:42:15
Re: Mined-out grid still on directional? (26 replies, posted in Bugs)
It should not require a 100% geostcanner and 100% mining out of a field. Badly designed gameplay right here.
Agree 100%
6 2012-06-04 02:02:05
Re: Mined-out grid still on directional? (26 replies, posted in Bugs)
Ok, so Newbie player X, that is sporting a Termis (can not afford a riveler at the new prices), *MUST* have a T4 Geoscanner and Basic Geochemistry level 10 (40k EP or 28+ days) to get 100% Scan Accuracy to clear a field or a new one will not spawn?
Ya, this is gonna work =P
7 2012-06-02 20:32:47
Re: Perpetuum Torrent ( Alternative method to download Perpetuum ) (2 replies, posted in General discussion)
Plenty Seeds running
8 2012-06-02 03:08:31
Topic: Intensive mass production extension - Still Exists (1 replies, posted in Resolved bugs and features)
"Change: The Intensive mass production extension has been removed from the game, EP and NIC has been reimbursed"
Yes, I was reimbursed for EP
But the skill still shows up, no I did not try and spend my EP on it...
9 2012-06-01 23:54:30
Re: Conversion of existing CTs and production lines (3 replies, posted in General discussion)
Just Wow, what a kick in the shorts, not happy.
10 2012-05-24 13:31:00
Re: Ability to trade items from cargo, or perhaps a mech designed for it? (6 replies, posted in Feature discussion and requests)
Ability to make a "One Time" conversion, of either a Sequer or Lithus or Scarab, to have a cargo hold that can only be used for Minerals/Ore/Charges, can NOT be converted back, and miners can directly access the cargo if in the same Squad
Just Do it...
11 2012-05-20 18:31:48
Re: Search engine for private storage (8 replies, posted in Feature discussion and requests)
In stEve, I used an app, where I entered the APIs for all 9 of my accounts, I could tell the app to "Refresh" all items, then search for a specific boolean string across all accounts, or just show an indexed list, and I could tell exactly where my item was, what station, what char, if it was equipped in a ship etc.
As a Tech2 ship builder and buyer/transporter of everything else, this was huge deal for me. I would put up huge buy orders spanning many jumps (HiSec), and I could tell easily where I could pick up a full load of what ever I wanted, and send an autopilot freighter there to get it.
We need API!!
Seriously, getting APIs available, could allow the smarties that play the game to build the apps we need.
Ya, I know, someone is gonna mention all the bad aspects of having Account API available, but I guess I take the bad with the good /shrug
13 2012-05-06 15:22:40
Re: NPCs walking through unpassable terrain (31 replies, posted in Bugs)
The Hersfield island, coordinates approx. (700,800), one NPC is broken on spawn.
He went through the wall and stayed there. I can not shoot at him, he can not shoot at me. Just constantly locks and unlocks.
Same spot, stuck NPC for 3 days now, please fix, thanks!
14 2012-04-29 02:50:14
Re: It's safe in alpha Islands!! (40 replies, posted in General discussion)
Wow, that is quite a read lol, and it appears the Eve Devs are Enjoying it.
15 2012-04-27 12:59:01
Re: It's safe in alpha Islands!! (40 replies, posted in General discussion)
I ran 9 accounts in stEVE, was a Tech2 manufacturer in High Sec, Large Caldari PS and all that crap.
When all the rage started about ganking Bot miners, My mining operations were also targeted constantly despite not being bots.
That and constant War Decs from griefers.
I got very tired of it, High Sec ganking and High Sec War decs, is the reason I left. I have no problems with PvP, but it has its place, and that is not Everywhere.
16 2012-03-16 17:32:15
Re: Just curious about what people want to see for pve (23 replies, posted in General discussion)
Lots more Missions, all varients, including the Instanced variety
I think what is lacking mainly, is on going activities to hold interest of the Alpha dwellers
No one wants to Grind Kernals/Plasma for Eleventy Billion hours straight
No one wants to Mine/Harvest for Eleventy Billion hours straight
No one wants to Hunt Artifacts for Eleventy Billion hours straight
Did I miss anything? besides the extremely limited Alpha mission count, that is all I can think of for activities
17 2012-03-04 19:15:03
Re: 1 time option to buy EP (24 replies, posted in Feature discussion and requests)
Ooo I like that Idea!!
Posts found: 17
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Perpetuum Forums → Posts by MonocleWinski
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