151

(12 replies, posted in Recruitment forum)

bump

So these distress beacons do they only come from artifacting ? or will they drop from the rare npc (darkstar/mighty etc..)?

I was looking forward to building walls on all the ramps in the arena during the tournament lol

153

(31 replies, posted in Recruitment forum)

I am not sure if I would ever want a Newb *** 15 year old indorsing my corp....but hey good luck with this beastmode guy.

While running and panicking he jumps through the mobile tele in this trior before the mechs, which he got all his friend killed. Good job buddy

But I will say there are a couple people do like in this corp.

Cheers...frost, orbs, benjiblue etc..

This is coming from a guy that has three times the loses over kills....so ignore him he is just but hurt.

STC are a good bunch of guys...and people don't like them because they get killed by them all the time.

155

(24 replies, posted in General discussion)

I only want one thing for Christmas and that is when I get an answer to my support ticket, I get an in game mail with the answer or that someone responded to my open ticket.

Communication helps the community.

Glade to see you making a come back.

157

(12 replies, posted in Recruitment forum)

If you want to get on Gamma and experience that life you can find it with NeBs, if you like to PvP against a large enemy force then join Nebs.

We are looking for more pvper's new or old just need to apply in-game.

We do require Teamspeak.

Malsier Dabian wrote:

Personally on PvP.

I am glad that Smaller corps and players who do not belong to HUGE alliances and Corps have the opertunity to explore and Build Colonies on Gammas.

Unlike in Eve, we don't need to be Part of Goonswarm, Razor, AAA, Or one of the other Huge alliances that owns everything, and if your not with a huge alliance, Kiss any type of Higher level game activity goodby.

The fact that No matter who you are in Perpetuum, you can do EVERYTHING, is one of the reasons I love this game, THAT IS Balance.

Why can you do this?

For many of the same reasons you are listing as bad. IE, Terra forming in particular. I can make the island a pain in the *** for any larger corporation to come and hassle Mine. it evens the playing field, yea you might have 100 people, But I will make you loose Billions upon Billions in Bots and Months of time trying to get to our colony.

Which is the point.

I do not like games where the little guy has no avenue or ability to play the entire Game, and must resort to reliance on some large PvP corporation.

If a player does not want to pvp, but desires to experience the rest of the game (With the OPTION to pvp), this should be allowed, and in Perpetuum it is through terra-forming.

I support being able to ring teles with teleporters and set up 1000's of turrets and defensive ravines. it means the next blob corp with 100 alts in combat mechs actually needs to think about Is it worth it? Before he tries to take on the 20 man corp who just built their colony on the island next to him.

Other then that I don't really care about the rest of the post as I have no issues with any of it, and I think ganking bots/ships that can't shoot back at you is cowardly and generally means you probably suck at pvp. The very same reason I leave smaller corps alone as well, if you know your going to win or ROFL face stomp someone), where is the challenge? And if there's no challenge wheres the fun? I am not into griefing and find it distasteful and immature, something a school ground bully with the mentality of a 12 year old would do because he realizes he sucks and can't really fight anyone anywhere near his level because he'd loose.

Just my 2 cents.

Careful, you may make your self a target....people like to attack those that have a brain and a opinion.

Khader Khan wrote:
Tux wrote:

I'm not the first nor will i be the last to say that until the game population is in the thousands solo pvp'ers will not be able to log on and go kill noobs (PVP on a platter) in 10 to 15 minutes which is what this post seems to be asking for.
well hhmmmm if small/ solo pvp was dead or broken then Balf would not be 2nd place of the current top Killers on the KB...
many / all points invalid....
Its not easy.... but neither is defending a Gamma or beta if under attack.

Wrong again Tux
Defending a Gamma just don't undock, simple as that let it all go reinforced (which almost all buildings now do) and have it come out when you know you have a blob online..... Defending a Beta me and kanogi held KKO for a long time with just the 2 of us, Pitfiend held Heydle solo for a long time after me and kanogi left 62nd. Hunter holding multiple bases gamma and beta. Not easy?

FYI option E didn't work out so good.

Balf is an early access account that specialized in being sneaky and having high dps that and he is a great pvp'er that is why he is 2nd on the Killboards also having STC come to your island to fight you in a friendly PVP match doesn't hurt your K/D ratio either. I can tell you I was there on most of the fights as pure E-war which I spec'd to because I have Kanogi and Balf to hide behind. Those were good fights BTW. http://www.perp-kill.net/?m=view&id=249199 Since you want to turn this personal and drag it to Corp Chat. These ideas were all talking points me kanogi and Balf went over in the past few weeks about the direction of this game and small scale roaming. Seems more like you want Blob any way after you fled from 62nd because no one was in your timezone QQ and your corp <12> is working with CIR, Look now we have Rex, Gunner, Arc X, and Balf Pitfiend back seems you burned bridges before you were over them. Or maybe you want to come back and play with us? Bring back all the 62nd bots that went MIA the day you let Mkay.


A> Small gangs imo are 2-5 people in Mechs or smaller. 8-10 accounts if multiboxing. (fair fight? nothing is ever fair but equal numbers vs equal numbers would be great)
B> If I wanted to kill noobs I would go camp the telleports with a detector and an assault logged off. That is not a Good fight.
C> If I wanted to kill miners I would go scan for the ore and loggoffski with a mech on a spot and over watch with detector. LOL could do both B&C with 3 accounts smile
D> I know how to move in and out of places with out being spotted ask Ville "Ninja vanish" and he has 3 detectors looking for me and I still escaped.
E> If I wanted PVP on a platter I would just put a base up beside the NEBS one and Undock up cliff. LOL was great work Chaos. Had me LOLing looking at pics.

lolpuss wrote:

n easy counter like interference emiter scrambles the probes brains (for the ones people wall in and terraform in) and make masked standard teleport beacons.
They do...... Very well i might add. You have been told this before.

Really how about the ones right on the teleport.... same as arkhe but better because you don't need 3 windows open!!!!!!
People don't want forced PVP then they shouldn't be on a PVP island


Being on a gamma island isn't all about pvp....you get better production and resource you can't get  on beta's or alpha's, highest npc spawn...best artifacting as well.....so you can see the attraction isn't just about pvp to have a base on gamma.

oh by the way the siege with chaos was long hours and good experience, it was truly touch and go the whole time. We also learned from it as well, but over all what did we loss during the siege not much at all. The terminal tactic was interesting indeed and we will use it as well in the future.

FYI option E didn't work out so good, but it was still interesting.

I would also like to point out that NEBS have been attacked by almost every faction in the game since we took a beta outpost. Even by the friends we have today, and we are still here still playing and fighting. the only time we couldn't hold our lines is when the opposing force got so big to the point it was pointless to even undock, so you can see blobbing wins battles. Thats what we learned from our enemies, if you can't win with 10, bring 20, then 30, then 40, then 50 that the magic number I guess....

even though B.O.S hates us at the moment they can verify this since they were their fighting along side us.


lets get back on topic.

To be honest, some points are valid. What I see killing small pvp is not the mechanics but rather the people. for example you see one or two hostiles in assault, you go after them in assaults, to only have the hostiles lead you into a logged out blob.

Log out blobs kill small pvp, because they turned small scale pvp into a beat for the blob.

so if you complain about small pvp dieing well thats why, as much as many people want to do small scale pvp but have been caught so many times in log out traps, doesn't take to many of these before the victims to this will just bring out 2x the number of hostiles they find. Then general lights up with the Blob crying begins.

for me there are only a couple of people (aka veterans) I would give a straight fight to because of what I mentioned above.

most pvp that happens now a days is in response to something else.

to be honest these days, when people pvp they bring 4, 5 ,6 different corps to fight someone so they obviously aren't interested in small pvp.

I can see small pvp coming back with the increased in population, because out of ever 4 new subs atleast 1 want to pvp.

also how do you define small pvp? 2 on 2, 2 on 4, 4 on 4. or is it just even numbers you are looking for?