Goffer wrote:
Zortarg wrote:

lets say you can mass produce 1 item every 2h (normaly way higher on avarage)
with a avarage of 100p =100 items/cycles per ct.
30 slots factory
protos usually take ~1d

1. If you do Mechs/HM, you need several days / proto which lasts for ~30 Mechs. That modifies calculation drastically.

2. A producer has up to 30 lines/Terminal, but not more than 11 proto lines overall. As soon as you start real mass production, it is easy to have 60-90 lines parallel

+1

Does it matter?

Request:  add additional extension similar to prototyping parallel processing.

Thank you.

Burial wrote:
Zortarg wrote:

we have been at these discussion before.
fact is not everbody wants to go to beta/gamma.
the game neaads a healthy economy of carebears. look at eve. most of the player population sits in high sec. doing their things.
if you nerv alpha too much down no one will stay in the game that dont wants to go to beta/gamma.
these ppl will not be forced to play the way you want them to play. they will just look for another game.
alpha players need enough to do on their own.

i think alpha ore fields are small enough as they are. and mining solids is a pain in the azz...
make them smaller in size ok.. make the tiles have more ore for that so one field has the same yield. so you dont have to switch tiles all half miniute even if you spread your miners around...

to make beta and gamma more atractive there have to be other things like the standart ores that are highly sought after. for now we have epri and colixum. sadly we dont have the high demand in economy yet that would make it rewarding o go for that. if we get a economy that wants colixum badly then this will be a different thing. besides gamma islands can provide much more content in the future. if the devs find the time to develop it...

All I'm trying to say is that huge difference between Alpha and Beta income needs to be present. Holding Beta, farming on Beta etc is a lot more group effort than just kicking it on Alpha. Reward has to be there accordingly or why bother?

+1

Burial wrote:
Zortarg wrote:

we have been at these discussion before.
fact is not everbody wants to go to beta/gamma.
the game neaads a healthy economy of carebears. look at eve. most of the player population sits in high sec. doing their things.
if you nerv alpha too much down no one will stay in the game that dont wants to go to beta/gamma.
these ppl will not be forced to play the way you want them to play. they will just look for another game.
alpha players need enough to do on their own.

i think alpha ore fields are small enough as they are. and mining solids is a pain in the azz...
make them smaller in size ok.. make the tiles have more ore for that so one field has the same yield. so you dont have to switch tiles all half miniute even if you spread your miners around...

to make beta and gamma more atractive there have to be other things like the standart ores that are highly sought after. for now we have epri and colixum. sadly we dont have the high demand in economy yet that would make it rewarding o go for that. if we get a economy that wants colixum badly then this will be a different thing. besides gamma islands can provide much more content in the future. if the devs find the time to develop it...

All I'm trying to say is that huge difference between Alpha and Beta income needs to be present. Holding Beta, farming on Beta etc is a lot more group effort than just kicking it on Alpha. Reward has to be there accordingly or why bother?

+1

31

(15 replies, posted in Recruitment forum)

I'm actually impressed Jita!  Way to go!

Rowboat wrote:
Phantomburn wrote:
Zortarg wrote:

they just want one thing:
that only they have controll over all viable resources. once they have set their "dominace" and grief everybody else out of beta. then the others have no viable income and will leave the game... so they "won the game"
isnt that your usual thinking pattern? lol lol lol

Are you serious?  Really? 

NSE gave you hokkogarus.  NSE gave away Kentagura.

What to try to get your lies straight?  Dude nothing's stopping you from going there and taking it.  And honestly what are YOU going to do with it when you get it hang out and collect sap loot?  You won't live on a beta.

I loved it when Kent and Hokk were open, Sansara had SI for a month never did anything with the island but did saps.  If one person showed up she's dock and log.  Its funny how everyone claims they don't need a station(beta or gamma) but i see people complaining about not being able to gather resources. How's about you stop looking at your personal stock of bots sitting there and collecting dust and use it.  I'll quote Ville on this "diplomacy works" it's not always pretty but it does work wonders.

They don't want diplomacy, they sit here and make a stink fest about people on the forums how horrible they are but they are the first one to go after new players home bases and try to flip gammas from new players.

I don't want Easy mode.  I want Fun Mode.  And Fun Mode for Ville is enjoying fresh content with working features.  I hate missions.  Why?  There is no Incentive for me to do them.  If I could buy T4+ or T2+ with Tokens directly I'd do missions.  I would PVP in T4+.  True story.  I REALLY like Jita's Idea on this.  Random Slips dropped from NPCs on the missions and static token buy order for T4+.  Would work out quite nicely.

33

(131 replies, posted in Balancing)

Annihilator wrote:

a machinegun seth always could have done that... so, why is it bad now?
seth lost 2-3%dps, ictus lost 2% shield strength, but gained 3% recharge. I don't want to bring out the spreadsheets, but that argument is moot.

even in beta i already ran seth with neuts and firearms effectively, so its nothing new either.

well, you don't bring a knife to a gunfight, do you?

It Lost 50% of it's neuting power but you left that out too.  The big purple elephant no one wants to talk about is that a neut is dependent on TERRAIN.  They increased the plant layer too, further nerfing the Ictus.

Zortarg wrote:

they just want one thing:
that only they have controll over all viable resources. once they have set their "dominace" and grief everybody else out of beta. then the others have no viable income and will leave the game... so they "won the game"
isnt that your usual thinking pattern? lol lol lol

Are you serious?  Really? 

NSE gave you hokkogarus.  NSE gave away Kentagura.

What to try to get your lies straight?  Dude nothing's stopping you from going there and taking it.  And honestly what are YOU going to do with it when you get it hang out and collect sap loot?  You won't live on a beta.

35

(131 replies, posted in Balancing)

Nooodlzs wrote:
Zortarg wrote:

just because most of you green pilots prefer to cry and not play, does not make it true that these bots are useless.
yes kb is dominated by blue and yellow atm.
taking into consideration how few ppl play the game this sais nothing of any worth if you know how statistics work.

hell im at first place. not that i ever had the intention for it. and of couce i pilot blue and yellow. because thats what i skilled for for 4 years. we did not skill the flavor of the month when greens were OP. and now you cry because you are no longer op. now you have a bit less then others... falling from high above hurts. still i see no valid numbers and arguments why its that bad that its not viable to play.

Green bots have never really been OP, with a skilled pilot, good tactics and FC, any bot can dominate, Lobo has been killing green bots solo all his playing time, in an arbelest.

You all seem pretty happy at the state of the game now, you know the Ictus is worthless and admit it in vieled terms, you also know a balanced Ictus would be the death of your injected double rep heavies, instead of admitting the Ictus is too weak to counter your prefered meta, you want to limit enwar out of the game entirely by removing heavies ability to do it.

The choices of fits and viable fleet compositions are ever getting smaller.

This is so true.  It's trying to be suppressed by the opposition in the forums. 

Nerfing the Seth only boasts the repper fit even more!  Incoming more Jita suppression comments!

Jita wrote:
Celebro wrote:

I predict mission abuse on alpha as soon as it's live, and players whining there is not enough incentive to do them in Beta, and I would agree with them. Why? Because as long as it's 100% safe on alpha it's much easier to work around it, than suffer the dangers of beta.

Easy NIC/Hour even if it far lower than pvp islands, is better if you can do it 24/7.

Totally agree. Thats why Beta rewards should be 10 X alpha.

+1

37

(131 replies, posted in Balancing)

Burial wrote:

You are way, wayyy overly dramatic. If EW mechs were that terrible, people wouldn't use them at all.

http://killboard.sequer.nl/?a=stats

Vagabond mk2 is Number 4 on the list
Vagabond is Number 7 on the list
Zen mk2 is Number 11 on the list

Termis have more kills than an Ictus.

Go earlier than November Burial and you will see an interesting theme.  Earlier than November Light and assault bots start creeping to the top of the list.

I keep saying this, the "balancing" patch did the exact opposite in regards to new player development than it was supposed too.  Now, throw the limits out the window and everyone rolls around in a stompy stompy heavy.

38

(131 replies, posted in Balancing)

Zortarg wrote:

ewar still works. it works less as it did before. but it still works.
vaga still good same as zenith. and for enwar still works too, even if now its mosty done by seths instead of ictuses.

and yes i agree that they are a bit too week atm. but not as useless as most say. the only reason is that you compare before and after the patch. its different now, you might need other fits, and combat styles have changed.

for example rovocs neuting seth totally did *** up my mesmer in the last fight. i was out most of the time because i had no cap... so dont tell me its not working.
yes your 800m imba neut on this ictus is gone... same as 900m short demob zenith.
and personaly i think thats a good one. fights are also intresting now. its just different.

and no not all fights are over fast. we had plenty of fights with evar that still were long. just ask your nse friends. but i guess to figure it out you would acctually have to play the game. the forum warrior will not help.

for all that whish their old overview fights back i can just advice to keep playing eve. overview fights there are way better as i have heard.

When's the last time you pvped in a moving group?  Two groups roaming through terrain and the island pvping it out with tackles and counter pushing or any of that?  When was the last time it was solely roam groups pvping home defenders?  Not a stand next to the SAP and slug it out.

WE.  The PVP community have gotten away with what made this game great!  Lights and Assaults/Mechs moving through the islands pew pewing here and there and dodging in and out of plants while moving over to the next island and around, and moving through in and out of areas!  Those are the BEST pvp times!

We keep embracing more and more mechanics that turn away from pvp roaming groups.  Whats PVP now Zortarg?  SAP warfare that's it, and the occasional miner ghank, THATS IT!  <----BORING

It's not dynamic, it's not flowing, it's not thrilling.  It's standing beside one another and slug it out and wait for the first guy to make a mistake.  THIS IS WHY THE GAME IS DYING!!!!!  BORING PVP!  But you people keep supporting mechanics/patches and changes that keep killing PVP!

We fundamentally have to stop that thinking in it's track.  We need to get back on par with things that are fun.  Slug fest heavys and ghanking miners is not fun pvp.  We need roaming group and people to make homes on islands and defend their territory.  We need movement and freedom.  We need more choices and dynamics.  We need to increase the distance of fights instead of turning everything in a short range brawler battles.  We need undemobbable fits removed and some actual tank on a light ewar.  We need Demob ranges on Light Ewar bots increased.  We need fun again.



PS: Overview fights are over because of plant cover.  Period.

39

(131 replies, posted in Balancing)

Jita wrote:
Phantomburn wrote:

terrible balencing mixed with Ville showing once again why he will do anything, say anything or be anything just to be an idiot

What a terrible post. So what your saying is if you fit a heavy to deliberately tank against enwar and kill enwar you will win the fight! Wow the horror, definitely a balance issue!

And lol at the autocannon argument. How is that any different than pre nerf?

All I have to do is back up 200 M and GG.  You fit for the fight even you know that.  If my opposition runs all played seths there's a counter for it.  If you run massive ewar theres a counter for it. 

The mechs in this game have higher optimals than that Ictus.

40

(131 replies, posted in Balancing)

Zortarg wrote:

once again... back to flaming, insulting and trying to put down your oposing one in a discussion with reasons that have nothing to do with the facts. i know you can do that well.. too bad its so obvious. cant win with the facts or if the other statements are not what you like then try to get then shut up in another way.

if we would suck so bad then why do you still need the doctrine of your boss.. never fight without having superiour numbers... you make me smile again ville...
your sides politics are so obvious... try to get more numbers and then we are so much better then the others. otherwise you dont even come out.

we had a good fight. and it was a even fight for a while until your little bomb suprised us a bit. wrong decisions have been made... and it ended quite fast after that.

look at your post ville. all it says is that you are a jerk with no respect of other ppl.

i had a good read in another forum a while ago. a simple statement:
"insults are the sign of an immature mind." that sais a lot about some persons here.

maybe a lot of ppl have forgotten that this is just a game. and that you play it with other humans. and what you have shown here for a long time is not how you play and talk with other humans.
and a game is for having fun in your free time. i dont know what you had. but i can say. perp in the last months was quite fun playing around with nse and ethos. they have guts, they fight, they experiment with their fits, and they show respect. its fun playing with and against them. they come to play and have fun. and not to win and dominate. maybe some ppl have forgotten what its for...

i cant tell you how you spend your free time. but i dont curse and insult other ppl that i spend my free time with.
besides its just a game.

and i still dont understand why the devs tolerate behaviour like this. we had good discussions about ideas in this forum in the past. but most ppl who cared and had good ideas have long left the forums. not because of the game, but because of how you get flamed in this forum. even if its about facts and ideas.
i would have banned these ppl that have nothing better to do then trolling, flaming and insulting here a long time ago. then we acctually might have gotten quite a lot good ideas here.
so its just the same as always. a monologe of a few ppl telling how bad everything is. yay.. that helps.

as so often. its not worth the time comming with good ideas here... just insults, trolls ...

but still.. successfully baited.

have a good night.

We are RIGHT on schedule!!!!

Let's see here:
Wait until majority of the opposition stops playing....check.
Attempt to get remaining opposition to fight one another....check.
Troll perp kill to make up false drama....check.
Attempt to make one sided propaganda on the forums....check.
Attempt to make a push in game during off hours....check.
Get beat down....check.
Put back in place.....check.
Make an insulting claim to Ville.....check.
Ville pimp smacks you with the truth....check.
Forum crusade to make Ville seem out of his mind....check.
Sob story's about how terrible the community is....check.
Bad posting by Jita.... Check.

Seen right through your strategy.  Same Zortarg. 

And I will have a good night, you too bud hope you sleep well.

41

(131 replies, posted in Balancing)

Burial wrote:
Altera wrote:

I don't think the argement is can another bot counter the ictus, the arguement is that other bots do the Ictus mission (mech class nueter) better then the Ictus can. 
The ictus is currently worse at its job then other bots, so why would anyone want to be a Ictus pilot.  This is bad because many ppl have spent a $hit ton of EP into being green and/or Ictus pilots and now they feel screwed over.

Yes, I think that's the issue too. Remove couple of neuting slots from Seth and Mesmer and done, not like they're supposed to be neuting platforms anyway.

We've said this 50 times already:

The bonuses can easily be offset by extra slots.

The Ictus mk1 doesn't have the leg slots to be effective.

42

(131 replies, posted in Balancing)

Zortarg wrote:
Phantomburn wrote:
Jita wrote:

Your a very wrong, very angry man that trades insults instead of facts.

http://youtu.be/BBgbY5NOzLc

Couple things we have wrong here.

MK1 Mesmer Versus Ictus MK2.

1.  The MK1 Mesmer Is shooting Chemo ammo, change that to magnadart ammo, and the ictus falls like a sack of ***.
2.  The Mk1 Mesmer does not have a neut or drainer in it's chest.
3.  The Mesmer MK1 does not have ANY reactor sealings in it's leg slots.  So it has 0 defense for the ictus.
4.  Your standing <300 M apart.  All the Mesmer has to do is back up  to the Mesmer's optimal range or into some falloff and the ictus can not neut you because it doesn't have the range.
5.  Switch to AutoCannons on the Mesmer and you'll be singing a different toon.

Ictus Mk2:

1.  If you get Demobbed in that fit your ***.
2.  You have no range, so you have to get in subpar demob range in that Ictus.
3.  Your still considerably slower than the other races.
4.  You are dealing with LOS constantly as an Ictus pilot.  You HAVE to run the game with the terrain turned up or you will be neuting a wall 100% of the time.

In Closing:

I can kill an Ictus MK2 very easily when a Mesmer mk1 is fit correctly and shoots pvp ammo,  I don't even sweat with Autocannons.

Fun Fact:  If you take a Mesmer mk1 and you shoot at a target dummy.  Regard how long it takes you to cap yourself out.  Compare the time that it took Jita to cap out the Mesmer mk1 versus the Ictus versus the time it took you to cap yourself out shooting a target dummy, smile

Edit:  And you'll understand why Nooodlz is correct.

i kept out of most of this for now...
but what the *** ... what a load of crap in this post...

yes the ictus is a bit underpowerd. but its far from what you make out of it.
of cource you can fit a mesmer to counter a icuts. or a seth, or a gropho. you could do that before the changes.
you can also fit a mesmer to counter a vaga, or a zenith ... or... or ...
but stay real. we talking about real pvp here. pls pilot that kind of mesmer next time on the beattlefields and you will be wiped of the floor because you will suck in any other way.

this here is no factual discussion. its a flaming around. stay real...

enough said.

Are you talking about this Real PVP?

http://www.perp-kill.net/related/263797

I was far from "wiped of the floor" and we sure didn't Suck.

Or maybe your talking about this Real PVP?

http://www.perp-kill.net/related/263802

Or how about this PVP?

http://www.perp-kill.net/related/263515

I pilot that kind of Mesmer all the time, SO DO YOU.  With auto cannons.  We as a whole me nor you don't use reactor sealings.  You know why??  NOONE USES ICTUS BECAUSE THEY ARE WORTHLESS.  All you want is stompy stompy heavy heavy gate and close range battle royale.  Because YOU, your team mates and your allys, CAN'T MOVE ON OPEN TERRAIN.  That's why you get beat!  You know it, I know it and the rest of the server knows it.  Your just as Biased as the next one.  The green pilots got boned and Ictus mk1s are worthless.  You know it and so do I and you want to keep it that way.

Realistic fact from Xiantor's fight.  I had 2 ECCMs on and was targeted by 2 to 3 vagabonds at a time, guess how much I got jammed?  NONE.  We told you if they nerfed ewar in the ground we'd beat you with Enwar.  Then when they nerfed enwar in the ground we'd beat you in heavys.  Why?  Because you can't move, you can't lead and your scared.  Hell Bags left you guys high and dry in the fight on Xiantor.  That homie straight up ran away and beaconed off.

So don't sit on your high horse and act like theres nothing wrong because Now you can run around in Autocannon injected repper fit without fear of an ictus running over and countering you.   Yeah Cat's out of the bag we know your motives.

43

(131 replies, posted in Balancing)

Jita wrote:

Your a very wrong, very angry man that trades insults instead of facts.

http://youtu.be/BBgbY5NOzLc

Couple things we have wrong here.

MK1 Mesmer Versus Ictus MK2.

1.  The MK1 Mesmer Is shooting Chemo ammo, change that to magnadart ammo, and the ictus falls like a sack of ***.
2.  The Mk1 Mesmer does not have a neut or drainer in it's chest.
3.  The Mesmer MK1 does not have ANY reactor sealings in it's leg slots.  So it has 0 defense for the ictus.
4.  Your standing <300 M apart.  All the Mesmer has to do is back up  to the Mesmer's optimal range or into some falloff and the ictus can not neut you because it doesn't have the range.
5.  Switch to AutoCannons on the Mesmer and you'll be singing a different toon.

Ictus Mk2:

1.  If you get Demobbed in that fit your ***.
2.  You have no range, so you have to get in subpar demob range in that Ictus.
3.  Your still considerably slower than the other races.
4.  You are dealing with LOS constantly as an Ictus pilot.  You HAVE to run the game with the terrain turned up or you will be neuting a wall 100% of the time.

In Closing:

I can kill an Ictus MK2 very easily when a Mesmer mk1 is fit correctly and shoots pvp ammo,  I don't even sweat with Autocannons.

Fun Fact:  If you take a Mesmer mk1 and you shoot at a target dummy.  Regard how long it takes you to cap yourself out.  Compare the time that it took Jita to cap out the Mesmer mk1 versus the Ictus versus the time it took you to cap yourself out shooting a target dummy, smile

Edit:  And you'll understand why Nooodlz is correct.

Fix for NPC explosion damage:

Restrict beacon placement from 3 to 1. 

Decrease Explosion damage.

Fixed.

+1 to Zortarg.

46

(131 replies, posted in Balancing)

Jita wrote:

ictus mk2 vs mesmer mk2 will result in a neuted out heavy every time. I dont get the hate.

That's not true.

I really like the discussion with the token shop.  I like aids dropping from npc a and direct buy for large token amounts for t4+ and t2+.  I REALLY think it would stimulate tokens!

I have a hard time seeing that a reward for grinding missions.  Like I don't mind random t4+ but I'd like the tokens to mean something.

*ZOOM THIS IS VERY IMPORTANT*. You.  The developer.  Have a chance to add some meaning to your game...  Let's be logical if lets say a box that drops magical T4+ exists.  Token prices go up!  What's the fastest way to get tokens?  It better *** be Beta missions...  Now we have a new reason to fight for Beta..  And we have a way to get the best tier equipment in game.

Ps can you unban the Ville account?  It's been 5 months.

Hey guys thanks for spending a *** ton of tokens hers a t1 target marker.

That's almost as bad as your old research tree.