Alliance features are already implemented via letting the defender have an hour to defend the sap, and allowing one to scan the exact time. If you're alliance needs a feature to get together an hour ahead, that's kind of silly(well your basic alliance benefits seem the same mobios, but extending them to make it easier for territory control should not be allowed -- the 1 hour defense covers that).
From the ones doing a fair bit of action we're noticing the same "alliance" trying to take much land again ie, nova is trying to take all of norhoop, nova is trying to take all of dom, and novastrov. Yet they are complaining that the system is hard, which rightly so it should be for 3 lands. Do you think it should be easier for a body to go back to 1.0?
One of the real keys or kicker is that, as mongolia jones has said "People dont want to be active in a game anymore" ie they simply want to go play something else while their sand castle sits for eons. No maintenance of their territory, no continued activity or play. They only wish to log in 1 time a week, and then say "We'll we've defended our 8 stations, we win." However now the new system keeps them on their toes, and taxes them for trying to take too many land masses.
The current system is innovative with regards to other mmorpgs. While there are pros and cons to it, we do notice that the defenders do actually have to involve themselves quite often in order to take and maintain a large amount of land. As opposed to other mmorpgs having territory control, where the defender can go lax and not have to maintain their control as much.
Again though I think it's too early to tell. I also think people see 100 as the golden ticker, while the control number should bounce back and forth overall( you should be fighting for your land etc ). An alliance shouldn't be able to take 8 stations in the game, and go on the offensive at the same time as a coherent large group. They should suffer a strain to control 8 stations.
This way newer groups can take stations, and add more diversity to the game.