38 Lines is simply put just not enough.

This is the same deal that I had a problem with market orders, we just need more, this would promote more people making more things easier.

Please Note, I do not want any other value changed other then the actual number of max lines you can have.

(I was thinking 100 or so honestly - Still Skill based however.)

677

(15 replies, posted in General discussion)

+1 The hell with what we say, stick close to that and this game will be win.

Really, some great goals and suggestions all in there. 

Just keep the progress slow and steady and you will see the rewards.

This is now a " We need to buff arkhe with plates NOW" post.

Move along.

Well then MQX will be-able to steal all my cans...so NO...


Yes +1

680

(4 replies, posted in Q & A)

As the arms go...maybe because they looking STUPID AS HELL.

Thats all.

...NO Please No...

682

(5 replies, posted in Q & A)

Also Black is really Black and red is really red.

As well North is North and South is South..  roll

Hunter were on the same wavelength here...was trying that the other day with some very strange fits.  yarr

684

(5 replies, posted in Q & A)

There are still fits out there to be made, you have to PVP to find them first tho.

(Needs more sexy voice, Gremrods Voice IS NOT SEXY)

I'm Sticken to my guns on this one.

686

(10 replies, posted in Balancing)

Remember PETA does not endorse this service and or delivery.

+1 (Possibility add a skill too?)

"Background audio support." - Hunter

He means a really sexy voice telling you what to do...

+1

688

(6 replies, posted in Feature discussion and requests)

Yea I like this post.

So I have subbed, basically when the server was live, and now we want to give everyone on the server that same opportunity.  Tell me, why should I have wasted my time in subbing all this time, put all of my time and effort into growing the game, when some noob can come along and just get handed all of the EP I currently have.

This is getting a bit ridiculous, tell me, did not Merkle start in the same EP that all of the newer players are now?  That good old 20K EP went FAST when in the good old days you had to get Nav 10 just to PVP. 

Also now I have people telling me that in a matter of three days or so you can get into a Riv.  WTF is that, THREE DAYS?  It takes three days to get into one of the most powerful indy bots of the game?  And now we want more of that crap?

I'm sorry take a step back here, if someone comes into the game and says "well I would stay if only I could be into a Mk2 Riv or a Mk2 Mesmer but as the DEV's wont let me just buy my way to the top, I'm just going to quit now."

That person never had any intentions of ever really playing the game in the first places, all the want is *** given to them.  Personally, I don't want those types of people in the game, I want them as far away as possible.

I gotta say I *** Love most of these suggestions, however LASER GUNS still should take ammo, and consume it.

Everything else Golden.

691

(8 replies, posted in Feature discussion and requests)

Annihilator wrote:

got a better idea:

why not implement mounts? they could bring you fast to your destination, but you cannot fight while riding them.

What a excellent troll.

692

(17 replies, posted in Balancing)

Annihilator wrote:

Yes, cargohold is one of the issues - i wouldn't solve it that way. After all, it would be just a band-aid fix.

  1. NPCs should not drop so much loot at all.
    - NIC bounty from NPC factions your allied with
    - scavanging extension for fragments and kernels (kernels extractable without module)
    - really rare module drops, but tiered.
    - eventually ammo drops

    Result: combat bots cargo can be kept small, enough to carry ammo and the rare loot items.

  2. Different Cargo types
    - Mineral cargo container on gather bots, that make them not so dependant on hauler alt.
    EvE changed its mining ships for different tasks that way.

    Result: different roles for mining bots, less dependance on hauler an static fieldcontainer for casual mining operations.

  3. Refining table change
    Implement a pre-stage to commodities that can be efficiently refined by any player from raw ore, that has a much smaller volume then the ore.

    Result: Easier hauling of commodities in big quantities.

  4. Injector charges:
    they got other issues... sad

thats just a quick response, because im in a hurry


+1 to the commodities volume change, they should be smaller, not larger.

693

(6 replies, posted in General discussion)

Jasdemi wrote:

http://sequer.nl/killboard/index.php?a=default

Is THE killboard.

Hell the guy is even in STC but I still don't like that board...

694

(6 replies, posted in General discussion)

http://www.perp-kill.net/?m=list

It down? Dead? Alive?

Its crazy.

Annihilator wrote:

there are neither "standard prototypes"... nor do you start with t2 research while t1 is fully npcs seeded and mass loot drop for most items...

Hm...you sir have a very good point.

But Rex has my point in a nut shell.

DEV Zoom wrote:
Gremrod wrote:

Sorry, I mean to save more then one in a drop down. But hey that is fine....

Yeah I want that too smile We need to sacrifice some goats at the altar of Gargaj.

What would be even better is if somehow we could run more then one client off of less then two installs.

Arjha Shanoo wrote:

a proposal that leads back to early beta - there we had proto bots with better parameters, the slots were the same if I remember right (MK2 have more slots) ... either way too long ago for me to be able to say what exactly was different, can only say I liked them.

Protobots in the current system would need to make a double system for robot production: REing of protobots and REing without them. Now, protos are needed in higher tiers to even be able to produce CTs, for robots there's no need for that - this is what I like and whats also good and necessary for the current gameplay. REing bots without protos needs to stay because of various obvious reasons.

Re-introducing protobots would leave another question open here - we don't have that many new bots to research and for production they just aren't necessary - so there would be no other use for them than their slightly better perfomance.
Compared to a MK2, which can fit more modules, the price-performance ratio will still be worse for protos Protos still would be more expensive and have less overall performance than MK2s, so who in their right mind would use protobots with just a fitting bonus?

Well Lets see, Bling factor, fitting factor, blah blah blah....

I really don't know what should be better about them, I just find it hard to believe that they are not in the game as are other mods.

Please add the option of a 30, 60, 90 day option for all market orders, (keep the old ones too).

You added in the higher market orders, and I thank you, now please add in the longer durations.

Thanks

So we currently have the possibility to Prototype bots, and yet we don't see them at all.

Well why Merkle why is that, you ask.  Well The reason is the quite simply they are the same bots, there are ZERO difference between a proto bot and the next, hell, not even the NAME is different.

Can we please have this changed, if anything, give them a SMALL fitting bonus, as they are extremely pricy anyway.

A thought, an idea, a well you get the idea.

Lucian Night came up with a awesome Idea...Can we please have Observers Talk smack in Vicinity when your near them?

Now that would be awesome.

Just a thought, not my Idea but a awesome one.