a corp mate in the EU tested it & while he get 30 m/s normally ... when checking this out his ping would jump upto 180+ m/s..
Yet to see what happens with people in the US.
On average it seems to 4x - 5x you normal ping & if your a poor SOD with high avage ping then crossing 2 or more grid boundaries (like going across them on the corners) can give N/A & if you do this enough N/A spikes will last for 15 or more secs.
This problem is made worse the more people or NPCs near by
uptade: my Eu corp mate just retested this & was getting ping spikes of 800 m/s
So this isnt just something US high ping players can pick up but even people with pings of 40 m/s normally can have this happen when crossing grid lines.
+1 Quoted For Truth.
When a player has 40ms latency and jumps to 180ms on the gridlines, it wouldn't hurt his/her overall playing experience. 180ms is still better than what we play with all the time.
When you have 400ms normally and it jumps to 2000ms on the gridlines or often to N/A, theres alot of thought of whether or not to even log in anymore. And I have seen players in the AU TZ not logging in because of this.
What would help, is for the Devs to acknowledge that there is an issue and that they are looking into it. It would keep me logging in if I knew that they were even taking this seriously. So far, we have received nothing but "it's the internet!" responses from the Devs.