Celebro wrote:
Error wrote:

And that's why the  former assignment system with its massive  influx of tokens and the following beacon farming with mass triggering has been so damaging for the NIC balance. Huge amounts of NIC has been injected into the game by only very few people within a short amount of time.

I'd say vanity and fluff offers and mechanics could be a potent NIC sink - like custom coloured bots and the like. It has to be something, that is not necessary (to not damage/disturb the player driven economy) but wanted by a lot of peeps with too much NIC.

Loads of NIC has been flushed out with terraform charges, Mobile teleports Probes etc.


And a lot more will be removed when the Gamma balance occurs.

2

(1,455 replies, posted in General discussion)

Perceptor wrote:

But I thought we only wanted it because without it we couldn't take stations?

Yes, 47 pages of how you guys couldn't take anything because SpT gave us such an advantage. And yet, you are now taking stations. And SpT is still in the game.... how is this possible? We always said just show up and play the game and you'll be able to take stations. You guys finally have numbers, and are reaping the rewards. SpT had nothing to do with it.

All this change has done is make more walking for any of the expected "SteamNoobs"  who may flood the game ... May.
Or for the people who build and invest in Gamma. PvPers will only be affected by less PvP opportunities.

The change won't even correct the fact that a simple 5-10 minute cooldown was all that was needed.

Dev Zoom fell for a very persistent Ville troll.
Thats all. The game is still sick.

Ville wrote:

Yeah because that train of thought didn't lead to the mass exodus of players.  Keep the trolls for corp diag and let the adults have serious discussions.

Wut? Are you referring to my post? Because if you read it, none of it is trolling, there is nothing about corps or advantages, its a general comment on the topic.

When mechanics change someone gets screwed. But no one ever talks about the advantage they had before the change, or how much nic they raked in or the kills they got. I completely understand players making long term investments only to have things change and obselete an entire character ... But its part of the game. I don't think EP resets outside of the extensions changed should be done.

Gunner, thinking about new ideas is fine, but I personally think most here just don't want P2Win in any format.

Simply put, if the content is good enough people will pay for it.
This game does not suffer because of the sub fee. Or more specifically its not the root cause of low pop.

Norrdec wrote:
Atticus wrote:
Arga wrote:

How do you know you don't like the change?

According to expert testimony, it's impossible for someone who hasn't played with the mechanics to have any valid input, and since no one has played with the yet to be implemented changes, your opinion is worthless.

Or it's possible to reason with available data and form conclusions.

The good news here is that because SOMETHING changed, it's possible to say what it improved and what was made worse, and give the devs feedback so they can tweak it again. That's the job of the people currently playing, to give feedback on changes.

Doing nothing results in nothing.

I usually like your posts. This one is out of left field though.

I don't like the change based on what currently is and what will be.

Also are you currently playing?
I believe the answer is no. So, if you listen to yourself in your post I am quoting, you need to stfu.

Usually when he plays you get very busy playing something else for 2-3 weeks.

Boo.

That oughta do it, you may resume posting in 2-3 weeks.

Yes because Arga is a combat juggernaught. Fear his demobbing Riv MK II.
Oops I posted too soon.

Arga wrote:
Cassius wrote:

I personally do not think it will do anything towards fixing the original "its broken because" and I don't like the change.

How do you know you don't like the change?

According to expert testimony, it's impossible for someone who hasn't played with the mechanics to have any valid input, and since no one has played with the yet to be implemented changes, your opinion is worthless.

Or it's possible to reason with available data and form conclusions.

The good news here is that because SOMETHING changed, it's possible to say what it improved and what was made worse, and give the devs feedback so they can tweak it again. That's the job of the people currently playing, to give feedback on changes.

Doing nothing results in nothing.

I usually like your posts. This one is out of left field though.

I don't like the change based on what currently is and what will be.

Also are you currently playing?
I believe the answer is no. So, if you listen to yourself in your post I am quoting, you need to stfu.

Gunner wrote:

I dont care about the travel layout.

If I want to move a group or a guy, I'll use Tellys and Interzones. The lower interzone price helps us here.

If it isnt worth the time or the money, then that is a CHOICE that I make.





Even projecting from Alpha is better than the current system as it is.

If I had my way, there would just be blood sparks like it used to be.

Prior to spt, perp felt like a large world and moving required decisions to be made about time and other concerns like, if we moved from Alpha, opponents have the opportunity to see you moving or disrupt or scan or whatever.

That simple thing, above, is a small example of an in-game movement that doesnt exist when people insta-project.

The difference Gunner is none if us are starting or pushing a forum campaign to drastically change the way you play, because we can't beat you in game.

Please tell me why a 5 minute cooldown and a 250k nic charge per spark tele would not solve 95% of your complaints.

Both you and Lobo have stated in the last few pages you don't give a rats *** about Gamma, so why are you pushing a change that *** Gamma? It will do very little to change power projection and PvP, you know, the original arguement for this topics. Even Zoom has stated he does not expect it to change PvP much ...

Then why do it? Before SpT the world was a 1/3 of its size. You cannot use that as a valid example.
Comparisons to EvE are not valid either, EvE with 7000 systems is 2000 times the playing size of Perp. A game changing mechanic still leaves lots of systems for someone to do their thing. Here, this change reduces the playability of a small area even smaller. But its perfect for you and Lobo and Balf who just want to shoot and roam.

Subscription games need their steady carebear subs, in EvE they are 85% of the revenue. Gamma is 2/3rds of the current available la d mass in perp. eventually players will move out and colonize, when players come. You guys are so worried about the Steam influx sparking everywhere, when the problem will be no noob will like or bother with the logistics required to settle Gamma. When I was in War with you many many new players hated all the teavelling back then. But hey, as long as you push a change that panders to your exact playstyle, *** the rest, right.

And Estamel ... Wut? When did I ever say my sub, or voice, was more important than yours? The point was those against the current SpT weren't actively using it. I don't lnow if you ate Kanogi, but I gotta say on comms Kanogi was far more reasonable than your responses so I will assume its aomeone else.



In the end I will play this game whatever the rules are. But I think this proposed change will do more to harm the game overall than help. My opinion.

Lobo wrote:
Estamel Tharch0n wrote:
Deathmonkey wrote:

Look at the voices on this forum and weigh their playing activities, their playing time, and even motive.


What do u mean by this?

He wants to measure playing time and ingame activity..... LOL
My account activity has nothing to do with anything related to this topic. Throwing mud doesn't make you cleaner. Get your measuring stick tho if you need to. I'm not scared Khader Khan original sub date 2 days after release. Khadia Khan 1 week later... Golden Triangle be cursed.
Lobo week of Eve Exodus. was going to be a spy inserted in to Nex or CIR but someone else had that covered.

Unsubbed time for lobo and khadia 2 months total unsubbed time for khader 1 month one week.

Come on big tuff guy. Oh and if thats not good enough I'll call my next witness Kanogi with his 5 Prerelease early access toons.

The defence rests its case

Lobo, you and some other have  maintained your subs, (Jita being another) but many posting in this thread have recently left the game, and return periodically. Also, your particular playstyle does not need many if any sparks at all.
Thats all Monkeys point was and you know it. The change will drastically affect some players but not others. And the voices for change are the ones unaffected. The main problem with this is you are *** everyone in game by this change, but not really affecting PvP and power projection which has been the entire point of this.

10

(1,455 replies, posted in General discussion)

BeastmodeGuNs wrote:
Atticus wrote:
BeastmodeGuNs wrote:

so much for the adapt or die policy, i guess adapt or die in this case means blue balling until everyone leaves the game again after the sparks nerf, amirite? lol

Do you ever stop trying to bring up past references in current threads that have nothing to do with the current topic?
If everything was adapt or die, then why push for change? There is nothing wrong with discussion. Stay with the discussion, rather than bring up a tactic that occured in game 8 months ago.

Then you better tell martha to STFU because he mentions that reference all the time, so biased i swear

Oh, and if you don't like what your reading then you don't need to comment about how you don't like it

I make a comment how you need to focus with relevant replies to the topics at hand.
You reply with something to do with someone that has nothing to do with this.

Awesome!
Also, newsflash. Anyone can post anything on the internet. When someone tells you something that would help you to not make a fool of yourself, sometimes its best to just listen than reply.

11

(1,455 replies, posted in General discussion)

BeastmodeGuNs wrote:

so much for the adapt or die policy, i guess adapt or die in this case means blue balling until everyone leaves the game again after the sparks nerf, amirite? lol

Do you ever stop trying to bring up past references in current threads that have nothing to do with the current topic?
If everything was adapt or die, then why push for change? There is nothing wrong with discussion. Stay with the discussion, rather than bring up a tactic that occured in game 8 months ago.

Shadow has a valid point and concern. Maybe actually try and understand WHY he, and others, think that way rather than cruising the forums just waiting for a chance to put a remark in no matter how off topic or out of touch it is.

Estamel Tharch0n wrote:

I dont think u see the REAL problem this current SpT made it king og the hill game play were the suposed "winner" owns all...

wuld u love this game mechanic if u satt on alpha and we had superior numbers and all the beta/Gammas?

industry beeing hit how?    by not beeing instantly evry were?

It sucks replying on an iPhone but here goes:

We are king of the hill because most of the opposition quit. Changing SpT
Wont change it. If your players return, that is what will change us being king if the hill. Nothing else.

I have ENDLESSLY repeated it has nothing to do with my current position. I have been in the other position, playing from Alpha when I got kicked out or was unable to attack a Beta power. I certainly would not advocate to change iSpT simply because its a dumb change. I care about this game, not my
Precious little things I have in it. If the game dies I have nothing.

Industry becomes more logistically difficult with less available sparks. I can project
Power across 6 Gamma islands with just 3 sparks, I can barely use one Gamma for industrial purposes with 3 sparks. That is how it nerfs industry.

@ Burial. Honestly, the biggest cost in this game had always been for time invested. And time can never be reimbursed.

@ Ville, if a gamma spark costs 3, its too high. Just my opinion. I just looked and I don't see any indication to the contrary, so I assume this is what you are referring to.

Not every player will have 10 for sparks. Even at 7, that only leaves 2 Gamma and one Alpha 1, not even an Alpha 2. This means you can only use your indy player at the main Gamma, the mining outpost on that Gamma, and the Alpha destination of his products. There is no strategic thinking of how to use them, you simply have no choice whatsoever. And my main point has been if this whole debate was started because of PvP and Beta control, power projection, it ends up *** industrialist greater than it reduces power projection. My combat only needs one spark to defend a Gamma, my indy needs 2 or 3 to use it.

I think its a valid point. You should know, you did your indy time on Bergers. Try and remember though, Bergers is one of the best located Gammas, it almost doesnt need a spark, compared to an island like Imidero, and there are 22 other Gammas with their own logistics.

Ville wrote:

There is no internal island logistics issue Cassius...  You still get THREE internal sparks.  Use them carefully.  For Adults, you sure do act like a bunch of 4 year olds.

What am I missing? Has the distribution been decided? If so where is it posted?

Burial wrote:

Atticus, this thread is not about any changes to Gamma, it's just a response to the recent changes with Epriton and Spark system.

Then absolutely no reimbursement. Even with these changes our Gammas when defended are impregnable. All these changes do is *** inter island logistics and create much more tedious hauling and back and forth. Our response time to an attack becomes slower, but our defenses are more than adequate until we have mobilzed. We wont lose any gammas directly because of these changes. It just makes the average gamma mining carebears life very difficult, for no reason.

There is no reason for a reimbursement, with these changes.

No reimbursement.

Figure out exactly what needs to change and why.
Notify the current Gamma holders what change will occur, ie structure limits and bases per island, etc.
Give them 3 months to reconform their islands with decon charges or whatever.

Then change, but make sure its the right *** change.
Doesnt matter what side you are on there are two things we all agree on.

We want this game to work.
The current Gammas don't work.

17

(25 replies, posted in General discussion)

Jita wrote:

The only thing I would change from the above is giving bases an amount of grid / power / whatever and that is used up when connected to the various base bits. Higher tier bases have higher amounts. This would hard cap the amount of stuff that goes in to a base in much the same way as a POS in eve.

+1

Ville wrote:

Atticus looks like your going to be able to still tactically do industry on gamma.  2-3 sparks on gamma then 1 to 4 on alpha.  I really don't see your argument being valid.

Not if Gamma value is at 3, Ville. If its at 2 maybe, but only if you have the extension at 10. I personally don't have it there yet but will have to now I guess. In the end, I don't think its the cause or contributes to the problem as much as you do, and I do think for sure this solution will affect indy and logistical far greater than it will affect PvP. Just my opinion.

Estamel Tharch0n wrote:
Atticus wrote:

Estamel says we have too many Gammas.  We did not get those Gamma's because of SpT. We have them because we took them, and Killed PHM and Chaos and -12- Bases. The solution to us having too many Gammas should be to kill ours, this is supposed to be a game of conflict, remember.

Yes we took what we took after people left the game.  This is what you all tell us and for the most part its true.  Its also the reason why things are the way they are, not SpT. LOW POPULATION!


I dint bother reading the rest of ur wall of text.   

Yes u did get those Gamma base because of SpT  if it wasent for SpT u whuld not have spammed those gammas all over the palce....

U killed ghost towns  u dint take any thing by any force...   

Complaning abouth roaming gangs?   Its the reason u still have ppl to shot at dont forget that!  All u say in ur post is I dont whant to put my self on the field i just whant my enemys to do that and my self to right click spark and undock have instant fight and *** of...

To clarify some points you clearly missed, and will clearly miss again

I am stating it will affect industry, not PvP.
I said there is nothing wrong with roaming style PvP. But its not the only style.
SpT was available to you and me equally, when we took your gamma and wiped it, by force. it did not allow us to take it, nor did it allow you to defend it. As i have said we took it after you left the game. Since you state we did not take it by force, clearly if you had chosen to play and defend it, we could not have taken it, right?
So wtf did SpT have to do with it then?

Really learn to read, and then learn to comprehend what you are reading. I posted under Brutux a huge nerf to my alliance and you argued with me because you didn't understand. Zortag posts and you argue with him and you disn't understand. You quote what I wrote, say you didn't bother reading all of it, and then complain about things that I did not say and if you had read it and understood it, you would realize it.

*edit: Offensive. - DEV Zoom

Sorry  to make you edit Zoom, but I find stupidity offensive.

20

(1,455 replies, posted in General discussion)

Gunner wrote:

That is really the whole point.  Each person has to ask himself if it is worth traveling for whatever event or thing.

DECISIONS will need to be made.

Thanks for making that more clear.




Zortarg Calltar wrote:
Rage Blackout wrote:

Its simple:

Primarily, people should be living on islands that they own.

Currently that doesnt happen because forces are a spark away  from anywhere in the game.

Empty Island

dumb

Saps come up, everyone and all their friends from 36 islands spark there for an hour, defend or whatever, then spark home.

dumb.

would you prefer to walk there 30mins every time? then ppl complain that travel takes too much time.

No gunner the point is you don't care if you own a terminal or a Gamma, you just wanna shoot stuff and PvP.  And SpT makes it too hard for you. A simple cooldown and higher nic charge would be sufficient balance but instead you push and *** everyone so that you can roam, right?

I want the game suited to my playstyle,, and *** everyone else, thats your point right?

Why don't you and Lobo tell me what would happen if there was a 5 minute cooldown, and a 250k nic charge? you guys are smart. figure it out.

21

(17 replies, posted in General discussion)

00111001 wrote:

>kills empty gammas of afk opponents
>takes betas people are too bored to defend
>opposes changes that make gameplay more interesting
>whines about changes designed to keep new people in the game
>is hunter


>suggests that somehow SpT is to blame for this so participates in a forum campaign to erase an advantage one side has because of your first 2 points.

am I doing this right?

00111001 wrote:

Its not supposed to change much, its not a nerf to anyone really. I would only expect any changes when and if a third faction enters the game and two locations are consistently hit.

All this change does is make it harder to defend everywhere at once on beta and much harder on gamma which is exactly what was needed.

Have you lived on Gamma? For defending Gamma all you need is one spark. To live on and fully utilize a Gamma island you need 2-3 sparks. So this suggestion punishes industrials, while it makes no difference to PvP type, they can still spark to where is needed.

Which is the opposite of what this change is intended to do.

The loudest critics of SpT are those who favour the roaming style of PvP, and those who are not currently holding Gammas and Beta outposts. Ville, Balf, Gunner, Mongolia. There is absolutely nothing wrong with the roam, I learned what little pvp skills I have with Mongolia, Gunner, and Balf and its a great and fun playstyle, it should be in the game. But it shouldn't be the only playstyle. And it doesn't require any SpT, you are simply roaming. this hue and cry against SpT is primarily to make roaming easier. other than a few minor tweeks at best SpT was fine. 5 minute cooldown and a 250 k nic fee would virtually solve any of the arguments the roaming side said that it was OP ...a roam could come in, hit a target, and get out before multiple SpT were utilized to respond ... a fair fight ... and the fee would allow at least a pause at non-stop teleporting. Nothing else was needed.

I played this game when there was no SpT, no Gamma, and travel was a ***. It was the biggest reason and complaint that I consistently heard from new players. SpT was in and made a huge difference to that end. Other things were introduced that have affected the gameplay far more adversly than SpT, walls, Gamma. orange and weaker NPC spawns ... yet SpT seems to be pointed at in this forum campaign as the "reason" PvP died, lol.

Estamel says we have too many Gammas.  We did not get those Gamma's because of SpT. We have them because we took them, and Killed PHM and Chaos and -12- Bases. The solution to us having too many Gammas should be to kill ours, this is supposed to be a game of conflict, remember.

Yes we took what we took after people left the game.  This is what you all tell us and for the most part its true.  Its also the reason why things are the way they are, not SpT. LOW POPULATION!

Almost without exception, the voices against SpT are those that need it least or those that have left the game and have returned to the game periodically or part time, while they are playing elsewhere. Probably waiting and hoping like all of us this game takes off and grows because at its core it should be a great game. But those who have asked to keep SpT close to what it is now are those who have built and maintain bases and gamma and spend far more time in game playing and utilizing the game, currently. At some point in the future the casual player may return, once again own and build assets (because its really not that hard) and then they will realize what a crippling change this proposed SpT modification really is to the game play and to newer players. This is a PvP game but it is also a very complex game of growth and building  and empires, the SpT change affects everything but PvP the greatest.

All that was needed was a short cooldown, 5 minutes at the most, and a higher nic charge, I would guess 250k,  Not too high as to kill any noob chance of using it, and not too low as to not make anyone think twice (yes I know there are ultra rich players)

Its a terrible change and terrible proposal that will adversely affect the future of this game.  It will not affect the future of the political lanscape, our bases will ONLY change when someone comes and takes them.

There's a point in here somewhere. Find it. Cheers.

23

(31 replies, posted in Recruitment forum)

I will give a friendly bump to PHM simply because their TS is  ... mesmerizing ...

Jiggly jiggly ...

I was of the opinion to remove them yesterday but Rex and a new player are right, they are very useful to help estimate volume of ore ... I dont use them but i think if others do then keep 'em ... kinda like r-30 scan charges ...

Since vets know every single way to troll enemies, I'm pretty sure this vicintiy chat was meant for and will be extrememly helpful in the starting areas.