I think all the responses from M2S and friends should be disregarded.

Please also block alt characters on paid accounts from playing the game as this is essentially the same thing.

1 character per account, 1 account per person, RL names must be used as character names.

FACEBOOK TROLLFACE!

I didn't bother reading most of this but I assume everyone has caught onto the fact that teleporters now are so cheap it doesn't really make sense not to use them for any trip.

They're super cheap and if you're moving more then one account it just makes this a no brainer.

30

(14 replies, posted in General discussion)

You could also take a book out of stEVE and require reputation with the given faction to place on the given islands.. create 3-6 new alpha-gamma islands and bam there ya go...

Require upkeep...substantial

Mongolia Jones wrote:
GLiMPSE wrote:

IKR?!?!? Let's get Lupus to stop bringing up the past!

Post 42: Syndic brings up the past first (evidently he cannot let go).
Post 44: Lupus responds to Syndic's post.
Post 51: Glimpse accuses Lupus of bringing up the past.


Obviously a feeble and horribly failed attempt at spinning the truth.  Heck, it's been only six short months since you guys "quit for good" (spin again).  I'm sure you will be in full blob-spin-mode-of-champions in a few weeks time.  big_smile

Current Post: GLiMPSE accuses Mongolia of bringing up the past about me bringing up the past.

32

(16 replies, posted in General discussion)

My trojar is still fotm sir.

I'd rather have an eject spark button so that pirateering and ransoming becomes possible.

DEV Zoom wrote:
Celebro wrote:

and the NIC you get by other means.

...which isn't infinite.

Just so we're clear though, this would have made mining extensions and the profession worthless... and it's now being removed... and we shouldn't see anymore seeded items on the market that can be recycled?

Karism wrote:
Syndic wrote:

Blah blah

This is implying we actually did this a lot, actually one person (not blackomen), tested it in small amounts to see what was going on.

I then messaged someone in IRC to see if this was a bug, it was told that it wasn't, after that blackomen had no choice but to publically announce the fact that this seemed very questionable.

All i'd like to ask is that some people please grow up and stop with the childish insults and hangups over issues a year old, but that is probably asking too much.

IKR?!?!? Let's get Lupus to stop bringing up the past!

Lupus Aurelius wrote:

^^^^ b***s*** spin pointing fingers to spin wrongdoing that never occured.

BTW, rage quit from perp forevermore is apparently only 6 months

Account share much lately...


Wow there barrel chested, pony tailed, e-thug... take a deep breathe before you stroke out.



There's no finger pointing going on here.

37

(15 replies, posted in Balancing)

Add remote buying and contracting system.

Problem solved without removing any sand.

Russians can't be drunk -- Vodka flows through their veins...

Shouldnt you be using a Symbiot?

40

(9 replies, posted in General discussion)

Our accounts will blot out the database.

Blackomen wrote:

Only good thing that ever came out of PLEX in eve, was to use them as a inflation proof bank. As they would always rise with inflation, regardless of changes unlike everything else.

A little oversimplified and easily falsified statement -- there are people that log in and play eve just to keep their sub running when they otherwise would have given up on it.

It's not worth it to everyone but it's worth it to some.

Let me be dramatic also -- the only bad thing about PLEX is some people see it as pay2win.

A) Multi-accounting shouldn't be a concern. Taking a stance against it is ignorant, all you're doing is putting yourself in the way of something that is impossible to combat and ultimately just makes you look stupid in trying to do so.. much like the war on drugs...spend your time worrying and policing things that can be controlled...instead... embrace it...

B) Neither should PLEX... if people have to much of either RL money or In-game money and want to have a little more of the other... why not allow them to use some of the sand in the sandbox to do so?

C) Everyone needs to be open to change and not sitting happy with the status-quo...because quite frankly... without constant change and evolution things will/have grown stagnant and things will die out.

Heyterlo wrote:

using nic to buy / sell time codes makes even less sence to me than a cash shop.  hmm   maybe im just too tight with my RL money and nic.

You must not have to much of either then.

Heyterlo wrote:

I know I will get rotten tomatoes thrown at me for this.

In the end, I dont want to see Perp become F2P because pay to win is next arround the corner.

I do not consider having multiple accounts to be pay to win since you still need skill to make each account successful in their profession, if all players are on a level playing field, multiple accounts or not.  I would rather be a losing noob and learn the skills needed to win than to be able to buy gear you cant find in game naturally so i can beat some one like Lemon or Arga. Also on the flip side, once veterans get the RL money items, the only way to defeat them is to have RL money items your self, or attempt to outnumber the person / squad to the point they are completely over whelmed.  And the second takes away from the game and many people would leave.

Hey

No one was talking about real life money items to my knowledge.. The only thing being discussed or should be at least.. because it's relevant.. is the possibility to buy/sell time codes in the in-game market.

I mean c'mon, if we've established there's already a precedent -- what's the issue?

Do we not want more people to be actively playing to try and actively make money to keep accounts active without actively working in real life?

That's what games are here for to get people playing -- and what better way then to give a way for the unemployed hobbiest to slip further and further down the rabbit hole?


See what I did there w/ the active thing? ;-)

Smooches.

DEV Zoom wrote:

So you're arguing to have two pay2win systems because we already have one, so what the hell?

Sounds good -- what the hell -- get it done.

Will this feature be released with PBS?

DEV Zoom wrote:

Yes, there are actually 2 main differences. One is that it's not enough to just pay for 10 accounts, you still have to do something with them. And two, we can simply choose not to implement a plex system to avoid a potential problem, whereas it would be very hard to limit multiaccounting.

So people that have lots of time and lots of money get an advantage?

That sounds worse then pay2win...and very elitist..

Blackomen wrote:

I've always been torn on this topic. On one hand a PLEX system allows the developers to make more money while hindering RMT'ers somewhat.

On the other hand, Zoom is correct in that "PLEX IS PAY2WIN" not nearly as bad as say a cash shop is, were items come out of tin air with no player actions involved. But you still can use real money to gain an advantage over someone with less material wealth. That is by the very definition, Pay2win.

Now I've used PLEX's in eve since the first introduction of the old 30 and 90 day timecodes could be traded. But I still hated their addition to the game, even if I did play for free for years because of it. In perpetuum I'm also filthy stinking rich and could play for free with a dozen or so accounts eventually if they added this. But I also feel it would ruin the game somewhat, as someone out there could simply put in say a thousand dollars, and would have a army of best fitted heavies that could constantly attack another corp without fear of losses and the defenders would be unable to replace the losses due to the monopoly guy(s) in another corp.

It's got both major pros and major cons to the system. If I honestly had to choose, I would go with Zoom on this and say to avoid this system altogether, forever. Yes RMT'ers will "eventually" cause similar issues, but those will exist even with a PLEX system in place, and two major problems is worse than one.

My two cents on the issue.

If i sent you 1000 RL dollars to give me your money in game so I could buy this army of best fitted heavies...i could have them...

The point is moot if someone wants to spend 1000 dollars to win at a game they're going to do it whether it's legit or not. Allowing the dev's to eat steak instead of potato's because it's controlled and done through them isn't a bad thing.

What PLEX system will cause though is a harder to predict monthly income model as you'll see large influxes of plex's  being purchased and not necessarily redeemed...or redeemed and not purchased depending on the eb and flow of when people choose to 'cash in'.

DEV Zoom wrote:
Tamas Vitez wrote:

BUT he is not getting an item that could not be obtainable otherwise, he is only getting a lot of NIC. And what can he do with that NIC ? Buy the same items anybody else can, so where is the real advantage ? Because I do not see it.

When someone finds an exploit in the game to get billions of NIC, he isn't getting anything that the others can't either. The advantage is something people tend to forget about, time. You buy the time that you or your corporation would have spent farming otherwise.

Tamas Vitez wrote:

Also, with the PLEX system in place NIC is not generated out of thin air, it is just changing hands.

That's true, NIC is not generated from nowhere, it's flowing into the hands of those who can spend the most real money. With our fragile economy we have already seen monopolies without such a system too, imagine what would happen if we would have it.

There is little difference between paying for 10 accounts to strip mine and sell as there is to allowing people that want to "pay2win" as you call it to have massive amounts of nic. If people with lots of money want lots of NIC they will get it... probably with the same set of skills that made them so much RL Money.

What this would do is curb communism and push more people to a more capitalistic mentality. It would also create contention over things that make lots of money... as it is right now.. once you have so much NIC... NIC means nothing. If NIC meant not having to spend 10 bucks a month it'd still have value to the extremely wealthy in-game and may drive old players back to playing giving them a reason to play...as sad as this sounds...being able to use your ability to be good at the game to not have to pay for the game is enticing.

50

(14 replies, posted in General discussion)

Alexadar wrote:

I still expect continents, i still expect that teleports will be removed or replaced with ultra-highways on "alpha" territories. I still expect for large battles like 1k - vs - 1k and 20k ppl online.

I still expect you to expect this but realizing that what you're expecting may not be expect-able.