Wild future prediction I see

Edit: Oh, can someone tell me some pure p2p games out there that have lasted for years? I would like to know.

no

3

(9 replies, posted in Balancing)

Annihilator wrote:

I would like to hear from the DEVs if glider stay to be simply mechs without visual contact to the ground...

I wish the glider would simply fly over stage 1 - 2 plants, sadly thats not the case. sad

RIP

+1

+1

3% now and not surprised about the comments too.

unplayable? Everything looks perfect and fine here..

The patches have been very smooth and I see no massive network lag besides my obviously fps from laptop and my normal 300 ping due to my distance.

Might have something to due with your client? The gbf files tend to screw up sometimes though I have no idea of any network problem caused by those. At most, its the routing.

Have you noted the location of those other players that are having the same problems? Are they all from a focus point in the gobal network or just spread out?

Arjha Shanoo wrote:

thats mostly the idea of that tent-camp-base system too, razuki big_smile
Here are some details for the tent; the camp would be for small groups and the big base as it is for big corps and such

Ah, thanks for the link. Will check it out soon. Been wondering why the word "tent" was used alot around this section tongue

Building mob spawner doesnt sounds good. Maybe some structure that enchances the spawn rate/count of mobs could be possible.  Though my idea is just a copy and paste from another certain place..

A underground bunker POS for solo or small group/corp people. Entrance tower cant be detected (visually) unless probed out with a new geoscanner scan charge designed for it. Kinda like probing for ore but with no directional charge. After probing it out, can be bookmarked and attacked. big_smile

Dont take this idea seriously though, just a random thought I got in 5 seconds and most likely a horrible one. ^^

12

(2 replies, posted in Q & A)

Annihilator wrote:

Mid-term changes (~1 month)
Issue: Not enough rewards on gamma / Give more meaning to colixum.

  • Completely new tier of modules using colixum.

  • New robot variants using current chassis, with colixum-based components. (Manufacturing still possible anywhere for both.)

i guess we can forget about the timeframe, since that was written 6 weeks ago, BUT

could you please care to share your detailed concept about those two ideas, soon, so we have something to discuss on forums while your working on it?

+1

We are running out of things to talk about sad

Wow, theres a spin counter underneath the terminal interface bot name...

14

(9 replies, posted in General discussion)

Annihilator wrote:

no hovercrafts... that single glider heavy paper-mech was introduced christmas last year, and its just a bot moving around without legs touching the ground visually.

Razuki forgot "rushed in highways on alpha1 islands" in his list.

Ah those, just came back last week so cant remember all the new changes at once. big_smile

15

(9 replies, posted in General discussion)

Welcome back and yes, Nex is pretty much dead I believe. As I found myself in the same situation as you, and first thing to do is to know the significant changes.

Gamma Island
Player Owned Structures
Distress Beacons
Mission Tokens
Revamped teleport map
Industrial Changes
Terraforming
Dynamic Ore Spawn (No more static ones)
Other stuff..

Alliance/corp to check out:

STC
M2S
AIG Alliance (NRDS)
     -AIC
Etc etc

Im guessing your a blue (numiqol ) player, so base around hersh or any of the green islands unless theres a corp willing to accept you.

Edit: If you hate commies, then dont bother going near nova unless its for pew pew smile

16

(2 replies, posted in Buying Items)

I  just moved half of my operation out of Shin just yesterday -__-. What rotten luck I have.

17

(28 replies, posted in Balancing)

Ville wrote:

RAZUkI!

Hi Ville tongue

Dont mind the micro influx including me. smile

18

(28 replies, posted in Balancing)

DEV Zoom wrote:

The extra market orders per extension level will be increased from 1/5/10 to 5/25/50 in the upcoming patch.

Cool, looking forward for this update on the market orders. My orders atm is very limited hmm