Good discussion.  Some thoughts that may or may not be helpful:

After being away for half a year and hearing about the new mission system, one of the things I was most hoping for after seeing the new production missions was being asked to actually produce real items with real materials and gaining items like fragments, kernals, and possibly cortex as rewards (well maybe not cortex as we need incentive to go to Beta/Gamma more).  I wouldn't even mind having to use my own ore if it meant getting kernals to unlock more research or fragments to crank out more prototypes.  While some NIC as a reward is important to cover the number of NIC sinks there are in the game, the rates that are out there now seemed really high and not needed to be honest.

I am far from an established producer, but I do like to tinker and be able to produce my own stuff even if it isn't the most efficient, and even if it costs more to produce than buy outright.  I would seed the market with more items, but I am limited by fragments the most and don't feel like going out to farm a location doing combat for hours just to make some items even though I have done this many times before.  So, I hoard them for when I really need to make a prototype and to make sure I have enough to help my corp when in need.

I did notice when I started doing combat missions a bit more that I started to compile some fragments and kernals, but it would be nice to give the industrial path player another option to get fragments and kernals at a decent rate.  If the availability was better, perhaps we would have more items being made and put on market for sale.

But yeah, I agree there needs to be some type of NIC sink or adjustment in some way to help with the huge influx from new missions.

Ah!  I will have to go fix that.

Thanks.

Well done on the sale and upgrade packages!  I just barely found out at the end of the Steam sale while checking this site as I do from time to time:

http://steamcharts.com/app/223410

I was wondering why Perpetuum was seeing a spike in players and looked up the latest store page on Steam to find the new low price and the upgrade and premium packages.

Perhaps consider sending out an email detailing the new price structure and upgrade options that may get some people back playing again.  I happened to stumble into it myself, but I am sure there are many other older players that have no idea of the new options.

I was able to get a few friends to sign up before the sale ended and signed up for a new Premium account myself (never had one on Steam before) because of the new boost to EP you could get with it.  I will also most likely boost my old accounts as the price is right and they could use it.

I just wanted to add that it was solely because of this decision that I ended up noticing it again, getting a few friends to try it out, and get myself to spend another $80 or so to play again to help my new friends and join back up with the pop increases.