Well I am a financial guru. Thanks for noticing, friend.

If the devs want this project to continue down it's current trend, they can always listen to circle-K employees like you.

it's like putting a bandaid on a bullet wound

time is of the essence atm

don't know if devs should be focusing on stuff like this right now

4

(304 replies, posted in Balancing)

Pit Fiend wrote:
Syndic wrote:

I was online for some 6-7 hours yesterday.

And what? Sitting in the terminal for 6 hours and roaming nubs on alsbale for 1 hour?

We were right next to you guys on Dom for hours then wiped your Novablob force (on Nova no less) that finally got the balls to come after us.

We didn't even notice you were online.


Syndic wrote:

You roamed through in your 10-15 ppl light stuff ONCE, killed 2 solo guys, and ran for the U2 teleport instantly after 3 of us undocked to engage.

Lets see, we engaged 2x heavy mechs maybe 1.5 km from your outpost.  It took us 10-15 minutes to finally kill both of them and you guys just sat there in 3 more heavy mechs under your outpost (plus who knows how many more in your outpost) and did NOTHING.

If someone enters your home and begins to slowly *** your family, you are supposed respond quickly.  Instead, it seems, you just sat there and enjoyed the show.  Was there popcorn?  big_smile

Stop spreading true allegations

I love how you have all been reduced to cradling newbs and all but begging them to stay

6

(304 replies, posted in Balancing)

Syndic wrote:
Khader Khan wrote:

Flagging on each other on Nova was pretty fun and watching kanogi suicide in to spawns in his kain was fun to but no as fun as killing CIR any way syndic if you can't beat them better join them.... of btw F-navy countered us very well on night, I believe they were stacking stabilizers
Funny thats what the counter to the 'stealthly' assault was.

I was online for some 6-7 hours yesterday. You roamed through in your 10-15 ppl light stuff ONCE, killed 2 solo guys, and ran for the U2 teleport instantly after 3 of us undocked to engage.

Funny fact, you didn't even notice we stopped chasing after you hit the highway to U1 from Danarchov, you just kept running & jumped out. lol

Zerg more imo

did you ruin that game too

Syndic wrote:

I've heard the car-sales argument before, hell I made it before; and for everyone who thinks that Perpetuum isn't worth the money we pay for it I strongly recommend you do the free trial for a little game called Mortal Online.

You mean the game you were a confirmed hacker in

Line wrote:

All I'm trying to say - it's just wait, guys. We will not get any advantage if players will cry and ragequit after some thingie got nerfed.

Want new continents? - Don't cry about ERP nerf.
Want new big shiny Destroyers? - Leave poor armor tunings alone.
Want at least something? - Stop distracting DEV's to the balance stuff.

Seriously, people. Do you think that balancing that thingie you didn't even had before is more important than a new content right now? If so, then stop crying about lack of new content then. Let them develop things, guys. Forget about ERP, try to adapt. If you still insist that ERP-tank HMech - is the top of your dreams and (sic!) end-game stuff - well then, I'm realy sorry but you'd better leave and don't break game development process.

That's it. Thank you, and have a productive day, runners and DEVs!

But but

CIR needs an alliance function

Line wrote:

All I'm trying to say - it's just wait, guys. We will not get any advantage if players will cry and ragequit after some thingie got nerfed.

Want new continents? - Don't cry about ERP nerf.
Want new big shiny Destroyers? - Leave poor armor tunings alone.
Want at least something? - Stop distracting DEV's to the balance stuff.

Seriously, people. Do you think that balancing that thingie you didn't even had before is more important than a new content right now? If so, then stop crying about lack of new content then. Let them develop things, guys. Forget about ERP, try to adapt. If you still insist that ERP-tank HMech - is the top of your dreams and (sic!) end-game stuff - well then, I'm realy sorry but you'd better leave and don't break game development process.

That's it. Thank you, and have a productive day, runners and DEVs!

But but

CIR needs an alliance function

11

(16 replies, posted in Balancing)

why is our EP not refunded for these type of extensions

especially when some people acquired them for certain missions that are no longer available like the golden triangle. Get on the ball, devs

12

(304 replies, posted in Balancing)

Lemon wrote:

I am done playing, talking, posting, subscribing as i am on a tight budget and have lost my motivation/enjoyment/faith for the moment within the game.  For those who actually gave me a good fight it was fun.

Tusk McPumpkin wrote:

"CIR is still having fun, all is good, no need to worry" wink

Is that why you're most dedicated and revered member Lemon has just quit?

sorry but check mate friend

sorry to hear about your illness and I wish you a speedy recovery.

but your corp is partly responsible for the current state of PO.

If only more people were admirable like me during the eve influx and chose to leave CIR to help promote competitive pvp and along with it, the health and popularity of the server. Probably too late now ...

Tusk McPumpkin wrote:

Nice - we are trying to talk about improvements to this game, how we can have more people on, about building stuff, about ideas, about those issues - try to look beyond corp tag, and do something else but put the blame on CIR. CIR is still having fun, all is good, no need to worry,

Really? cause it looks like your size has dwindled quite rapidly like the rest of the population and the ones left are 90% forum warriors 10% miners/pvers

Alexander wrote:

Intrusions 2.0 will change very little.

Devs are spending their time on *** that will not make an impact

17

(304 replies, posted in Balancing)

Syndic wrote:

I have nothing against new players competing in light bots.

I have everything against the whole game being turned upside down into a light bot instant-gratification arena because a select few primadonna corps are too good to mine for their gear & mechs. For a change.

Did it to yourself

18

(304 replies, posted in Balancing)

maybe you should cry to dev about making that alliance feature

you and the other 5 players can celebrate your accolades together

19

(304 replies, posted in Balancing)

Goblin wrote:

Hail, Syndic, destroyer of PO

Syndic wanted notoriety and he got it. From this day forward, we will remember him as the one who single handedly ruined a perfectly good game.

That's a pretty awesome accomplishment if you ask me. Who else can say they ran a potentially huge project like this into the ground.

20

(304 replies, posted in Balancing)

but hey, let's work on mining and alliance features while everyone leaves the game

That's the ticket

21

(304 replies, posted in Balancing)

anybody out there want to stroke my ego for predicting all this *** and being right about every suggestion I have ever made on the game with my limited experience.

22

(304 replies, posted in Balancing)

Line wrote:

Players are leaving not because there is no balance. Players are leaving because there is not too much tp do in PvE, and PvP is hard as hell to find - those who can bring some, are groupped up in alliances and sitting on the islands guarding tele. Wars are impossible cuz there is nothing to fight for atm, except e-peen length.

Hail, Syndic, destroyer of PO

23

(304 replies, posted in Balancing)

and to think, it could have all been avoided if devs listened to me but they have better things to do like listen to mega corps and their selfish interests. Good for them. The game is dying because of it.

Now they're catering to the new players (in the wrong way) and there are barely any of those left. *** backwards. Hate to say I told you so.

Coulda been a contenda

24

(304 replies, posted in Balancing)

something had to give but I believe devs went about it the wrong way.

Once again, limited pvp experience here so let the rebuttals fly

25

(304 replies, posted in Balancing)

With the way it was, heavy mechs outdps, outtank, outrange (Goblin, innovator of words) the whole field. Only thing they were really giving up is speed which can potentially be negated by snare.