26

(5 replies, posted in Feature discussion and requests)

Level 0, 1, 2 missions Alpha 1 terminals
Level 3, 4 missions Alpha 2 terminals
Level 5, 6 missions Beta 1 terminals

ATM level 5 are available on both Alpha 2 and Beta 1 terminals with no significant increase in rewards for the risk.

27

(27 replies, posted in Feature discussion and requests)

Stupid idea is stupid with 20 in GC, what happened Celebro? From being the most risk averse player I ever met you now want to gank care bears.

28

(41 replies, posted in Open discussion)

Good job Ville, they say practise makes perfection.

29

(131 replies, posted in Balancing)

Burial wrote:

What exactly is Ictuses problem in your opinion? It's tank? Sustain? Neuting amount?

A combination of all three I think, too many parameters were changed from pre patch Ictus, it is now a totally different bot from what it used to be.

30

(131 replies, posted in Balancing)

Burial wrote:

Ictus IS balanced against heavies and mechs. 20-30 seconds to kill accumulator, 2-4min to regain it. The whole purpose for fielding remote energy support is to have resistance to Ictus. Energy warfare is not supposed to reign supreme over machine guns and remote energy support fleets or it will completely obliterate anything that isn't fielding that.

A mesmer can kill an Ictus with racial weapons before it has lost half it's accumalator, a Kain Mk2 can also kill an Ictus easily as can a Kain Mk1 with some jiggery.

31

(131 replies, posted in Balancing)

Zortarg wrote:

oh, and your machineguns fire through those plants? LoS works in both directions.
even better.
los is good for bots with low rate of fire.
you can neut and go back to cover untill your cycle is ready again.
for mashine guns you have to stay on target cause of very low cycle time.


LEAVE OUR MACHINE GUNS ALONE. big_smile

I am trying to argue the case of the Ictus and green bots in general as there are quite a few players that I know don't play anymore because they only had the one character piloting green bots, I am fortunate that I have other characters but my green pilot is my most EP advanced, for those guys their view is that it is not worth playing.


Do you think that machine guns should be nerfed Zortag?

32

(131 replies, posted in Balancing)

Burial wrote:

In other words, you want it balanced against weapon type that by definition is neutralization immune. Do you understand it throws laser and magnetic users under the bus? In all seriousness, yes, machine guns need a nerf.

No I do not want them balanced against machine guns, I want Ictus balanced against heavies and mechs, pre patch they were pretty balanced, maybe a little too strong, they still died though and good fights with Ictus on both sides were had, now they are a liability and don't get fielded, better being in a DPS bot as atm short range damage and tanking are King, the Ictus is the natural counter to that type of gameplay yet it is not competitive to use them.

33

(131 replies, posted in Balancing)

Annihilator wrote:

who shoots with an ictus on a machinegun seth, or walks right infront of it? i guess the same guy that tries to kill a shield castel mk2 with a medium EM-Guns...


Exactly, you don't field Ictus with the fights that are happening now.

34

(131 replies, posted in Balancing)

Jita wrote:

The ictus tank has not changed since pre nerf. Nothing about your post has changed apart from your constant tears.



Once again, personal insults, you posted an extremely biased video showing a mesmer getting neuted dry, we both know that was not true, now you're saying the Ictus tank has not changed but it has and you know it, the recharge rate is down pre patch and it uses MUCH more accumalator to remove less charge now.

Just tried that on test server, machine gun seth kills Ictus Mk2 in 18 seconds using chemo ammo, it lost 10% of it's accumalator from Ictus neuting.

So using PvP ammo an Ictus would die a lot faster than 18 seconds.

Why field them, what use are they, you still haven't annswered my question, just defending your own stompy in your face playstyle.

35

(131 replies, posted in Balancing)

Burial wrote:

Ictus drops a heavy from 50 to 0 in 20-30 seconds(2-3 volleys). Heavy regains back up to 50 in 2-4 minutes. You think it's balanced if Ictus drops a heavy down to 0 in 1 volley?? Complete. Bonkers.

A machine gun Seth with PvP ammo can kill an Ictus in approx 20 seconds, you are out of cap for 2 mins max, less if you field logistics, guess what though YOU AREN'T DEAD.

36

(131 replies, posted in Balancing)

Burial wrote:

Dude, GET *** REAL for a minute. It takes 4 minutes for Mesmer to regain 50% accumulator or 2 with injector running once neuted out.

And this is the reason why we can't have balanced bots, anything that takes away your power to shoot people in the face is bad, your Mesmer destroys an Ictus in the state it is in, so why field one?

37

(131 replies, posted in Balancing)

Jita wrote:

Such rubbish. The ictus is as useful and as flawed as the zenith and vaga. Dry your eyes.

No tears Jita I'm afraid, so your sex wee was premature, I have a machine gun seth alt also which is my go to character now, although I would prefer to pilot my Ictus but the Seth has so much more to offer in the fights available.

38

(131 replies, posted in Balancing)

Zortarg wrote:

just because most of you green pilots prefer to cry and not play, does not make it true that these bots are useless.
yes kb is dominated by blue and yellow atm.
taking into consideration how few ppl play the game this sais nothing of any worth if you know how statistics work.

hell im at first place. not that i ever had the intention for it. and of couce i pilot blue and yellow. because thats what i skilled for for 4 years. we did not skill the flavor of the month when greens were OP. and now you cry because you are no longer op. now you have a bit less then others... falling from high above hurts. still i see no valid numbers and arguments why its that bad that its not viable to play.

Green bots have never really been OP, with a skilled pilot, good tactics and FC, any bot can dominate, Lobo has been killing green bots solo all his playing time, in an arbelest.

You all seem pretty happy at the state of the game now, you know the Ictus is worthless and admit it in vieled terms, you also know a balanced Ictus would be the death of your injected double rep heavies, instead of admitting the Ictus is too weak to counter your prefered meta, you want to limit enwar out of the game entirely by removing heavies ability to do it.

The choices of fits and viable fleet compositions are ever getting smaller.

39

(131 replies, posted in Balancing)

Burial wrote:

You are way, wayyy overly dramatic. If EW mechs were that terrible, people wouldn't use them at all.

They aren't, check the killboards, I only use an Ictus because that is all I can pilot, now I don't play because they are one shotted by machine gun heavies, go figure.


But that is what you have been whining for for as long as I can remember Burial, you have always wanted to be able to stomp arounnd in full head tuner heavies, now you can and do.

40

(131 replies, posted in Balancing)

Zortarg wrote:

ewar still works. it works less as it did before. but it still works.
vaga still good same as zenith. and for enwar still works too, even if now its mosty done by seths instead of ictuses.

and yes i agree that they are a bit too week atm. but not as useless as most say. the only reason is that you compare before and after the patch. its different now, you might need other fits, and combat styles have changed.

for example rovocs neuting seth totally did *** up my mesmer in the last fight. i was out most of the time because i had no cap... so dont tell me its not working.
yes your 800m imba neut on this ictus is gone... same as 900m short demob zenith.
and personaly i think thats a good one. fights are also intresting now. its just different.

and no not all fights are over fast. we had plenty of fights with evar that still were long. just ask your nse friends. but i guess to figure it out you would acctually have to play the game. the forum warrior will not help.

for all that whish their old overview fights back i can just advice to keep playing eve. overview fights there are way better as i have heard.

So why are Ictus/Zenith never fielded now, just a few Vagas are getting on mails, why, because they are totally smashed to bits by heavies, pointless fielding a force multiplier when DPS is FAR more effective.


I'm not talking about huge fleet fights, 10 v 10 used to last like 30 minutes when ewar and enwar was viable, now fights are over in minutes/seconds, heavy DPS has no counter apart from other DPS.


You got the game you wanted, now get on with it.

41

(131 replies, posted in Balancing)

I will also add that I would go back to the API where ewar/enwar didnn't appear on killmails if the changes were reversed, why? because I don't care.

As long as battles lasted the good part of an hour like they used to instead of minutes, sometimes seconds as they do now, I don't care.

Ewar and Enwar allow those prolonged, epic battles to happen, hero tackling enemies for the (not on the killboard) win was awesome, now, all that, is tears in the rain.

42

(131 replies, posted in Balancing)

Zortarg wrote:

once again... back to flaming, insulting and trying to put down your oposing one in a discussion with reasons that have nothing to do with the facts. i know you can do that well.. too bad its so obvious. cant win with the facts or if the other statements are not what you like then try to get then shut up in another way.

if we would suck so bad then why do you still need the doctrine of your boss.. never fight without having superiour numbers... you make me smile again ville...
your sides politics are so obvious... try to get more numbers and then we are so much better then the others. otherwise you dont even come out.

we had a good fight. and it was a even fight for a while until your little bomb suprised us a bit. wrong decisions have been made... and it ended quite fast after that.

look at your post ville. all it says is that you are a jerk with no respect of other ppl.

i had a good read in another forum a while ago. a simple statement:
"insults are the sign of an immature mind." that sais a lot about some persons here.

maybe a lot of ppl have forgotten that this is just a game. and that you play it with other humans. and what you have shown here for a long time is not how you play and talk with other humans.
and a game is for having fun in your free time. i dont know what you had. but i can say. perp in the last months was quite fun playing around with nse and ethos. they have guts, they fight, they experiment with their fits, and they show respect. its fun playing with and against them. they come to play and have fun. and not to win and dominate. maybe some ppl have forgotten what its for...

i cant tell you how you spend your free time. but i dont curse and insult other ppl that i spend my free time with.
besides its just a game.

and i still dont understand why the devs tolerate behaviour like this. we had good discussions about ideas in this forum in the past. but most ppl who cared and had good ideas have long left the forums. not because of the game, but because of how you get flamed in this forum. even if its about facts and ideas.
i would have banned these ppl that have nothing better to do then trolling, flaming and insulting here a long time ago. then we acctually might have gotten quite a lot good ideas here.
so its just the same as always. a monologe of a few ppl telling how bad everything is. yay.. that helps.

as so often. its not worth the time comming with good ideas here... just insults, trolls ...

but still.. successfully baited.

have a good night.

I personally have never trolled you and as far as I can see on this thread anyway, no-one has trolled you, the game has almost died, what killed it, the balance change, now ewar is useless, enwar is useless ( as you stated you could already fit aginst it before the changes).

Something needs to happen, if the business model is to change the game into a FPS type game for a backer with wonga, with damage only and no strategy,counters  or tactics, well f*ck the game and if that is what you want, well f*ck you, hopefully it is not and I hope you can see my point of this is now becoming an extremely shallow game with this direction.

Remember, everybody wants to be top DPS, that's the phsycology of most games today and it is becoming stale.

43

(131 replies, posted in Balancing)

Zortarg wrote:

of cource you can fit a mesmer to counter a icuts. or a seth, or a gropho. you could do that before the changes.
you can also fit a mesmer to counter a vaga, or a zenith ... or... or ...
...

enough said.


enough said exactly.

So now the Ictus is aprrox 50% less effective, once again, what role does the Ictus have?

And why the horrendous balancing patch that allows unstoppable, stompy, stompy DPS to run riot.

12 in GC tonight, well done boys.

You have an awesome game in the making but turning it into ~shoot each other in the face online~ is not the way to go.

44

(131 replies, posted in Balancing)

Burial wrote:

Yes, I think that's the issue too. Remove couple of neuting slots from Seth and Mesmer and done, not like they're supposed to be neuting platforms anyway.

That's not the issue at all and you know it.

45

(131 replies, posted in Balancing)

Jita wrote:

My mesmer is maxed but the ictus is maybe 80%.


This comment now batters my head even more, so our Ictus pilots are roughly equivalent but my Mesmer pilot is not even near your level, yet my Mesmer pilot succeds and yours doesn't, mine doesn't even have the injector fitted.


Shrugs.

46

(131 replies, posted in Balancing)

Jita wrote:

Ive posted a video showing facts, showing that it caps out a mesmer easily. Where are your facts?

Yes I watched that and it has left me scratching my head, in my test the Ictus died, every time leaving Mk1 mesmer with around 30% accum and Mk2 with 50% and this was with a character with low mesmer skills, fair enough my Ictus pilot (this char) isn't fully maxed on an Ictus but probably 85% maxed but I cannot see that making THAT much difference, I will max this char on test server and try again.

If it comes out that the problem is with the EP accumilation for an Ictus pilot, well there could be something wrong with the EP gain for Ictus skills per level and for a bot that really needs all skills as high and with as much EP you need to invest compared to DPS bots, maybe that needs looking at.

47

(131 replies, posted in Balancing)

I have given you facts Jita, even tried your so called improved fit and the Ictus is not useful against any turret bot, mech and above, even Tyrranos will easily kill it.

I ignored the personal insults directed at myself earlier in the thread because they were not constructive at all.

Now we have Anni, being sarcastic at my observations.

And still NONE of you can tell me what the supposed role of the Ictus is now in the state it is in.

48

(131 replies, posted in Balancing)

Annihilator wrote:

come on... kill that mesmer with your zenith or vagabond, not using cover that is.

You are a blithering idiot and I claim my five pounds.

Ictus needs line of site for enwar, vagabond and zenith do not need LOS for their expertise.


People that have only trained into Ictus are redundant now, either pay RL money or do the waiting game for months to train into another Bot, same as Zenith pilots really, Vagabond are the only bot that seems to be getting used and not nearly as much as they used to, light bots for tackle are redundant. why is this?


Because of undemobable DPS online, that is why.

49

(131 replies, posted in Balancing)

Also I will add that the Mesmer pilot I am using hasn't even fully maxed his skills on test server for a mesmer and is using standard ammo.

You say the Ictus has a great tank but in reality, even with 3 hardners (usually 2 on a Ictus for range needed of 2 sensor amps) it doesn't tank squat active armour tanks are far more efficient as the Ictus needs accumalator for both it's tank and to do it's role.


Once again I will ask, what role is the Ictus supposed to play at the state it is?

50

(131 replies, posted in Balancing)

Jita wrote:
Nooodlzs wrote:
Jita wrote:

It depends on what you call stupid. I used a standard mesmer with an injector vs a two neut one drain ictus mk2 with an injector, 3 hardeners, 1 enwar and it wasn't even close.

I will try those fits but withan injector on the Mesmer it will be even more decisive, my Ictus has 3 neuts btw not a drainer as we find drainers far too problematic with new improved jungle land, I also had an injector on Ictus.

Three neuts will cap you out every time and theres your problem. Its not going to be the same one or two shots and your cap is gone any more, but your still capping someone out effectively while maintaining a great tank in 40 or so seconds from full cap. When your fighting mostly mid cap heavies your capping people out in 20 - 30 seconds.

Nope you are definitly, wrong, the Ictus mk2 dies, everytime, t4 drainer and t4 enwar fitted, t2p injector and 3* t4 hardners, no reactor sealing on mesmer Mk2 and no injector, 50% accumalator left on mesmer, with the drainer the mesmer actually has more accumalator than when I have 3 neuts.

Same with Kain Mk2, yellow bots are even more savage on the Ictus and don't mention machine gun Seth, the Ictus is dead in seconds, fit reactor sealings and the Ictus is absolutely useless.

Either you have lied through ignorance or through malice as I noticed your prefered modus operanti at the moment would be under pressure from balanced ictuses.