SAPs changed from about every 3 days, to about every 10 hours, this would move it to every hour.
I'm not sure faster SAPs, even with a token system, is the answer to making outpost owners more active on their islands.
And the current system is working like a charm? at least my counter idea means that the terminal owner has to actively roam their island to secure sap tokens to be used to keep their stability up not undock once every 10 hours for sap defence.
The issue will always be the same, changing the mechanic isn't going to help. If the defender doesn't have the players online to counter the attacker, they won't undock. If that means they can't keep an outpost, then they'll lose it, but with beta outposts, there's no game mechanic that will 'force' players to come out to play.
What needs to happen, is the formation of larger corps, either by consolidation or introduction of a large number of new players, and of course, an actual 'reason' to hold a beta outpost.
and Large corps / alliances worked so well before....? 2 big power blocks equal 1 line of conflict the more power blocks their are the more lines of conflict their are. Also my concept is built on the idea of patrolling your island for its defence not undock to defend saps 3 k from terminal and stay docked if you have no chance. You can't patrol your island if you don't undock first. Once your undocked and roaming it is a bit hard to jump back in to terminal if you come across another roaming gang which outnumbers you.
My counter idea is also meant to promote alpha based corps roaming beta island islands for the loot rather than for the terminals. This would create more targets on beta. currently saps are fairly limited to those than want to live in a terminal or those that want to deny a terminal. But as always things never work out as intended in these games and my counter idea could fail the same as anyone else's but you have to start somewhere and the current system is a bore just look at station stability being 100 a majority of the time and the free loot every 10 hours when no one can be bothered to turn up to attack. I believe this was not the intention.