26

(31 replies, posted in General discussion)

Currently the whole P is on Omega island smile We'll be back smile

27

(85 replies, posted in Events)

Not as big as yours smile)))

Imo if you thought u were in a no win situation, you could just hand over the victory without the unnecessary running around. 250 people were watching a tourny expecting a fight and you failed to deliver, in fact you tried to get out without a financial loss which is totally opposite of the tournament ideas, and insulted the opposing team and all viewers with your actions. It would have been better to a) lose 5x t1 nonequipped bots, b) to simply hand over victory by contacting a dev, c) failsimulate terminal sickness by not appearing.

And let's not forget that it took you 5 minutes to appear in the arena AFTER CIR already fully fielded for everyone to see.

Your act not only showed a failed fight but also a shaming flaw in character, that will probably mark you and your corp in the perpetuum future. Your post above does the same. If you ever troll or slander another corp again, you'll probably get this tourny's vid linked in your face for a reason.


o/

28

(85 replies, posted in Events)

Dev Mancs, your stream (http://www.ustream.tv/channel/perpetuum-dev-eagle) is bad. I don't know why, nor do I really want to smile but the average of it is that for 5 frames received there's 45secs of black screen. It happened to all people watching the stream on out TS, so it's not just me smile

Perhaps a better computer and/or connection is needed? Or better streaming provider. Since it's "anniversary" tournament and soething you'd want t oprobably advertise, this is terrible quality.

29

(102 replies, posted in General discussion)

Now I am even more informed.

30

(102 replies, posted in General discussion)

Yes but most of you also have the inferiority syndrome.

31

(102 replies, posted in General discussion)

Where the *** did I say anything about CIR? Grow the *** up.

edit: wow fukcs didnt get asterisked? weird.....

32

(102 replies, posted in General discussion)

I hate attention wh0res that suck so much at everything, they need yellow to be noticed....

Anyway. Pokk, this is a bit late, but can i have your stuff? Now i know it's gonna be a logistical madness (i hope u have loads of stuff) for me to haul it all to nova, but i promise i'll fondly take care of everything you have.


And should you come back, you might get some of it back.


Also, sorry to see you go. If you find yourself in another game, do post or private message me - especially for the not-named-steve-online.



o/

33

(25 replies, posted in General discussion)

.... when trolls troll a kitten dies ....


Just hope it's not THE kitten.... so be careful who you troll smile

34

(102 replies, posted in General discussion)

Already happened. The 80 players are worms eating a carcass.


/black humor off.

35

(12 replies, posted in Open discussion)

SKYRIM

resubbing eve-online 2 accounts in 2 weeks.

EDIT: forgot: robot unicorn attack

Hi


was wondering whether the person who made it (Mitix?) still reads these forums and if so, if he'd be willing to talk about making some upgrades to the board - I'd love seeing some *better* statistics per player, per corp, per alliance, per kills..... per stuff™

Contact me either here, ingame mail, or private msg.


o/

37

(27 replies, posted in Feature discussion and requests)

Never gave it much  thought myself lol, though very valid points. Since I was so young when star trek was aired ( I only consider TNG and TOS "true" ST, though DS9's my fav and VOY aint half bad, ENT I don't wanna talk about ) but yea, "Raise shields" is loopy smile

And to keep the post on subject, imo shields are cool now (from gameplay point of view) and see no reason to change their mechanics.

38

(34 replies, posted in General discussion)

They really didn't mention any warning model did they? Like "Dear Mr Corp CEO, sir, your damn station that you have 80% stability with is getting pillaged by some pricks, go there and make them stop!"

And I agree  there's too much brouhaha regarding the timer scanning system, it's not the end of the world with it and there are other addressable issues, auras, better sparks, saploot, landmass, POS, getting more players.. smile

39

(84 replies, posted in General discussion)

Let's get it to 2.12 then fast :S

40

(34 replies, posted in General discussion)

Copy paste from the I.2.0.? thread:

intrusion time scanning ammo? WTF? what's the *** purpose of RANDOM intrusion events if you can  scan them down? This actually destroys the current gameplay (where u KNOW when the next intrusion is gonna be), because every top corporation is gonna have to have spying alts on all (major) outposts. This means that all you did was complicate the gameplay regarding the intrusion system for most players and NOT made it fun. If you kept the intrusion system random and with NO scanning timers possible, the system woudl be fun, and roaming squads would have much meaning, thus allowing smaller forces to influence bigger ones. With it, it's again top corps vs top corps but with added complications and added spy alts. Very bad idea and at most a poor attempt to get a couple more accounts.

Obi Wan Kenobi wrote:

not sure if this has been said b4 but. why not remove internal TPs from beta & place more HWYs on beta islands. this could slow down travel times across the islands to a certain extent & add more tactics to the game?

On the flip side allowing the players to build the HWY network could be a handy trade off.

i know not much info but was just a thought ide throw out smile

I actually agree on this. +1. Stop fukcing b1tching about the walking part of the game already. It's fine, in fact, the beta's (As stated by OP) could use LESS TPs.
You walk in every game. Even eve online, though they have somewhat more fancy way of doing it there and you need to wait it out. Did you ever realise that on average every time you initialize warp in eve, you lose a minute of your game play? the *** warp acceleration and deceleration take close to 30 seconds.

0110011100001111001010001 wrote:
Purgatory wrote:

If it wasn't for the fact that 1st prize was otherwise unobtainable heavy mechs, 3rd prize would be the best prize, it's certainly better than the 2nd prize.


Can you ***...any more?


Really?

B1tch more and more and more...this is ALL you do.

I don't see why you're cranky about it... all you do is b1tch or troll all the time as well. Probably has to do something with unwanted competition....

43

(84 replies, posted in General discussion)

Hmz..


I think I missed the :awesome: part smile most of the details are as predicted and/or requested, however i disagree with 2 details:

1) 24 hour cooldown for auras. I don't see why this prenerf, but i figure it's taken as some kind of a pressure valve for possible technical difficulties (updating everyone on a single island with aura change would be server cpu consuming, and spamming it each second would probably crash the server) but I think that a 15 minute cooldown would completely suffice, 60 minute at most. 24hour is plain overkill and serves no purpose whatsoever. With this   you cant even change aura to help yourself in different tasks, so this aura thing is either "turned on" for one general purpose on an island and that's it or it's not. No extra gameplay with it. Seriously? You made a whole new *** gameplay system and we're just gonna turn it on and that's it? Rethink this fast and realize the potential it could have if you made a more sensible cooldown.


2) intrusion time scanning ammo? WTF? what's the *** purpose of RANDOM intrusion events if you can  scan them down? This actually destroys the current gameplay (where u KNOW when the next intrusion is gonna be), because every top corporation is gonna have to have spying alts on all (major) outposts. This means that all you did was complicate the gameplay regarding the intrusion system for most players and NOT made it fun. If you kept the intrusion system random and with NO scanning timers possible, the system woudl be fun, and roaming squads would have much meaning, thus allowing smaller forces to influence bigger ones. With it, it's again top corps vs top corps but with added complications and added spy alts. Very bad idea and at most a poor attempt to get a couple more accounts.


Otherwise superb blog, probably superb coding execution, but that remains to be seen. The auras idea is nice, tbh I don't agree with loot at saps, because auras and outpost mechanisms should be enough incentive for the Intrusions. But ok, you want us to have loot? thank you very much. We didn't need it tongue Am.

As stated numerous times in the past month, this patch will be a step in the right direction, however it is only a small step (yes, sorry, it is) and the whole marathon (of getting the game rolling with >1k subs) is still ahead.



T.

44

(84 replies, posted in General discussion)

Yaay, thanks zoom. reading...

45

(84 replies, posted in General discussion)

Friday's running out devs :S

Blog? Notes? Whiskey?

I know you said "probably" zoom, but nov'11 is kinda running out tongue and the user peak graph seems to be dropping again.



Feel like a cun1 with all this bi1chin i'm doing lately.

0110011100001111001010001 wrote:

Um Why?

It takes all the excitement out of it...please DONT post any...

Don't open the thread called " Pictures of Vanguard Mesmer, Mercenary Seth and Praetorian Gropho" then smile)

I for one thought there were pictures already posted :S left dissapointed.

47

(84 replies, posted in General discussion)

hahaahah big_smile

well finally smile cant wait and /:hopes-to-god-*awesome*-will-omgsatisfy:

48

(84 replies, posted in General discussion)

yea dudes come on, 24th s running out :S where's the blog and patch?

Should both teams be destroyed by splash damage, who wins?

(stupid and low relevance, but interested in answer tongue)

50

(20 replies, posted in General discussion)

+50000? wasnt it 20k base+ 1months worth? so +64300 ? My memory must be getting dull....