I would like to know the total number of reinbusrsments that goes tru(to both sides), because i remember back in the days i disconneted while jumping tru a gate to beta just to find my self in the station again, and the response from the devs was "to bad u died in pvp no reimbursement for u" fuuu

But i was there and i didnt have any lags, and if it was the game that made ppl lag would not everyone have it the same. its not like we have different clients (maybe we have some super lag free clients). Or maybe the internett just likes us better?

And why should i risk my bot when i dont lag fighting ppl that lag and get their bot back??

2

(113 replies, posted in Testing server)

DEV Alf wrote:

Things we are considering, ideas welcome:

-changes to robot bonuses, or modul fitting values.

Change the kains falloff bonus, to something else?? yarr

3

(133 replies, posted in Balancing)

DEV Zoom wrote:
2. ECM/Suppressor vs ECCM

Change the ECM tunings' EW strength modifier from a percentage multiplier to a fixed amount that simply adds to the base value.

i suport this choise

4

(641 replies, posted in Testing server)

id realy like to se the walls distribute the damage among them and gate like walls
¨

5

(38 replies, posted in Recruitment forum)

i like pizza

i would like to extract my personal storage as a csv or some kind of file, so i can parse it and auto update my spreadsheets without having to type in every single ore and commodity (there is a freaking lot of different ones)

Even if its just a console command for now like:
export_storage [terminal]
and saves it in ur client folder

ty yarr

7

(115 replies, posted in Balancing)

Why was ewar never an issue when we where running in 62nd always/most of the time had a smaller squad than any enemy ewar was the thing that made us able to get kills against a bigger enemy?

Because our players isnt useless yarr

8

(17 replies, posted in General discussion)

My autopilot drowe me to this thread so i had to throw some scooby snacks at the devs (bought some boosters ^^)
yarr

9

(45 replies, posted in Bugs)

DEV Gargaj wrote:

Out on the test server now, go nuts.


it still hits plants and starts to headbutt them, but it seems better for what i tested

10

(13 replies, posted in Guides and Resources)

Doek can u make an "animation" of a fight using death time and relatet deaths to get a replay of a fight?
That would be awsome yarr

11

(21 replies, posted in Feature discussion and requests)

Tux wrote:

If done properly https://www.youtube.com/watch?v=WXA559KNopI we don't need ice

Ville wrote:

Back in the day ICE transferred NIC from the $ spenders to the Earners.  It was that Transfer of Nic that the truth worth of something was determined.

well then notice this part https://www.youtube.com/watch?v=WXA559KNopI#t=189

12

(21 replies, posted in Feature discussion and requests)

in a "F2P" game u should not limit some aspects of it with a $ barrier

and a ep booster is only convinient

13

(21 replies, posted in Feature discussion and requests)

can we have ICE back in game so ingame currency and pepetuum credits can change hands??

14

(38 replies, posted in Recruitment forum)

we do stuff

Lucian Cain wrote:
Grond wrote:

i have seen khader and chemist try to defend a sap against 7+ from remedy+friends, cant say ur side have done the same lucian,
btw stc and friends made sure that i will not be on ur side again by actions u guys did when u where the "blob".
Times change adapt or get lost. And if u think 77 is puppets u should get some better spies yarr

That's nice, did they get wiped?

no when me and glimpse reinforced they all jumped out with pre charged armoured tps, still managed to catch a seth that got left behind

i have seen khader and chemist try to defend a sap against 7+ from remedy+friends, cant say ur side have done the same lucian,
btw stc and friends made sure that i will not be on ur side again by actions u guys did when u where the "blob".
Times change adapt or get lost. And if u think 77 is puppets u should get some better spies yarr

i have seen 2 vagas 2 zeniths 1 ictus 2 seths and a mesmer mk2 run from an ictus, vaga, gropho and 2 seth mk2s because they had a line of tps ready to jump out.

true story yarr

18

(27 replies, posted in General discussion)

drawing and pinging on the radar yarr

19

(15 replies, posted in Balancing)

+1
just do it

+1
as long as they put a flag on them in the api  so its possible to sort them out, cluding the kb should not be a problem

Heliaso wrote:

Why break something which was not broken ? seriously >_<

Focus your efforts on PVE to retain new players !

+1

22

(57 replies, posted in Balancing)

Hunter wrote:

Summary: you will be more effective if you have two additional accounts. Your squad will be definely stronger if everybody will use followbots.

This is not true, a squad with 20 acc where half is followbots vs  a squad of 20 where all is ppl the squad with ppl will win every time. the "followbot" problem only exist now because its 10 ppl thats playing the game

Is there really a point in discussing this? since the devs obviously have decided and just make these discussions as a joke to make it look like they are working with the community?
Cause they knew it would be equal forces striving for both goals? Making their choice look like a tie breaker fuuu

Make ur choices secretly, throw them in patches and let us beta test this game for another 3 years.
Hopefully something better shows up so we all can move on. yarr

Burial wrote:

... and makes the game more fair for people not willing to dish out the €/other reasons to get a follow bot.

This dosnt make sense since u still will have ur advantage with 10 alts doing mining/pve fuuu

This dosnt affect the players that really want to multibox and actually do it because it make the game  more challenging and more fun to them, it just makes them search for the tools for it out of game, and those tools are a lot more powerful than the simple follow mechanic.

And whats the point of a vote for a decision that ends on a 50/50 standstill when the devs just do what they want anyway.

Hmm, i remember a mining patch in the early days that made one of the first exoduses from the game, then it was the insurance fraud that was ok until the devs decided it wasnt ok. then we have walls, probes.

one of the big things that has driven away many players is the devs ignorance and "its our game, we dont care" mentality.

and a ep reset would be in its place