Syndic wrote:Maybe we don't have to band together & have a DO OR DIE mentality, but that still doesn't mean we - or any other alliance in-game for that matter - should be "forced" by the Devs to disband with faulty game mechanics.
Because quite simply, we won't disband.
This.
The system as described actively discourages the formation of benevolent defensive alliances. The only forms of alliance possible after this takes affect is an aggressive alliance (whose only purpose is to deny outposts to others, since they can't/don't have the manpower to hold them) or a mercenary-style defense-for-pay alliance (interesting thought, but not very reliable overall).
Friedrich Psitalon wrote:The only thing an alliance feature would do right now is allow oversized entities the ability to dominate larger swaths of landscape, which I get the distinct impression is NOT the intent of this system.
In both the old and the new system, if an oversized entity can dominate an area, then they can. The mechanism may be changing, but the reality is still the same. The problem with this new system is that it is bypassing the indepedence that an alliance allows and forcing corporations to actually merge if they want to grow. The old phrase "Join us or die" is suddenly not only viable, but enforced by the nature of the rules. That is not the direction this game should probably go.
The difference is that in the old system, an oversized entity can dominate MANY areas at the same time - because they only have to "prove" their power once a week at most. Here, they have to prove it daily, and so they can only dominate the space they actually DOMINATE - not the space they show up in from time to time with overwhelming force.
You don't even have to have 24/7 domination of a single location to hold an outpost. You have to have 13/7 - some people are just choosing to ignore that to push their own agendas. Realistically, 8/7 would probably be good enough, since it's very unlikely that every SAP that comes up when you're not around will be captured by someone else, and it's reasonable that some of the SAPS that come up when you're not the dominant entity will still be captured by you, the outpost holder. But, again, that's not what some people are choosing to see and focus on.