1

(17 replies, posted in General discussion)

Level 3 Transport missions.....there arent any
Special missions.....should be available for every level of missions, getting progressively tougher with better loot rewards.....requires a squad to complete

2 clients dropped twice within seconds of each other

http://pastebin.com/fjLgfCe1

http://pastebin.com/rqvukWBf

3

(9 replies, posted in Feature discussion and requests)

As the sequer, lithus and scarab already haul 80/240/720u respectively your proposed industrial hauler's capacity isnt really enough....minimum of 5000u would be more appropriate for a dedicated 'freighter' type bot and it'd have to be sloooow as hell.

Gremrod wrote:
DEV Gargaj wrote:

Tip: Soundcloud is great but has a 120minute upload limit; Mixcloud doesn't and welcomes podcasts (i.e. you could upload all the old episodes as well)

Thanks for the information on mixcloud. We are switching to mixcloud to host the podcasts.

This is good news....wordpress doesnt load at work!

+1

Saw this earlier, pretty cool cool

DEV Gargaj wrote:
Rage Rex wrote:

For those of us with limited (if any) knowledge on API, specifically Perpetuum's API...

Is the data displayed on Perp-Kill and sequer.nl delayed by result of game mechanics or as result of the individuals managing the sites?

The delay is done on our side and consequently propagates to every API client.

Having read the whole thread, your all paranoid! tongue

On a serious note, there can be no 'shady selfish business' as previously mentioned because, as quoted above,  the delay is controlled by the dev's/game mechanics, not by the 3rd parties who have created the killboard sites.

Other cases such as 'omg they know where i farm noralgis' should probably refer to the multitude of threads regarding risk vs reward (or the lack of in some cases) that i've read recently......you live on/own a beta island, it might not be safe you know!

Also Zoom, dropped/destroyed mods in killmails plz yarr

8

(92 replies, posted in Feature discussion and requests)

Decreasing alpha field sizes seems wrong, however instant respawns also seems wrong as might as well just have 1 static infinite field of each type, surely fields should increase in size from alpha -> beta -> gamma, with perhaps a delay between respawns once they're completely mined out?

Great Post! Also agree this should be posted on the steam forums aswell smile

10

(69 replies, posted in General discussion)

Sign me up for this aswell plz yarr

11

(114 replies, posted in Guides and Resources)

Auto Update ftw...many thx cool

Total pain in the arse! Please remove them or seriously reduce them.

Ahh found it......I didn't notice that before when I read the blog, cheers Annihilator smile

Ccould we get these two commands added to the right click menu for field containers;

Storage Stack
Unstack

Theyre already in place for the in-terminal storage after all cool

15

(30 replies, posted in General discussion)

Also, auto follow will only work in windowed mode, or so I found smile

960

17

(16 replies, posted in Open discussion)

Alexander wrote:

As long as Microtransations remain cosmetic and inexpensive I have no issue with it.

4 x PLEX for a monocle? Thats ridiculous and insulting.

18

(2 replies, posted in Recruitment forum)

nWAR is recruiting, we are looking for pvp & industrial chars to complement our existing memberbase.

PVP;

Want to learn how to fight as an individual?
Want to be part of a tightknit group?
Not interested in blobfests unless attacking them?

Industrialists;

Alpha & Beta industrialism, ores & facilities available on both.

For more info please join NWAR PUBLIC channel ingame.

19

(7 replies, posted in Events)

Could also lead to calls of bias if one of these 'random acts of violence' tips a match one way or the other.