what I want from gamma:
unrestricted creativity in building that doesn't take a week of 18hr terraforming/sieging to break into, yet is still defendable by active corporations (who need to actually undock to defend)
Less base clutter in structures. Maybe most of the facilities and support structures could be terminal upgrades that appear as part of the terminal. I want a fully upgraded gamma terminal to look like an alpha terminal. No more sea of tiny structures clogging the entire base.
Structure walls that are better than terraformed walls but not the lame beta walls.
a pve mechanic involving perhaps a static station that will create an event that will spawn a mega robot or some sort.
a reason to do pve combat there that's both fun and rewarding.
one unique to gamma plant and one unique to gamma resource that isn't EPI but used more than collixium (make collixium used more?)
a reason to mine non rare ores (same with beta)
are we not suppose to be on Nia harvesting a rare energy source to send back to earth? Why not make that a major gamma objective with the space port to send materials back on alpha, so now theres a need to regularly transport back to alpha.
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