Topic: More space
The suggestion is to make more beta islands.
Why?
It is currently not possible to go from beta islands of one colour to beta islands of another colour without interzoning or going via alpha. This seems kind of odd and also make roaming beta less interesting since you have to go through non-pvp zones.
Having more space partly deals with the problem of a single alliance being able to control most islands using spark teleports and does not involve nerfing spark TPs. I am not saying this would resolve all the spark arguments but I think it would make it a bit less of an issue.
Having more entrances from beta to gamma will make it harder for larger alliances to control all gamma access points giving more players the opportunity to try things on gamma.
How?
Well, my crazy idea is to turn the old alpha islands into new beta islands, maybe with a few changes (im thinking of Hershfield in particular), and make new alpha islands.
With recent changes alpha islands have become very tame but their terrain and disconnected highway networks still makes them look like some kind of wilderness. You see people taking some very strange routes that miss all the highways and teleports because they can just use the autopilot.
So why not design new alpha islands that have a regular and logical layout where the obvious routes between teleports are also the ones that have highways.
To save the dev's time and involve the community, there could be a competition in which players design the central (inland) terrain of the island using the available terraforming tools.
The devs could be the ones to pick which islands would be which colour and put strucuters, highways and finishing touches on them.
-Confucius