Topic: Player spawning on terrain AFTER loading screen
not at the beginning.
Right now, the moment you hit deploy, or click on your agent that had logged out while on terrain, your Mech/Bot will spawn on the terrain, visible for everyone and with syndicate protection.
anything around you can already lock you during that time
if you crash for whatever reason, your bot will stay longer then the syndicate protection there
you can't see your own spawn animation
a undock or log-in process can't be canceled
player with slower machines are even more handicapped on open-pvp zones because of 1.
Syndicate protection has to be long enough to cover any loading time, while the "molecular instability" has to be even longer for the sake of the pvp guys.
If you change the system, that it first shows you loading screen, and then spawn your bot,
then:
lower syndicate protection time
eventually invent an abort option for undock/login
lower that damn "molucular instability"
less unfriendly customers that lost bot due to dock/log crash