Topic: Revamp Goals & Suggestions
Zoom: Can you please spell out in detail what the Developers Goals & Intents are for gamma. Here is just an example list:
1. All gammas islands need to be accessible to all players looking to roam them for industry or pvp needs.
2. Gamma colonies are designed to be about 2 x 2 KM in size, they are not ment to spider across the island and control all entry to the island.
3. Gamma Colonies are designed to be classified as (defensive, logistical, Industry Hub)
4. we want players to build gamma islands in a way that it will support a single corp of about 50 players
^^^ Just some examples ... but we need to know what you guys want (guidance) in order to test it properly. I can break things all day long. But if you are intending it to be that way its a waste of time.
Some core mechanics need to be addressed.
Colony Size ( physical distance from the main terminal at witch structures can be placed)
Gamma Island Terminal Limit ( this needs to go from 12 to 1 if you allow more than 1 islands will always be able to be walled off)
Command Relay Removal ( Only adds to the issue of being able to spider networks across the island and secure gates )
Mining Tower ( change mechanic so aura effects while island just like other auras)
Disable deploy able wall units from being able to be used on Gamma (this will become very exploitable with new TF limitations)
Masking Aura ( change to be island wide )
Mineral Fields ( will need to spawn in only passable terrain) with current mechanics players will not be able to Tf into areas that are "naturally" impassable to gain access to mineral fields that spawn in impassable terrain.
With the limitation of 1 Terminal on an island the Owning corporation should be able to have many different bonuses through out the whole island like masking and colix mining to enable them to avoid needing to secure the whole island (with turrets and walls at the gates) to do basic activities like mining and artifact hunting. Currently walling gates is needed because of the lack of benefits players get when "away from terminal"
I think by Extending these benefits island wide just like other Auras and players will have a little more reward for the new found risk of not being able to full lock down the gamma island.
Euripides ~ Ten soldiers wisely led will beat a hundred without a head.
Bertrand Russell ~ War does not determine who is right - only who is left.