Topic: *CANCELLED* Scheduled server downtime - 2014-03-19
Server will be down on 2014-03-19 from 12:00 CET/servertime for a small patch concerning NPC AI. Estimated downtime will be about 2 hours.
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Server will be down on 2014-03-19 from 12:00 CET/servertime for a small patch concerning NPC AI. Estimated downtime will be about 2 hours.
Is it to fix the agro dealio for some mods with red NPCs?
Including that, yes.
cool beans
Modified the estimated downtime to 2 hours, we found a bug that needs to be checked.
We chose to put out the fix ASAP, so tomorrow's downtime is cancelled.
Was a fast two hours....
Patch notes:
http://www.perpetuum-online.com/Changelog:2014-03-19
That was fast.. NIce work, glad we could help..
The teleport solution is well done.. I remember before gamma when, on beta, observers used to teleport through walls.. Boy did that cause some solied pants at the time..
oh zoom, you ruined my greatest invention that perp has ever seen: the beacon pit.
*evil laughter*
How long time before they teleport then? Maybe if you kill em fast enough in the pit?
Try and see
Try and see
na. i have blown ub enough beacons for the next few months
zoom:
with the new teleport AI: in the new player experience the scarabs now port out of their enclosure wehn you shoot them. dont know if thats intetional.
So like you're gonna to hunt an Obsie, m'kay. U kinda: "Hey hez far owey enuff ill snipe it". Then SUDDENLY
zoom:
with the new teleport AI: in the new player experience the scarabs now port out of their enclosure wehn you shoot them. dont know if thats intetional.
Yeah, forgot about that in the big hurry last night. It's not intended, thanks for the reminder.
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