Mongolia Jones wrote:Merkle wrote:Right about now, someone needs to start running around screaming "power projection, power projection".
True story, back in October when the spark-power projection debate started (and very few people believed in it), I told Balfizar that if we take one station that all the rest would fall pretty readily.
Balf did not really believe me, (besides all he wanted was to get Dom back), but Balf decided to humor me and we decided to run an experiment and see if we could take all of NIA once we took Dom.
What we found (to my surprise) is that after Heydelhorn and Moyar fell, the rest of STC & allied outposts went much quicker than we ever expected.
The spark fueled power projection was so absolute that we decided to hit your gammas (again with astounding success).
This experiment showed that using sparks to power project was not a theory but reality. Now you may have noticed that recently our side has not been complaining as vigorously about sparks as we are the new "Kings of the Hill". Even so, I still think 10 sparks per player is bad for the game, but if Zoom wants to take his good ol time, who am I to complain. The view is pretty nice from up here.
Umm when STC takes Betas and Gammas, they're undefended.
When you take Betas and Gammas they're .... undefended?!? You had the numbers, we didn't when you started, and the results were predicted, and expected, by us.
You have not done anything we did not expect. SpT wasn't the reason you were able to.
You could have done it with half the sparks. If there was a problem with SpT it was never the amount, it was the no cooldown between them. Missions and tokens production would not have been possible if a cooldown of longer than the time it took to walk between the farthest stations to get assignments was in place, and thats about 10 minutes. You guys could do most anything PvP wise in 10 minutes if you were smart about it. Your arguments against it were made in that thread primarily on these premise.
It doesn't matter how many SpT locations you have, you are attacking places that are not defended. Simple.
Before you say otherwise, see Bergers and Imidero and Empreth owners. You (Jita) cut into Bergers, for a night ... you havent even utilized that breach, we have cut many times into Kraslovsk and caused more damage when we have bothered than you ever will.
Using your recent Beta and Gamma success in support of the SpT change is really a bad example.
Because this game does not have remote contracts, and travel sucks in the game a huge byproduct of this change will be to make remote mining operations much less efficient and managing market orders quickly in multiple locations extremely difficult. But hey, you guys are just PvPers, and evidenced by your "The followbot nerf hurts us, so nerf everyone equally ...because! (Gunner Logic)", I don't expect you to think of other aspects of this game.
And back on this topic I think Burial is suggesting buffing bots locking range and time to eliminate the use of a mod that pretty much everyone de facto fits .... I don't know if I agree with it, but thats All I see he is suggesting.