Re: Please return minimum teleport distance from stations to 1000m
Maybe I'm looking at this wrong, but the point of Nerfing SpT wasn't to make movement in the game world more difficult, it was to require corps to make strategic decisions about troop movements.
This is a tactical change. I think I like the idea of making tactical deployment of troops quicker from the outpost.
I doubt this change has any effect on moving scarbs out of outposts, they're just to squishy. And a tanked lithus can drop could drop and use an armored TP at 1000m. So, even for exodus, we're only talking about 80U per squeeker. That would take a long time to do, and preplanning to have enough Seq's and plates in the station, because they aren't going to be able to resupply.
tldr; 500m could be detrimental for merc's and pirates but it should improve tactical outpost based PVP.