Topic: Restrict Ability to Delete Gamma Assets Under Seige
Currently the game mechanic allows for deletion of assets in personal and corp folders without restriction.
First of all, I totally get it. When the destruction of a Gamma base is imminent, deleting assets makes sense so that they do not get into enemy hands. I would do it every time (because game mechanics currently allow it).
In PvP when you are locked/aggressed it is NOT possible to delete the assets in your cargo. So I will presume the Devs have the idea that deleting assets in imminent danger of destruction is not good. So why not do something similar with sieged terminals on Gamma.
There are probably a few mechanics that can be adjusted to accomplish the goal so I will not suggest a specific change, but clearly there should be some restriction to deleting assets once a terminal has entered reinforced mode.
I believe this change would incentivize more Gamma PvP as enemy would be ensured asset payout upon success. Right now the only incentives for aggressing Gammas are Greifing and/or Revenge. Both are pretty negative. Lets add a business angle to PvP on Gamma.
I'm sure more can be said, but I'll flesh out more if the topic progresses.
Also, timing of the change is obviously important since 'my side' is aggressing a Gamma. I'm not suggesting a hot fix tonight, so lets see if 'your side' can make an argument about GAME MECHANICS that does not COMPLETELY bleed into corp discussions.
If shoe was on other foot, would you want your enemy deleting assets?
Question Devs: is asset deletion a good Game Mechanic for a base under siege?