1 (edited by IN25_02 2013-11-06 09:14:35)

Topic: I am happy with new assigment system, optimistic

I am happy with new assigment system, optimistic

why?:

- better incentives (better rewards, more challenging, more random, not so boring)

- better player distribution (before you needed to wait for the firts player at this assigment, because all people did just on better assigment)

So should be good, should be incentivies more people and the most important more newbies!

I am optimistic, keep up the good work.

Re: I am happy with new assigment system, optimistic

I came on the forums with the intention of making a topic with the same sentiment as Inda. I agree, this is a great change for assignments!

Re: I am happy with new assigment system, optimistic

We had so much fun raising our relations before so we can do it all over again.

Good job devs.

not

2nd Top Killer 2012
02: 061 -- 353 -- 292 : Xadhoom


"Annihilator no fix for crashes when fighting burial/merkle/xadhoom ?"

4 (edited by Farm worker 2013-11-06 18:20:23)

Re: I am happy with new assigment system, optimistic

Xadhoom wrote:

We had so much fun raising our relations before so we can do it all over again.

Good job devs.

not

Need a Tissue?

The devs did fine with assignments, don't be a crying noob

I do admit the revamp could have been done better

That one forum warrior

Re: I am happy with new assigment system, optimistic

Farm worker wrote:
Xadhoom wrote:

We had so much fun raising our relations before so we can do it all over again.

Good job devs.

not

Need a Tissue?

The devs did fine with assignments, don't be a crying noob

I do admit the revamp could have been done better

maybe when you reach more then 10 hours played you can justify calling people noobs. ***

2nd Top Killer 2012
02: 061 -- 353 -- 292 : Xadhoom


"Annihilator no fix for crashes when fighting burial/merkle/xadhoom ?"

Re: I am happy with new assigment system, optimistic

I really like the changes, but think there needs to be some tweeking at several places. And the balancing should be done fast for those assignments that completely break the reward gain system.

I still would have liked the old 3 subcorps, but can see the benefit for future do to this change. Hope that on the long term it is still fine, as I think you can farm standing now quite easier than I did before.

7 (edited by Farm worker 2013-11-06 18:37:16)

Re: I am happy with new assigment system, optimistic

Xadhoom wrote:
Farm worker wrote:
Xadhoom wrote:

We had so much fun raising our relations before so we can do it all over again.

Good job devs.

not

Need a Tissue?

The devs did fine with assignments, don't be a crying noob

I do admit the revamp could have been done better

maybe when you reach more then 10 hours played you can justify calling people noobs. B1tch

Xadhoom's pixels are in danger, call the media!

That one forum warrior

Re: I am happy with new assigment system, optimistic

Before :

8 missions:
- 104 500 NIC  6 tokens
- 199 000 NIC  11 tokens
- 212 500 NIC  8 tokens
- 860 500 NIC  32 tokens
- 577 000 NIC  21 tokens
- 413 200 NIC  19 tokens
- 514 000 NIC  24 tokens
- 413 200 NIC 19 tokens

Total : 3 293 900 NIC  + 140 tokens , doable under 15min.

Now :

500k and 20 tokens for 20minutes ?

Re: I am happy with new assigment system, optimistic

Heliaso that was broken at that time. (With spark teleports and broken 15 k imentium mine )
You need to see that.

But you can argue and reabalance some missions DEVs will do it. Should be easy to "write" some number to another.

Re: I am happy with new assigment system, optimistic

Heliaso wrote:

Before :

8 missions:
- 104 500 NIC  6 tokens
- 199 000 NIC  11 tokens
- 212 500 NIC  8 tokens
- 860 500 NIC  32 tokens
- 577 000 NIC  21 tokens
- 413 200 NIC  19 tokens
- 514 000 NIC  24 tokens
- 413 200 NIC 19 tokens

Total : 3 293 900 NIC  + 140 tokens , doable under 15min.

Now :

500k and 20 tokens for 20minutes ?

Hence why everyone who could, was stockpiling tokens for the last 3 months.  But I agree, the payout is WAY to low IMHO.

Re: I am happy with new assigment system, optimistic

As I wrote in the balancing topic I'm aware of the twisted rewards, but yeah "3 293 900 NIC  + 140 tokens under 15min" is already at the broken level.

12 (edited by Celebro 2013-11-06 22:43:26)

Re: I am happy with new assigment system, optimistic

From what I gather, there is no multiplier for token rewards, therefore, if all you are looking for are more tokens, there would be no problem to fail all the assignments you get with low token rewards until you get the one you were after. Not much difference as before.

So I think there needs to be increased rewards with tokens for chaining missions.

RIP PERPETUUM