Topic: CT ~ Points per production

So most of us producers have figured this one out already but can we get on the CT information of how many points it will take off the CT to produce one run of the item ???

Its kinda brain dead stuff that will help people new to production ... and because it doesn't change why not add it into the CT info ???

Tux ~ Kill the messenger, he was part of it all along.
Euripides ~ Ten soldiers wisely led will beat a hundred without a head.
Bertrand Russell ~ War does not determine who is right - only who is left.

Re: CT ~ Points per production

+1

RIP PERPETUUM

Re: CT ~ Points per production

+1

Steam achievement Unlocked:  Being a Badass
http://www.perp-kill.net/kill/239407
Dev Zoom: I think its time to confess, Ville is my alt
Dev Zoom: Ville can be sometimes so sane it's scary.

Re: CT ~ Points per production

keppin it current

Tux ~ Kill the messenger, he was part of it all along.
Euripides ~ Ten soldiers wisely led will beat a hundred without a head.
Bertrand Russell ~ War does not determine who is right - only who is left.

Re: CT ~ Points per production

This. There is, however, one thing. Production of says 3 modules will take 3 points per craft (as should be), then another 3 for you opened both personal and corporate kb for that item, and 1 more for starving DEVs (Hungarian rounding I think). Dunno if it's already fixed, but it was like this few days ago.

Re: CT ~ Points per production

I know in formation is in patch notes but i also know new players are not going to comb through the archives of patch notes for what should be presented as common information

Tux ~ Kill the messenger, he was part of it all along.
Euripides ~ Ten soldiers wisely led will beat a hundred without a head.
Bertrand Russell ~ War does not determine who is right - only who is left.

7 (edited by Doom Beamer 2013-08-30 05:07:13)

Re: CT ~ Points per production

Well before adding it to CT would be nice to fix it first.