Topic: Chirp, Chirp. Any word on the 2 week patch?

Terraform suppression building

MPC Aura buildings

Turret priority setting

Spark teleport

Private transport assignments



It's like the DEVs are on the dark side of the moon. smile

John 3:16 - Timothy 2:23

Re: Chirp, Chirp. Any word on the 2 week patch?

News from IRC: soon(tm)

"you're not in an MMO to make friends, you're there to make enemies smile"

Re: Chirp, Chirp. Any word on the 2 week patch?

Gremrod wrote:

It's like the DEVs are on the dark side of the moon. smile

no, that place is already occupied

*Disclaimer: This post can contain strong sarcasm or cynical remarks. keep that in mind!
Whining - It's amazing how fast your trivial concerns will disappear

Re: Chirp, Chirp. Any word on the 2 week patch?

Testing/fixing of the private transport assignment system is taking longer than expected (lots of different cases), but we're getting there.

Re: Chirp, Chirp. Any word on the 2 week patch?

DEV Zoom wrote:

Testing/fixing of the private transport assignment system is taking longer than expected (lots of different cases), but we're getting there.

Nice. Thanks for the update!

John 3:16 - Timothy 2:23

Re: Chirp, Chirp. Any word on the 2 week patch?

t5-t6
big_smile

Re: Chirp, Chirp. Any word on the 2 week patch?

Alexadar wrote:

t5-t6
big_smile

not so hasty, that the content for the patch thas was planned ~6 weeks after blog... and thats next week.
first let them and work and TEST and release the other stuff.

*Disclaimer: This post can contain strong sarcasm or cynical remarks. keep that in mind!
Whining - It's amazing how fast your trivial concerns will disappear

Re: Chirp, Chirp. Any word on the 2 week patch?

most important rules:

no.1:
it always takes longer then expected.

no.2:
ppl still *** about it even that they know rule no.1.

Re: Chirp, Chirp. Any word on the 2 week patch?

Zortarg Calltar wrote:

most important rules:

no.1:
it always takes longer then expected.

no.2:
ppl still *** about it even that they know rule no.1.

Best thing to do though when you go beyond the amount of time estimated, is to give an update on why you have gone beyond your estimate. Communications goes a long ways in this industry.

John 3:16 - Timothy 2:23

Re: Chirp, Chirp. Any word on the 2 week patch?

Effective communications actually.  Not, "Hey guys so we were thinking to ourselves that what you did on gamma is not actually what we wanted so  in three days we are going to *** all over your hard work."  But the new changes worked!   Theres so many people in game they  just decided it was better to stay out of general chat for fear of conflict.  General chat actually got into the single digits  during Au timezone  this week.  I would call that success!

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Re: Chirp, Chirp. Any word on the 2 week patch?

Oh and while we're at sharing information, the patch itself is turning out to be more extensive than planned, mainly due to the numerous fixes to missions and the mining tutorial. Which are probably the best reasons to get this out asap smile

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Re: Chirp, Chirp. Any word on the 2 week patch?

DEV Zoom wrote:

Oh and while we're at sharing information, the patch itself is turning out to be more extensive than planned, mainly due to the numerous fixes to missions and the mining tutorial. Which are probably the best reasons to get this out asap smile


The other DEVS must think your a slave driver Z00M lol .. good to see progress being made !!

Tux ~ Kill the messenger, he was part of it all along.
Euripides ~ Ten soldiers wisely led will beat a hundred without a head.
Bertrand Russell ~ War does not determine who is right - only who is left.

Re: Chirp, Chirp. Any word on the 2 week patch?

DEV Zoom wrote:

Oh and while we're at sharing information, the patch itself is turning out to be more extensive than planned, mainly due to the numerous fixes to missions and the mining tutorial. Which are probably the best reasons to get this out asap smile

Very nice. Those are fixes needed badly....

John 3:16 - Timothy 2:23

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Re: Chirp, Chirp. Any word on the 2 week patch?

DEV Zoom wrote:

Oh and while we're at sharing information, the patch itself is turning out to be more extensive than planned, mainly due to the numerous fixes to missions and the mining tutorial. Which are probably the best reasons to get this out asap smile


so, are turrets going to get fixed?

Re: Chirp, Chirp. Any word on the 2 week patch?

mqx wrote:

so, are turrets going to get fixed?

Which turret bug are we talking about here again?

edit: nevermind, I found your ticket.

Re: Chirp, Chirp. Any word on the 2 week patch?

DEV Zoom wrote:
mqx wrote:

so, are turrets going to get fixed?

Which turret bug are we talking about here again?

edit: nevermind, I found your ticket.

What bug?

John 3:16 - Timothy 2:23

Re: Chirp, Chirp. Any word on the 2 week patch?

I know about one turret bug which should be fixed in the patch, the one where missile turrets decide to shoot or not by calculating LOS in a straight line, instead of the ballistic arc they can shoot in.

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Re: Chirp, Chirp. Any word on the 2 week patch?

DEV Zoom wrote:

I know about one turret bug which should be fixed in the patch, the one where missile turrets decide to shoot or not by calculating LOS in a straight line, instead of the ballistic arc they can shoot in.

so the bug/exploit we reported will not get fixed in the next patch?

Re: Chirp, Chirp. Any word on the 2 week patch?

mqx wrote:
DEV Zoom wrote:

I know about one turret bug which should be fixed in the patch, the one where missile turrets decide to shoot or not by calculating LOS in a straight line, instead of the ballistic arc they can shoot in.

so the bug/exploit we reported will not get fixed in the next patch?

Can't tell yet, we still have to do testing on that one.

20

Re: Chirp, Chirp. Any word on the 2 week patch?

DEV Zoom wrote:
mqx wrote:
DEV Zoom wrote:

I know about one turret bug which should be fixed in the patch, the one where missile turrets decide to shoot or not by calculating LOS in a straight line, instead of the ballistic arc they can shoot in.

so the bug/exploit we reported will not get fixed in the next patch?

Can't tell yet, we still have to do testing on that one.

so have you guys tested all the possible solutions that I/we gave? or are they not acceptable?

Tux ~ Kill the messenger, he was part of it all along.
Euripides ~ Ten soldiers wisely led will beat a hundred without a head.
Bertrand Russell ~ War does not determine who is right - only who is left.

Re: Chirp, Chirp. Any word on the 2 week patch?

So is it a bug or exploit?

If it has been deemed a exploit and has not been fixed it would be best for the devs to detail it and tell people not to do it.

John 3:16 - Timothy 2:23

Re: Chirp, Chirp. Any word on the 2 week patch?

Gremrod wrote:

So is it a bug or exploit?

If it has been deemed a exploit and has not been fixed it would be best for the devs to detail it and tell people not to do it.

Oh god please say it an exploit so i can get my weekly laugh big_smile

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The rest of you guys are Hacks tongue

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Re: Chirp, Chirp. Any word on the 2 week patch?

Gremrod wrote:

So is it a bug or exploit?

If it has been deemed a exploit and has not been fixed it would be best for the devs to detail it and tell people not to do it.

Forum Rule #8 prevents them from doing so....

*Disclaimer: This post can contain strong sarcasm or cynical remarks. keep that in mind!
Whining - It's amazing how fast your trivial concerns will disappear

Re: Chirp, Chirp. Any word on the 2 week patch?

Annihilator wrote:
Gremrod wrote:

So is it a bug or exploit?

If it has been deemed a exploit and has not been fixed it would be best for the devs to detail it and tell people not to do it.

Forum Rule #8 prevents them from doing so....


Okay...

In general then if something is an exploit and the devs have not posted here on the forums or on the blog that it is an exploit. Then I would have to assume that no one can be banned for it since it was not deemed publicly as an exploit by the devs.

John 3:16 - Timothy 2:23

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Re: Chirp, Chirp. Any word on the 2 week patch?

the devs would like to disagree with you: http://blog.perpetuum-online.com/posts/ … -the-room/