Topic: REQUEST: Gamma base capture mechanics
Right now you can blow *** up. You can take *** apart and take it home.
Why can't you just take control of something that's already there and use it?
I'd much rather have the outpost in tact and get to keep all the loot than to blow it up and only get a portion. It also means that the assets stay in the game and can be fought over again instead of going up in smoke.
I think all buildings should be conquerable. This game is now essentially a first person RTS game, in slow motion, where you get command of as many bots as you have accounts and ability to multitask, where are my Engineers?
I do not have specific suggestions for implementation, I just think the mechanic needs to be in game in some form.
<GM Synapse> please don't abuse our fresh players before blowing them up. And for god sakes, don't do that after it!