Topic: Shields
In this post I want to discuss the main idea of shields.
In present state shield goes as additional feature and don’t much affect on PvE and PvP. Many beta-testers will agree with me if I say that shield now performs only as «shield tanking». You can’t fire while it is ON and uses accumulator’s energy. But now there isn’t any «aggression» modules and I think that game doesn’t need them (this is PvE-orientated feature and it’s really hard to explain how module will forcefully re-lock target’s computer on you; also this is problem in PvP). So shield is only needed when you already know that you will be running away. Until that time shield is just module that is using your «legs» (it is not deadly to Seth, but not many Gropho would allow).
Making possible to use weapons while under the shield will be solving the problem. Also it won’t be against rules of science- fiction ;) As example in game — EW could be used under the shield and you can mine while your shield working, so why we could fire?
Another solution will be reducing cycle time (without increasing consumption of accumulator energy. Example: now I have 20 AP / 5 sec = 4 AP/sec ) and make shield cycle time 1 sec. This won’t be liked by «handless» players, ‘cause using shield and firing will actually look alike piano playing. Why 1 sec cycle time? Better to make shield activating instantly but the question is in rate of firing of weapons. While you under the shield 5 seconds are too long time in comparing with lasers which have ~6 seconds shoot cycle, so «piano playing» becomes «nightmare». Also radical way out — increasing rate of fire of ALL weapons, this will balance shield using and increase «fighting time» and achieve beauty of armor repairers. About shield resistance – we have hardener for shield but it only affects the absorption ratio, and as I understood resistance of shield to all types of damage 0%.
But I think that robots should be available to fire while shields are on.
Let’s discuss it and we will be glad to hear devs’ opinion about this.

