Topic: Light Combat Bots: What is their intended role?
Lets take a look at light combat bots, their slot layouts, and where they fit into perpetuum.
Advantages:
a. Slope Capacity
b. Speed
Disadvantages:
a. Locking range is almost as short as optimal range (not normally a problem, but read on)
b. Limited amount of slots 1/2 universal layout. Compare to 4/2 and 3/3 layout of assault bots, these guys are a huge step below assault bots (more than the step from heavy mech to mech)
c. Cost at market is only 50k or so under an assault. Why not just buy an assault?
d. To be able to apply any of their DPS, they must sacrifice all utility (Amp in the head slot) and cannot fit any tuners.
So where does that leave light bots role? Currently newbies are encouraged to get into an assault and simply leave these behind as if they are some kind of "newbie" bot like an arke. Sure they have higher speed and better slop capacity but these two things will only take them so far when they are inferior in almost every other way to a large degree. I am not saying lets make assaults inferior but saying we should bring light bots inline with what seems to be their intended role (fast & agile DPS).
I propose we add a little flavor to them and make them more than they are now:
a. Increase amount of slots from 1/2 to 2/3 (Yagel) and 3/2 (Castel). Not sure how to Prometheus would be setup but it would either be 3/2 or 2/3.
b. Increase CPU/Reactor accordingly
c. If there is a discrepancy in the building costs between the two classes it should be removed (lights should be cheaper by a significant amount)
d. We need more variety in weapons for light/assault bots. Long range / Short range weapons. Let them fit and specialize their roles instead of a "one size fits all" solution.
I simply wish to see light bots viable for some kind of respectable task and not simply use assaults fitted like light bots for everything. We already have far too few bots in the game, having a whole tier of useless bots is not helping fitting variety / choices especially for new players.
Keep feedback constructive please.