Topic: Lag while Terraforming/Plant Destuction

I recently noticed massive increase in download rates from the perpetuum client during terraforming and corresponding lag on anyone near the terraforming site. This was exspecially the case when terraforming near plant-life that got destroyed in the process.

So i made a Traffic shard again blowing up plant-life and putting concrete on the just cleared surface.
(i really hate how plants spread near buildings and you cant remove plants with the concrete-deployer)

Here the result:

the area under 1 shows the graph when i blew up plants in a 120 radius with a plated mechs explosion.
if you ever do that you will probably notice strange flickering vanishing and appearing plants for a few seconds

2 and 3 shows me running around spamming concrete charges on the terrain


again this seems to be a very high downstream for such a simple action as to destroy some plants and lay concrete on the map i know enugh games where you can perform similar actions without causing huge increases in download rates