1 (edited by Lupus Aurelius 2012-05-16 00:23:53)

Topic: Gamma island access locations

For reference, I'm going to use the designations that the devs gave to the gamma islands in the dev blog, B1 & B2 for the old and new beta islands, G1 for the first in the chain of gamma islands, G8 for the last island.

Currently, the configuration proposed has B1 going to G1, and B2 going to the G8 of a different faction.  All four of these islands are right next to each other, B1 connects to B2, and G1 of a faction connects to G8 of a different faction.

The interconnection here create a box, that a large or determined group could effective seal off access to gamma from those beta islands, or at least project force in that 4 island zone.

Instead, it needs to be broken up.  Have the B1 island connect to the G1 for it's faction, and have the B2 island connect to the G6 ( or perhaps the G5) island of it's own faction.  Doing so will make it alot harder for a group to control access to gamma.  The G1 island still connects to the G8 island of another faction, giving access to other faction materials, but the B2 island links to a point at least 3 islands away from the B1 access point.

The concern here is that having beta access to gamma right next to each other makes it too easy for an alliance to control that region

In the gods we trust, all others bring data!

Re: Gamma island access locations

I totally agree with the strategic placement of G1 as you've outlined it.

However, if the force was powerful enough to control B1 and B2 of the described box, changing the destination points off B1 and B2 wouldn't have any effect, they would still be blocking access to the chain of gamma islands.

In either case, the force would have to control all G1 islands, since all gamma chains are accessable from both sides. As well as through temporary means of an intra-zone TP.

Extending that premise though, if this group was powerful enough to control B1, B2, G1, and G8 - they would also not stand by for enemies building bases on G2,G3 or G6,7.

So actually, the effect of moving the TP access to G5 would create a situation of "Manifest Destiney" between G8 and G5 for that same group, as they would then control acces to both ends of the chain; where now the opposite side will be accessable as long as they don't control the other G1.

Re: Gamma island access locations

The current connections on the test server are a bit different since that picture in the blog: the B1-G1 link has been deleted and B1 instead links to the neighbouring faction's G8. Also G2 and G3 are connected.

Re: Gamma island access locations

DEV Zoom wrote:

The current connections on the test server are a bit different since that picture in the blog: the B1-G1 link has been deleted and B1 instead links to the neighbouring faction's G8. Also G2 and G3 are connected.

I did not use the blog map, i was speaking about the test server map.  B1 connects to B2 and G1, G1 connects to G8, and B2 connects to G8.  So the adjacent beta islands access adjacent gamma islands that are also connected.  It would be possible for a large alliance to dominate the are, especially considering each corp in an alliance can put up 3 PBS on each island.  with 4 corps in an alliance, you could see 12 PBS on an island. with the gamma access islands being connected and next to each other, this becomes alot easier to block off access to gamma thru those points.

In the gods we trust, all others bring data!

5 (edited by Arga 2012-05-16 17:55:46)

Re: Gamma island access locations

G1 is a very strategic location, but there will always be a 'key' location.

If an alliance is strong enough to control B1 and B2, they'll also control access to G1 and 8, they don't need to control the whole square.