Topic: Ninja Formula Changes

Out of curiosity -
my spreadsheet that worked for several month now, calculating the exact Damage modifier on any mech/weapon
doenst do it job anymore. i had to adjust the formula a bit.

is there a certain DEV again "optimizing" the formulas on the live server?

*Disclaimer: This post can contain strong sarcasm or cynical remarks. keep that in mind!
Whining - It's amazing how fast your trivial concerns will disappear

2 (edited by Angelwing 2012-04-06 01:47:50)

Re: Ninja Formula Changes

For MkII: % Dmg = Base Damage * ( 1 + 0.05 * Basic/Advanced Robotics + 0.03 * Basic/Advanced Weapon) *
( 1+ 0.01 * Target Analysis + 0.01 * Pelistal/Nuimqol/Thelodica Robot Controls) * (1+ % Tuning)^q *
( 1+ % Spark)

Remove "0.01 * Pelistal/Nuimqol/Thelodica Robot Controls" for MKI

Re: Ninja Formula Changes

lol... that formula works long time. There wasn't changes.

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Re: Ninja Formula Changes

And dont forget the tuner result get rounded each time. With 5/6 tuners it can modify the result quite a bit.

Re: Ninja Formula Changes

Nah, i just had missplaced the MK2 damage bonus. The difference was just marginal until recently i guess...

*Disclaimer: This post can contain strong sarcasm or cynical remarks. keep that in mind!
Whining - It's amazing how fast your trivial concerns will disappear