Topic: The solo game
Not much has been done about the solo play style specially for new players. Some might bring up the importance of team play or join a corp, but with such a low player base there is not always enough players on the same TZ and on the same place to get going and do stuff together. So are we going to retain more players without solo play being more viable?
Player retention is really low and solo aspect is usually the first impression of the game. Issues usually are:
Mining/harvesting: Many ore spots too far away from terminals/outpost long grind hauling on such limited cargo space. Only option would be to get a second account.
Assignments: Should be closer to terminals or give much better rewards and standing. More varied assignments should be done in the near future specially for starting players, game feels too grindy to start out with.
PVE Farming: Again, needs a hauler alt or join a corp but everyone wants to fight not haul.
All in all seems like a big grind fest to get up on your feet and the low pop does not help matters. Might be the time after the gamma island update to offer more options for alpha and solo play.