Topic: Make cans last longer

This has been mentioned in other posts, but it deserves a thread of it's own.
Make the deployable field containers last longer, around 30minutes would be good. big_smile

Re: Make cans last longer

Make another account so you can keep the can active you noob!

or +1

+1
-Confucius

Re: Make cans last longer

Or just get kal to guard it for you whilst you haul tongue

+1

4 (edited by Inspiration 2012-02-26 20:45:20)

Re: Make cans last longer

+1

My reasons:

1. More practical for solo players, especially starting ones
2. Less chance of drama after network issues

Re: Make cans last longer

+ more time to use bruteforce hack on remaining fieldcontainer from shot down beta miner

*Disclaimer: This post can contain strong sarcasm or cynical remarks. keep that in mind!
Whining - It's amazing how fast your trivial concerns will disappear

Re: Make cans last longer

+1

Steam achievement Unlocked:  Being a Badass
http://www.perp-kill.net/kill/239407
Dev Zoom: I think its time to confess, Ville is my alt
Dev Zoom: Ville can be sometimes so sane it's scary.

Re: Make cans last longer

Lol each time i read this topic title, i think of the spam mails i get daily:

"Make cans last longer in bed!"

But yeah +1

Re: Make cans last longer

Cobalt wrote:

Lol each time i read this topic title, i think of the spam mails i get daily:

"Make cans last longer in bed!"

But yeah +1

Rofl lol

Please Devs, make this small tweak! There's nothing to loose by tuning up the timer! big_smile

9 (edited by Burial 2012-03-16 07:26:07)

Re: Make cans last longer

+1

Just add another field container that lasts 30m/1h and is a lot more expensive.

Re: Make cans last longer

+1

Add option for the destruction of container, if no longer needed and if it is empty (Alpha islands).
For example, when I finish with mining, and when I drove all that I dug, the container does not need me anymore.

Re: Make cans last longer

+1 for a destroy option and longer timer.

Participate, Congratulate cause everything else will be seen as HATE.
Max yellow max all skills lvl 10 min max for the win

Re: Make cans last longer

+1 to op

13 (edited by Nemo 2012-03-13 03:52:14)

Re: Make cans last longer

EDIT: Sorry, I missed the thread further down the page.  Consider this my +1 to make cans last longer.  Thanks.

------------------------------------------------------------

Disclaimer: Relatively new player, here.  I am informed that the current max time that a container will remain in the game if not interacted with is 15 minutes.  If that is incorrect, then please ignore this.

I would like to request that untended containers last longer than 15 minutes, if that is indeed the current limit.  I do not run multiple accounts just to have a hauler, and 15 minutes will severely restrict the radius of my operations considering the terrain in some areas.

I propose anywhere from 30 minutes to an hour.  It's up to the Devs to decide if clutter would cause much in the way of lag-- even if so, I cannot imagine that 30 minutes would be a big problem.

And yes, I am in a corp and love to cooperate with others-- but sometimes they are not on and I do some mining/harvesting. wink

Re: Make cans last longer

+1 for 30min containers!

Re: Make cans last longer

My main idea was to just increase the timer, as a quick fix. But adding a new kind of can, that lasts longer for a higher price sounds like a good solution too.

Re: Make cans last longer

One of the biggest flags of ninja mining is the can, which can be spotted from a long way off by a detector bot.

Just making the can last longer, while better for solo alpha miners, would be less beneficial to players using beta.

Having more than 1 can type would be the best solution, or better still, when you deploy the can, you can choose a timer setting , 5 - 15 - 30

Re: Make cans last longer

I don't see the point for such a limited timer setting +1.

RIP PERPETUUM

Re: Make cans last longer

5 hour cans

Steam achievement Unlocked:  Being a Badass
http://www.perp-kill.net/kill/239407
Dev Zoom: I think its time to confess, Ville is my alt
Dev Zoom: Ville can be sometimes so sane it's scary.

Re: Make cans last longer

Ville wrote:

5 hour cans

Ex-Lax will cure that.

Re: Make cans last longer

+1
I also approve of making cans last longer

Re: Make cans last longer

this would help the game... how?

I mean - i haven't played any other game that needed device like the fieldcontainer (aka black-hole-containment device) at all.

Making the field container last longer doesn't really sound like an improvement that makes the game better IMHO

*Disclaimer: This post can contain strong sarcasm or cynical remarks. keep that in mind!
Whining - It's amazing how fast your trivial concerns will disappear

Re: Make cans last longer

Annihilator wrote:

this would help the game... how?

I mean - i haven't played any other game that needed device like the fieldcontainer (aka black-hole-containment device) at all.

Making the field container last longer doesn't really sound like an improvement that makes the game better IMHO


Are u mad bro?

What did u play? wow/world of tanks?
In eve online 2 hours cans are in space!

Your view of the game as unity is little twisted!

What kind of gameplay you are playing in perp?

Re: Make cans last longer

Rabus0 wrote:
Annihilator wrote:

this would help the game... how?

I mean - i haven't played any other game that needed device like the fieldcontainer (aka black-hole-containment device) at all.

Making the field container last longer doesn't really sound like an improvement that makes the game better IMHO


Are u mad bro?

What did u play? wow/world of tanks?
In eve online 2 hours cans are in space!

Your view of the game as unity is little twisted!

What kind of gameplay you are playing in perp?

I am almost certain Anni trolled you.

Steam achievement Unlocked:  Being a Badass
http://www.perp-kill.net/kill/239407
Dev Zoom: I think its time to confess, Ville is my alt
Dev Zoom: Ville can be sometimes so sane it's scary.

Re: Make cans last longer

Ville wrote:
Rabus0 wrote:
Annihilator wrote:

this would help the game... how?

I mean - i haven't played any other game that needed device like the fieldcontainer (aka black-hole-containment device) at all.

Making the field container last longer doesn't really sound like an improvement that makes the game better IMHO


Are u mad bro?

What did u play? wow/world of tanks?
In eve online 2 hours cans are in space!

Your view of the game as unity is little twisted!

What kind of gameplay you are playing in perp?

I am almost certain Anni trolled you.


now u are writing with alt? hehehe <3

Re: Make cans last longer

+1

You either die a hero, or live long enough to see yourself become the villain.